1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
20 lines
719 B
C++
20 lines
719 B
C++
/******************************************************************************
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* SPDX-FileCopyrightText: 2017 Marco Martin <mart@kde.org> *
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* *
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* SPDX-License-Identifier: LGPL-2.0-or-later
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*******************************************************************************/
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#ifndef SCRIPTSPACKAGE_H
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#define SCRIPTSPACKAGE_H
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#include <KPackage/PackageStructure>
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class ScriptsPackage : public KPackage::PackageStructure
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{
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public:
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ScriptsPackage(QObject*, const QVariantList &) {}
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void initPackage(KPackage::Package *package) override;
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void pathChanged(KPackage::Package *package) override;
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};
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#endif
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