kwin/libinput/context.cpp
Vlad Zahorodnii 1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00

174 lines
3.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*********************************************************************/
#include "context.h"
#include "events.h"
#include "libinput_logging.h"
#include "../logind.h"
#include "../udev.h"
#include <fcntl.h>
#include <unistd.h>
#include <cerrno>
namespace KWin
{
namespace LibInput
{
static void libinputLogHandler(libinput *libinput, libinput_log_priority priority, const char *format, va_list args)
{
Q_UNUSED(libinput)
char buf[1024];
if (std::vsnprintf(buf, 1023, format, args) <= 0) {
return;
}
switch (priority) {
case LIBINPUT_LOG_PRIORITY_DEBUG:
qCDebug(KWIN_LIBINPUT) << "Libinput:" << buf;
break;
case LIBINPUT_LOG_PRIORITY_INFO:
qCInfo(KWIN_LIBINPUT) << "Libinput:" << buf;
break;
case LIBINPUT_LOG_PRIORITY_ERROR:
default:
qCCritical(KWIN_LIBINPUT) << "Libinput:" << buf;
break;
}
}
Context::Context(const Udev &udev)
: m_libinput(libinput_udev_create_context(&Context::s_interface, this, udev))
, m_suspended(false)
{
libinput_log_set_priority(m_libinput, LIBINPUT_LOG_PRIORITY_DEBUG);
libinput_log_set_handler(m_libinput, &libinputLogHandler);
}
Context::~Context()
{
if (m_libinput) {
libinput_unref(m_libinput);
}
}
bool Context::assignSeat(const char *seat)
{
if (!isValid()) {
return false;
}
return libinput_udev_assign_seat(m_libinput, seat) == 0;
}
int Context::fileDescriptor()
{
if (!isValid()) {
return -1;
}
return libinput_get_fd(m_libinput);
}
void Context::dispatch()
{
libinput_dispatch(m_libinput);
}
const struct libinput_interface Context::s_interface = {
Context::openRestrictedCallback,
Context::closeRestrictedCallBack
};
int Context::openRestrictedCallback(const char *path, int flags, void *user_data)
{
return ((Context*)user_data)->openRestricted(path, flags);
}
void Context::closeRestrictedCallBack(int fd, void *user_data)
{
((Context*)user_data)->closeRestricted(fd);
}
int Context::openRestricted(const char *path, int flags)
{
LogindIntegration *logind = LogindIntegration::self();
Q_ASSERT(logind);
int fd = logind->takeDevice(path);
if (fd < 0) {
// failed
return fd;
}
// adjust flags - based on Weston (logind-util.c)
int fl = fcntl(fd, F_GETFL);
auto errorHandling = [fd, this]() {
close(fd);
closeRestricted(fd);
};
if (fl < 0) {
errorHandling();
return -1;
}
if (flags & O_NONBLOCK) {
fl |= O_NONBLOCK;
}
if (fcntl(fd, F_SETFL, fl) < 0) {
errorHandling();
return -1;
}
fl = fcntl(fd, F_GETFD);
if (fl < 0) {
errorHandling();
return -1;
}
if (!(flags & O_CLOEXEC)) {
fl &= ~FD_CLOEXEC;
}
if (fcntl(fd, F_SETFD, fl) < 0) {
errorHandling();
return -1;
}
return fd;
}
void Context::closeRestricted(int fd)
{
LogindIntegration *logind = LogindIntegration::self();
Q_ASSERT(logind);
logind->releaseDevice(fd);
}
Event *Context::event()
{
return Event::create(libinput_get_event(m_libinput));
}
void Context::suspend()
{
if (m_suspended) {
return;
}
libinput_suspend(m_libinput);
m_suspended = true;
}
void Context::resume()
{
if (!m_suspended) {
return;
}
libinput_resume(m_libinput);
m_suspended = false;
}
}
}