1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
35 lines
761 B
C++
35 lines
761 B
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2018 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*********************************************************************/
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#pragma once
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#include <KCModule>
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#include "ui_showpaint_config.h"
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namespace KWin
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{
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class ShowPaintEffectConfig : public KCModule
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{
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Q_OBJECT
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public:
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explicit ShowPaintEffectConfig(QWidget *parent = nullptr, const QVariantList &args = {});
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~ShowPaintEffectConfig() override;
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public Q_SLOTS:
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void save() override;
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void defaults() override;
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private:
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Ui::ShowPaintEffectConfig *m_ui;
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};
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} // namespace KWin
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