1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
174 lines
3.6 KiB
C++
174 lines
3.6 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*********************************************************************/
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#include "context.h"
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#include "events.h"
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#include "libinput_logging.h"
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#include "../logind.h"
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#include "../udev.h"
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#include <fcntl.h>
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#include <unistd.h>
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#include <cerrno>
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namespace KWin
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{
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namespace LibInput
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{
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static void libinputLogHandler(libinput *libinput, libinput_log_priority priority, const char *format, va_list args)
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{
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Q_UNUSED(libinput)
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char buf[1024];
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if (std::vsnprintf(buf, 1023, format, args) <= 0) {
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return;
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}
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switch (priority) {
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case LIBINPUT_LOG_PRIORITY_DEBUG:
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qCDebug(KWIN_LIBINPUT) << "Libinput:" << buf;
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break;
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case LIBINPUT_LOG_PRIORITY_INFO:
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qCInfo(KWIN_LIBINPUT) << "Libinput:" << buf;
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break;
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case LIBINPUT_LOG_PRIORITY_ERROR:
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default:
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qCCritical(KWIN_LIBINPUT) << "Libinput:" << buf;
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break;
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}
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}
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Context::Context(const Udev &udev)
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: m_libinput(libinput_udev_create_context(&Context::s_interface, this, udev))
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, m_suspended(false)
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{
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libinput_log_set_priority(m_libinput, LIBINPUT_LOG_PRIORITY_DEBUG);
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libinput_log_set_handler(m_libinput, &libinputLogHandler);
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}
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Context::~Context()
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{
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if (m_libinput) {
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libinput_unref(m_libinput);
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}
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}
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bool Context::assignSeat(const char *seat)
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{
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if (!isValid()) {
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return false;
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}
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return libinput_udev_assign_seat(m_libinput, seat) == 0;
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}
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int Context::fileDescriptor()
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{
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if (!isValid()) {
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return -1;
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}
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return libinput_get_fd(m_libinput);
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}
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void Context::dispatch()
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{
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libinput_dispatch(m_libinput);
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}
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const struct libinput_interface Context::s_interface = {
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Context::openRestrictedCallback,
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Context::closeRestrictedCallBack
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};
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int Context::openRestrictedCallback(const char *path, int flags, void *user_data)
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{
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return ((Context*)user_data)->openRestricted(path, flags);
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}
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void Context::closeRestrictedCallBack(int fd, void *user_data)
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{
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((Context*)user_data)->closeRestricted(fd);
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}
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int Context::openRestricted(const char *path, int flags)
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{
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LogindIntegration *logind = LogindIntegration::self();
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Q_ASSERT(logind);
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int fd = logind->takeDevice(path);
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if (fd < 0) {
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// failed
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return fd;
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}
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// adjust flags - based on Weston (logind-util.c)
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int fl = fcntl(fd, F_GETFL);
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auto errorHandling = [fd, this]() {
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close(fd);
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closeRestricted(fd);
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};
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if (fl < 0) {
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errorHandling();
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return -1;
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}
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if (flags & O_NONBLOCK) {
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fl |= O_NONBLOCK;
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}
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if (fcntl(fd, F_SETFL, fl) < 0) {
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errorHandling();
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return -1;
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}
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fl = fcntl(fd, F_GETFD);
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if (fl < 0) {
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errorHandling();
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return -1;
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}
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if (!(flags & O_CLOEXEC)) {
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fl &= ~FD_CLOEXEC;
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}
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if (fcntl(fd, F_SETFD, fl) < 0) {
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errorHandling();
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return -1;
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}
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return fd;
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}
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void Context::closeRestricted(int fd)
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{
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LogindIntegration *logind = LogindIntegration::self();
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Q_ASSERT(logind);
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logind->releaseDevice(fd);
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}
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Event *Context::event()
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{
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return Event::create(libinput_get_event(m_libinput));
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}
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void Context::suspend()
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{
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if (m_suspended) {
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return;
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}
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libinput_suspend(m_libinput);
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m_suspended = true;
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}
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void Context::resume()
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{
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if (!m_suspended) {
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return;
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}
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libinput_resume(m_libinput);
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m_suspended = false;
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}
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}
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}
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