kwin/screencast/screencastmanager.cpp
Vlad Zahorodnii 1fb9f6f13a Switch to SPDX license markers
The main advantage of SPDX license identifiers over the traditional
license headers is that it's more difficult to overlook inappropriate
licenses for kwin, for example GPL 3. We also don't have to copy a
lot of boilerplate text.

In order to create this change, I ran licensedigger -r -c from the
toplevel source directory.
2020-08-07 19:57:56 +00:00

188 lines
6.5 KiB
C++

/*
* SPDX-FileCopyrightText: 2018-2020 Red Hat Inc
* SPDX-FileCopyrightText: 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
* SPDX-FileContributor: Jan Grulich <jgrulich@redhat.com>
*
* SPDX-License-Identifier: LGPL-2.0-or-later
*/
#include "screencastmanager.h"
#include "abstract_client.h"
#include "abstract_wayland_output.h"
#include "composite.h"
#include "deleted.h"
#include "effects.h"
#include "kwingltexture.h"
#include "pipewirestream.h"
#include "platform.h"
#include "scene.h"
#include "wayland_server.h"
#include "workspace.h"
#include <KLocalizedString>
#include <KWaylandServer/display.h>
#include <KWaylandServer/output_interface.h>
namespace KWin
{
ScreencastManager::ScreencastManager(QObject *parent)
: QObject(parent)
, m_screencast(waylandServer()->display()->createScreencastInterface(this))
{
connect(m_screencast, &KWaylandServer::ScreencastInterface::windowScreencastRequested,
this, &ScreencastManager::streamWindow);
connect(m_screencast, &KWaylandServer::ScreencastInterface::outputScreencastRequested,
this, &ScreencastManager::streamOutput);
}
class EGLFence : public QObject
{
public:
EGLFence(EGLDisplay eglDisplay)
: m_eglDisplay(eglDisplay)
, m_sync(eglCreateSync(eglDisplay, EGL_SYNC_FENCE_KHR, nullptr))
{
Q_ASSERT(m_sync);
glFinish();
}
bool clientWaitSync()
{
glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
int ret = eglClientWaitSync(m_eglDisplay, m_sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 0);
Q_ASSERT(ret == EGL_CONDITION_SATISFIED_KHR);
return ret == EGL_CONDITION_SATISFIED_KHR;
}
~EGLFence() {
auto ret = eglDestroySyncKHR(m_eglDisplay, m_sync);
Q_ASSERT(ret == EGL_TRUE);
}
private:
const EGLDisplay m_eglDisplay;
const EGLSyncKHR m_sync;
};
class WindowStream : public PipeWireStream
{
public:
WindowStream(Toplevel *toplevel, QObject *parent)
: PipeWireStream(toplevel->hasAlpha(), toplevel->clientSize() * toplevel->bufferScale(), parent)
, m_toplevel(toplevel)
{
if (AbstractClient *client = qobject_cast<AbstractClient *>(toplevel)) {
setObjectName(client->desktopFileName());
}
connect(toplevel, &Toplevel::windowClosed, this, &PipeWireStream::stopStreaming);
connect(this, &PipeWireStream::startStreaming, this, &WindowStream::startFeeding);
}
private:
void startFeeding() {
auto scene = Compositor::self()->scene();
connect(scene, &Scene::frameRendered, this, &WindowStream::bufferToStream);
connect(m_toplevel, &Toplevel::damaged, this, &WindowStream::includeDamage);
m_toplevel->damaged(m_toplevel, m_toplevel->frameGeometry());
}
void includeDamage(Toplevel *toplevel, const QRect &damage) {
Q_ASSERT(m_toplevel == toplevel);
m_damagedRegion |= damage;
}
void bufferToStream () {
if (m_damagedRegion.isEmpty()) {
return;
}
EGLFence fence(kwinApp()->platform()->sceneEglDisplay());
QSharedPointer<GLTexture> frameTexture(m_toplevel->effectWindow()->sceneWindow()->windowTexture());
const bool wasYInverted = frameTexture->isYInverted();
frameTexture->setYInverted(false);
recordFrame(frameTexture.data(), m_damagedRegion);
frameTexture->setYInverted(wasYInverted);
m_damagedRegion = {};
bool b = fence.clientWaitSync();
Q_ASSERT(b);
}
QRegion m_damagedRegion;
Toplevel *m_toplevel;
};
void ScreencastManager::streamWindow(KWaylandServer::ScreencastStreamInterface *waylandStream, const QString &winid)
{
auto *toplevel = Workspace::self()->findToplevel(winid);
if (!toplevel) {
waylandStream->sendFailed(i18n("Could not find window id %1", winid));
return;
}
auto stream = new WindowStream(toplevel, this);
integrateStreams(waylandStream, stream);
}
void ScreencastManager::streamOutput(KWaylandServer::ScreencastStreamInterface *waylandStream,
::wl_resource *outputResource,
KWaylandServer::ScreencastInterface::CursorMode mode)
{
auto outputIface = KWaylandServer::OutputInterface::get(outputResource);
if (!outputIface) {
waylandStream->sendFailed(i18n("Invalid output"));
return;
}
const auto outputs = kwinApp()->platform()->enabledOutputs();
AbstractWaylandOutput *streamOutput = nullptr;
for (auto output : outputs) {
if (static_cast<AbstractWaylandOutput *>(output)->waylandOutput() == outputIface) {
streamOutput = static_cast<AbstractWaylandOutput *>(output);
}
}
if (!streamOutput) {
waylandStream->sendFailed(i18n("Could not find output"));
return;
}
auto stream = new PipeWireStream(true, streamOutput->pixelSize(), this);
stream->setObjectName(streamOutput->name());
stream->setCursorMode(mode, streamOutput->scale(), streamOutput->geometry());
connect(streamOutput, &QObject::destroyed, stream, &PipeWireStream::stopStreaming);
auto bufferToStream = [streamOutput, stream] (const QRegion &damagedRegion) {
auto scene = Compositor::self()->scene();
auto texture = scene->textureForOutput(streamOutput);
const QRect frame({}, streamOutput->modeSize());
const QRegion region = damagedRegion.isEmpty() || streamOutput->pixelSize() != streamOutput->modeSize() ? frame : damagedRegion.translated(-streamOutput->geometry().topLeft()).intersected(frame);
stream->recordFrame(texture.data(), region);
};
connect(stream, &PipeWireStream::startStreaming, waylandStream, [streamOutput, stream, bufferToStream] {
Compositor::self()->addRepaint(streamOutput->geometry());
connect(streamOutput, &AbstractWaylandOutput::outputChange, stream, bufferToStream);
});
integrateStreams(waylandStream, stream);
}
void ScreencastManager::integrateStreams(KWaylandServer::ScreencastStreamInterface *waylandStream, PipeWireStream *stream)
{
connect(waylandStream, &KWaylandServer::ScreencastStreamInterface::finished, stream, &PipeWireStream::stop);
connect(stream, &PipeWireStream::stopStreaming, waylandStream, [stream, waylandStream] {
waylandStream->sendClosed();
delete stream;
});
connect(stream, &PipeWireStream::streamReady, stream, [waylandStream] (uint nodeid) {
waylandStream->sendCreated(nodeid);
});
if (!stream->init()) {
waylandStream->sendFailed(stream->error());
delete stream;
}
}
} // namespace KWin