1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
84 lines
2.8 KiB
C++
84 lines
2.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2010 Thomas Lübking <thomas.luebking@web.de>
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SPDX-License-Identifier: GPL-2.0-or-later
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*********************************************************************/
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#include "windowgeometry_config.h"
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// KConfigSkeleton
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#include "windowgeometryconfig.h"
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#include <config-kwin.h>
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#include <kwineffects_interface.h>
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#include <QAction>
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#include <KActionCollection>
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#include <KGlobalAccel>
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#include <KLocalizedString>
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#include <kconfiggroup.h>
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#include <KAboutData>
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#include <KPluginFactory>
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K_PLUGIN_FACTORY_WITH_JSON(WindowGeometryEffectConfigFactory,
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"windowgeometry_config.json",
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registerPlugin<KWin::WindowGeometryConfig>();)
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namespace KWin
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{
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WindowGeometryConfigForm::WindowGeometryConfigForm(QWidget* parent) : QWidget(parent)
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{
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setupUi(this);
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}
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WindowGeometryConfig::WindowGeometryConfig(QWidget* parent, const QVariantList& args)
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: KCModule(KAboutData::pluginData(QStringLiteral("windowgeometry")), parent, args)
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{
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WindowGeometryConfiguration::instance(KWIN_CONFIG);
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QVBoxLayout* layout = new QVBoxLayout(this);
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layout->addWidget(myUi = new WindowGeometryConfigForm(this));
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// Shortcut config. The shortcut belongs to the component "kwin"!
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myActionCollection = new KActionCollection(this, QStringLiteral("kwin"));
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myActionCollection->setComponentDisplayName(i18n("KWin"));
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QAction* a = myActionCollection->addAction(QStringLiteral("WindowGeometry"));
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a->setText(i18n("Toggle KWin composited geometry display"));
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a->setProperty("isConfigurationAction", true);
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::CTRL + Qt::SHIFT + Qt::Key_F11);
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::CTRL + Qt::SHIFT + Qt::Key_F11);
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myUi->shortcuts->addCollection(myActionCollection);
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connect(myUi->shortcuts, &KShortcutsEditor::keyChange, this, &WindowGeometryConfig::markAsChanged);
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addConfig(WindowGeometryConfiguration::self(), myUi);
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load();
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}
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WindowGeometryConfig::~WindowGeometryConfig()
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{
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// Undo (only) unsaved changes to global key shortcuts
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myUi->shortcuts->undoChanges();
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}
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void WindowGeometryConfig::save()
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{
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KCModule::save();
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myUi->shortcuts->save(); // undo() will restore to this state from now on
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OrgKdeKwinEffectsInterface interface(QStringLiteral("org.kde.KWin"),
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QStringLiteral("/Effects"),
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QDBusConnection::sessionBus());
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interface.reconfigureEffect(QStringLiteral("windowgeometry"));
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}
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void WindowGeometryConfig::defaults()
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{
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myUi->shortcuts->allDefault();
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emit changed(true);
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}
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} //namespace
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#include "windowgeometry_config.moc"
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