1fb9f6f13a
The main advantage of SPDX license identifiers over the traditional license headers is that it's more difficult to overlook inappropriate licenses for kwin, for example GPL 3. We also don't have to copy a lot of boilerplate text. In order to create this change, I ran licensedigger -r -c from the toplevel source directory.
36 lines
971 B
C++
36 lines
971 B
C++
/*
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* SPDX-FileCopyrightText: 2018-2020 Red Hat Inc
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* SPDX-FileCopyrightText: 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
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* SPDX-FileContributor: Jan Grulich <jgrulich@redhat.com>
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*
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* SPDX-License-Identifier: LGPL-2.0-or-later
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*/
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#pragma once
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#include <KWaylandServer/screencast_interface.h>
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namespace KWin
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{
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class PipeWireStream;
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class ScreencastManager : public QObject
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{
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Q_OBJECT
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public:
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explicit ScreencastManager(QObject *parent = nullptr);
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void streamWindow(KWaylandServer::ScreencastStreamInterface *stream, const QString &winid);
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void streamOutput(KWaylandServer::ScreencastStreamInterface *stream,
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::wl_resource *outputResource,
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KWaylandServer::ScreencastInterface::CursorMode mode);
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private:
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void integrateStreams(KWaylandServer::ScreencastStreamInterface *waylandStream, PipeWireStream *pipewireStream);
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KWaylandServer::ScreencastInterface *m_screencast;
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};
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} // namespace KWin
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