1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
43 lines
928 B
C++
43 lines
928 B
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2009 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*********************************************************************/
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#ifndef KWIN_MAGICLAMP_CONFIG_H
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#define KWIN_MAGICLAMP_CONFIG_H
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#include <kcmodule.h>
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#include "ui_magiclamp_config.h"
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namespace KWin
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{
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class MagicLampEffectConfigForm : public QWidget, public Ui::MagicLampEffectConfigForm
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{
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Q_OBJECT
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public:
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explicit MagicLampEffectConfigForm(QWidget* parent);
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};
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class MagicLampEffectConfig : public KCModule
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{
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Q_OBJECT
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public:
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explicit MagicLampEffectConfig(QWidget* parent = nullptr, const QVariantList& args = QVariantList());
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public Q_SLOTS:
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void save() override;
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private:
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MagicLampEffectConfigForm* m_ui;
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};
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} // namespace
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#endif
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