1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
41 lines
953 B
C++
41 lines
953 B
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2008 Cédric Borgese <cedric.borgese@gmail.com>
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SPDX-FileCopyrightText: 2008 Lucas Murray <lmurray@undefinedfire.com>
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SPDX-License-Identifier: GPL-2.0-or-later
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*********************************************************************/
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#ifndef KWIN_WOBBLYWINDOWS_CONFIG_H
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#define KWIN_WOBBLYWINDOWS_CONFIG_H
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#include <kcmodule.h>
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#include "ui_wobblywindows_config.h"
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namespace KWin
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{
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class WobblyWindowsEffectConfig : public KCModule
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{
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Q_OBJECT
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public:
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explicit WobblyWindowsEffectConfig(QWidget* parent = nullptr, const QVariantList& args = QVariantList());
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~WobblyWindowsEffectConfig() override;
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public Q_SLOTS:
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void save() override;
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private Q_SLOTS:
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void wobblinessChanged();
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private:
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::Ui::WobblyWindowsEffectConfigForm m_ui;
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};
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} // namespace
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#endif
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