kwin/effects/invert
Martin Gräßlin 4f2f8bda11 Use GLSL 1.40 shaders as GLSL 300 es shaders for effects
Like for the scene shaders. Makes the effects work again when using
GLES 3.
2013-05-23 09:55:16 +02:00
..
data GLSL 1.40 shader for invert effect 2013-05-23 09:34:51 +02:00
CMakeLists.txt GLSL 1.40 shader for invert effect 2013-05-23 09:34:51 +02:00
invert.cpp Use GLSL 1.40 shaders as GLSL 300 es shaders for effects 2013-05-23 09:55:16 +02:00
invert.desktop SVN_SILENT made messages (.desktop file) 2013-05-17 09:43:27 +02:00
invert.h add screen inversion through XF86VidModeSetGammaRamp or XRRSetCrtcGamma 2012-04-17 21:11:03 +02:00
invert_config.cpp s/KLocale/KLocalizedString/g 2013-03-07 13:59:15 +01:00
invert_config.desktop SVN_SILENT made messages (.desktop file) 2013-05-17 09:43:27 +02:00
invert_config.h KWin uses kdelibs coding style. 2011-01-31 20:07:03 +01:00