kwin/libkwineffects/kwinglutils_funcs.cpp
Vlad Zahorodnii 1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00

91 lines
3.5 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2007 Rivo Laks <rivolaks@hot.ee>
SPDX-License-Identifier: GPL-2.0-or-later
*********************************************************************/
#include "kwinglutils.h"
#include "kwinglplatform.h"
// Resolves given function, using getProcAddress
// Useful when functionality is defined in an extension with a different name
#define GL_RESOLVE_WITH_EXT( function, symbolName ) \
function = (function ## _func)resolveFunction( #symbolName );
namespace KWin
{
static GLenum GetGraphicsResetStatus();
static void ReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
GLenum type, GLsizei bufSize, GLvoid *data);
static void GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
// GL_ARB_robustness / GL_EXT_robustness
glGetGraphicsResetStatus_func glGetGraphicsResetStatus;
glReadnPixels_func glReadnPixels;
glGetnUniformfv_func glGetnUniformfv;
void glResolveFunctions(const std::function<resolveFuncPtr(const char*)> &resolveFunction)
{
const bool haveArbRobustness = hasGLExtension(QByteArrayLiteral("GL_ARB_robustness"));
const bool haveExtRobustness = hasGLExtension(QByteArrayLiteral("GL_EXT_robustness"));
bool robustContext = false;
if (GLPlatform::instance()->isGLES()) {
if (haveExtRobustness) {
GLint value = 0;
glGetIntegerv(GL_CONTEXT_ROBUST_ACCESS_EXT, &value);
robustContext = (value != 0);
}
} else {
if (haveArbRobustness) {
if (hasGLVersion(3, 0)) {
GLint value = 0;
glGetIntegerv(GL_CONTEXT_FLAGS, &value);
if (value & GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB) {
robustContext = true;
}
} else {
robustContext = true;
}
}
}
if (robustContext && haveArbRobustness) {
// See https://www.opengl.org/registry/specs/ARB/robustness.txt
GL_RESOLVE_WITH_EXT(glGetGraphicsResetStatus, glGetGraphicsResetStatusARB);
GL_RESOLVE_WITH_EXT(glReadnPixels, glReadnPixelsARB);
GL_RESOLVE_WITH_EXT(glGetnUniformfv, glGetnUniformfvARB);
} else if (robustContext && haveExtRobustness) {
// See https://www.khronos.org/registry/gles/extensions/EXT/EXT_robustness.txt
glGetGraphicsResetStatus = (glGetGraphicsResetStatus_func) resolveFunction("glGetGraphicsResetStatusEXT");
glReadnPixels = (glReadnPixels_func) resolveFunction("glReadnPixelsEXT");
glGetnUniformfv = (glGetnUniformfv_func) resolveFunction("glGetnUniformfvEXT");
} else {
glGetGraphicsResetStatus = KWin::GetGraphicsResetStatus;
glReadnPixels = KWin::ReadnPixels;
glGetnUniformfv = KWin::GetnUniformfv;
}
}
static GLenum GetGraphicsResetStatus()
{
return GL_NO_ERROR;
}
static void ReadnPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format,
GLenum type, GLsizei bufSize, GLvoid *data)
{
Q_UNUSED(bufSize)
glReadPixels(x, y, width, height, format, type, data);
}
static void GetnUniformfv(GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
{
Q_UNUSED(bufSize)
glGetUniformfv(program, location, params);
}
} // namespace