10c07080bb
EffectsHandlerImpl starts to monitor DBus for the screen being locked and provides this information to the Effect system by allowing them to ask whether the screen is currently locked and by emitting a signal when the screen gets locked/unlocked. This information is needed to ensure that no private data is shown on the screen. The following effects are adjusted: * taskbar thumbnails * thumbnail aside * mouse mark * screen shot BUG: 255712 FIXED-IN: 4.11 REVIEW: 108670
61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
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Copyright (C) 2007 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_TASKBARTHUMBNAIL_H
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#define KWIN_TASKBARTHUMBNAIL_H
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#include <kwineffects.h>
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#include <QObject>
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namespace KWin
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{
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class TaskbarThumbnailEffect
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: public Effect
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{
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Q_OBJECT
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public:
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TaskbarThumbnailEffect();
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virtual ~TaskbarThumbnailEffect();
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virtual void prePaintScreen(ScreenPrePaintData& data, int time);
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virtual void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time);
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virtual void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
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virtual bool isActive() const;
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public Q_SLOTS:
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void slotWindowAdded(KWin::EffectWindow *w);
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void slotWindowDeleted(KWin::EffectWindow *w);
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void slotWindowDamaged(KWin::EffectWindow* w, const QRect& damage);
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void slotPropertyNotify(KWin::EffectWindow *w, long atom);
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void screenLockingChanged();
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private:
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struct Data {
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Window window; // thumbnail of this window
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QRect rect;
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};
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long atom;
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QMultiHash< EffectWindow*, Data > thumbnails;
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EffectWindowList damagedWindows;
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};
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} // namespace
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#endif
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