kwin/plugins/qpa/sharingplatformcontext.h
Vlad Zahorodnii 1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00

42 lines
1 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
SPDX-FileCopyrightText: 2015 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-or-later
*********************************************************************/
#ifndef KWIN_QPA_SHARINGPLATFORMCONTEXT_H
#define KWIN_QPA_SHARINGPLATFORMCONTEXT_H
#include "abstractplatformcontext.h"
namespace KWin
{
namespace QPA
{
class SharingPlatformContext : public AbstractPlatformContext
{
public:
explicit SharingPlatformContext(QOpenGLContext *context);
SharingPlatformContext(QOpenGLContext *context, const EGLSurface &surface, EGLConfig config = nullptr);
void swapBuffers(QPlatformSurface *surface) override;
GLuint defaultFramebufferObject(QPlatformSurface *surface) const override;
bool makeCurrent(QPlatformSurface *surface) override;
bool isSharing() const override;
private:
void create();
EGLSurface m_surface;
};
}
}
#endif