1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
50 lines
1.9 KiB
C++
50 lines
1.9 KiB
C++
/******************************************************************************
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* SPDX-FileCopyrightText: 2018 Vlad Zahorodnii <vlad.zahorodnii@kde.org> *
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* *
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* SPDX-License-Identifier: LGPL-2.0-or-later
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*******************************************************************************/
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#include "effect.h"
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#include <KLocalizedString>
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EffectPackageStructure::EffectPackageStructure(QObject *parent, const QVariantList &args)
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: KPackage::PackageStructure(parent, args)
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{
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}
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void EffectPackageStructure::initPackage(KPackage::Package *package)
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{
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package->setDefaultPackageRoot(QStringLiteral("kwin/effects/"));
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package->addDirectoryDefinition("code", QStringLiteral("code"), i18n("Executable Scripts"));
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package->setMimeTypes("code", {QStringLiteral("text/plain")});
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package->addFileDefinition("mainscript", QStringLiteral("code/main.js"), i18n("Main Script File"));
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package->setRequired("mainscript", true);
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package->addFileDefinition("config", QStringLiteral("config/main.xml"), i18n("Configuration Definition File"));
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package->setMimeTypes("config", {QStringLiteral("text/xml")});
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package->addFileDefinition("configui", QStringLiteral("ui/config.ui"), i18n("KCM User Interface File"));
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package->setMimeTypes("configui", {QStringLiteral("text/xml")});
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}
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void EffectPackageStructure::pathChanged(KPackage::Package *package)
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{
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if (package->path().isEmpty()) {
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return;
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}
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const KPluginMetaData md(package->metadata().metaDataFileName());
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const QString mainScript = md.value("X-Plasma-MainScript");
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if (mainScript.isEmpty()) {
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return;
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}
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package->addFileDefinition("mainscript", mainScript, i18n("Main Script File"));
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}
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K_EXPORT_KPACKAGE_PACKAGE_WITH_JSON(EffectPackageStructure, "kwin-packagestructure-effect.json")
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#include "effect.moc"
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