The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*********************************************************************/
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#include "kglobalaccel_plugin.h"
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#include "../../input.h"
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#include <QDebug>
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KGlobalAccelImpl::KGlobalAccelImpl(QObject *parent)
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: KGlobalAccelInterface(parent)
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{
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}
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KGlobalAccelImpl::~KGlobalAccelImpl() = default;
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bool KGlobalAccelImpl::grabKey(int key, bool grab)
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{
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Q_UNUSED(key)
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Q_UNUSED(grab)
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return true;
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}
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void KGlobalAccelImpl::setEnabled(bool enabled)
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{
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if (m_shuttingDown) {
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return;
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}
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static KWin::InputRedirection *s_input = KWin::InputRedirection::self();
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if (!s_input) {
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qFatal("This plugin is intended to be used with KWin and this is not KWin, exiting now");
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} else {
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if (!m_inputDestroyedConnection) {
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m_inputDestroyedConnection = connect(s_input, &QObject::destroyed, this, [this] { m_shuttingDown = true; });
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}
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}
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s_input->registerGlobalAccel(enabled ? this : nullptr);
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}
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bool KGlobalAccelImpl::checkKeyPressed(int keyQt)
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{
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return keyPressed(keyQt);
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}
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