kwin/effects/magiclamp/magiclamp_config.h
Vlad Zahorodnii 1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00

43 lines
928 B
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2009 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*********************************************************************/
#ifndef KWIN_MAGICLAMP_CONFIG_H
#define KWIN_MAGICLAMP_CONFIG_H
#include <kcmodule.h>
#include "ui_magiclamp_config.h"
namespace KWin
{
class MagicLampEffectConfigForm : public QWidget, public Ui::MagicLampEffectConfigForm
{
Q_OBJECT
public:
explicit MagicLampEffectConfigForm(QWidget* parent);
};
class MagicLampEffectConfig : public KCModule
{
Q_OBJECT
public:
explicit MagicLampEffectConfig(QWidget* parent = nullptr, const QVariantList& args = QVariantList());
public Q_SLOTS:
void save() override;
private:
MagicLampEffectConfigForm* m_ui;
};
} // namespace
#endif