kwin/plugins/qpa/offscreensurface.cpp
Vlad Zahorodnii 1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00

71 lines
1.6 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2019 Vlad Zahorodnii <vlad.zahorodnii@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*********************************************************************/
#include "offscreensurface.h"
#include "eglhelpers.h"
#include "main.h"
#include "platform.h"
#include <QOffscreenSurface>
namespace KWin
{
namespace QPA
{
OffscreenSurface::OffscreenSurface(QOffscreenSurface *surface)
: QPlatformOffscreenSurface(surface)
, m_eglDisplay(kwinApp()->platform()->sceneEglDisplay())
{
const QSize size = surface->size();
EGLConfig config = configFromFormat(m_eglDisplay, surface->requestedFormat(), EGL_PBUFFER_BIT);
if (config == EGL_NO_CONFIG_KHR) {
return;
}
const EGLint attributes[] = {
EGL_WIDTH, size.width(),
EGL_HEIGHT, size.height(),
EGL_NONE
};
m_surface = eglCreatePbufferSurface(m_eglDisplay, config, attributes);
if (m_surface == EGL_NO_SURFACE) {
return;
}
// Requested and actual surface format might be different.
m_format = formatFromConfig(m_eglDisplay, config);
}
OffscreenSurface::~OffscreenSurface()
{
if (m_surface != EGL_NO_SURFACE) {
eglDestroySurface(m_eglDisplay, m_surface);
}
}
QSurfaceFormat OffscreenSurface::format() const
{
return m_format;
}
bool OffscreenSurface::isValid() const
{
return m_surface != EGL_NO_SURFACE;
}
EGLSurface OffscreenSurface::nativeHandle() const
{
return m_surface;
}
} // namespace QPA
} // namespace KWin