1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
38 lines
949 B
C++
38 lines
949 B
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*********************************************************************/
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#ifndef KWIN_QPA_BACKINGSTORE_H
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#define KWIN_QPA_BACKINGSTORE_H
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#include <qpa/qplatformbackingstore.h>
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namespace KWin
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{
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namespace QPA
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{
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class BackingStore : public QPlatformBackingStore
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{
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public:
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explicit BackingStore(QWindow *window);
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~BackingStore() override;
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QPaintDevice *paintDevice() override;
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void flush(QWindow *window, const QRegion ®ion, const QPoint &offset) override;
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void resize(const QSize &size, const QRegion &staticContents) override;
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private:
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QImage m_backBuffer;
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QImage m_frontBuffer;
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};
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}
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}
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#endif
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