aff1787ff9
KConfigBase: - remove separator argument from list entry reading/writing functions - introduce {read,write}XdgListEntry() - kill readPathListEntry(), add readPathEntry() overload instead. the default value is not optional any more, as it defines the return type. this is consistent with the readEntry() functions. - rename clean() => markAsClean(), remove rollback() - rename ConfigState => AccessMode, getConfigState() => accessMode() - rename {entry,group}IsImmutable() => is{Entry,Group}Immutable() - remove NLS alias to Localized KConfig: - remove setGroup() & group() - reshuffle OpenFlag enum, introduce NoCascade for symmetry - remove setExtraConfigFiles() alias to addConfigSources() KConfigGroup: - inherit KConfigBase::deleteGroup() overloads - make convertToQVariant() private, it will probably change somehow - KConfig & KConfigGroup: deprecate entryMap() - remove bogus declarations: KConfigGroup::setReadDefaults(), KConfig::readEntryUntranslated() - apidox - reshuffle the declarations in the headers svn path=/trunk/KDE/kdebase/workspace/; revision=728852
656 lines
18 KiB
C++
656 lines
18 KiB
C++
/*****************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
|
|
|
|
You can Freely distribute this program under the GNU General Public
|
|
License. See the file "COPYING" for the exact licensing terms.
|
|
******************************************************************/
|
|
|
|
#include "kwineffects.h"
|
|
|
|
#include "kwinglutils.h"
|
|
|
|
#include <QtDBus/QtDBus>
|
|
#include <QVariant>
|
|
#include <QList>
|
|
#include <QtGui/QFontMetrics>
|
|
#include <QtGui/QPainter>
|
|
#include <QtGui/QPixmap>
|
|
|
|
#include <kdebug.h>
|
|
#include <ksharedconfig.h>
|
|
#include <kconfiggroup.h>
|
|
|
|
#include <assert.h>
|
|
|
|
#ifdef HAVE_XRENDER
|
|
#include <X11/extensions/Xrender.h>
|
|
#endif
|
|
|
|
|
|
namespace KWin
|
|
{
|
|
|
|
void WindowPrePaintData::setTranslucent()
|
|
{
|
|
mask |= Effect::PAINT_WINDOW_TRANSLUCENT;
|
|
mask &= ~Effect::PAINT_WINDOW_OPAQUE;
|
|
clip = QRegion(); // cannot clip, will be transparent
|
|
}
|
|
|
|
void WindowPrePaintData::setTransformed()
|
|
{
|
|
mask |= Effect::PAINT_WINDOW_TRANSFORMED;
|
|
}
|
|
|
|
|
|
WindowPaintData::WindowPaintData( EffectWindow* w )
|
|
: opacity( w->opacity())
|
|
, contents_opacity( 1.0 )
|
|
, decoration_opacity( 1.0 )
|
|
, xScale( 1 )
|
|
, yScale( 1 )
|
|
, xTranslate( 0 )
|
|
, yTranslate( 0 )
|
|
, saturation( 1 )
|
|
, brightness( 1 )
|
|
, shader( NULL )
|
|
{
|
|
quads = w->buildQuads();
|
|
}
|
|
|
|
ScreenPaintData::ScreenPaintData()
|
|
: xScale( 1 )
|
|
, yScale( 1 )
|
|
, xTranslate( 0 )
|
|
, yTranslate( 0 )
|
|
{
|
|
}
|
|
|
|
//****************************************
|
|
// Effect
|
|
//****************************************
|
|
|
|
Effect::Effect()
|
|
{
|
|
}
|
|
|
|
Effect::~Effect()
|
|
{
|
|
}
|
|
|
|
void Effect::windowUserMovedResized( EffectWindow* , bool, bool )
|
|
{
|
|
}
|
|
|
|
void Effect::windowOpacityChanged( EffectWindow*, double )
|
|
{
|
|
}
|
|
|
|
void Effect::windowAdded( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowClosed( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowDeleted( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowActivated( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowMinimized( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowUnminimized( EffectWindow* )
|
|
{
|
|
}
|
|
|
|
void Effect::windowInputMouseEvent( Window, QEvent* )
|
|
{
|
|
}
|
|
|
|
void Effect::grabbedKeyboardEvent( QKeyEvent* )
|
|
{
|
|
}
|
|
|
|
void Effect::desktopChanged( int )
|
|
{
|
|
}
|
|
|
|
void Effect::windowDamaged( EffectWindow*, const QRect& )
|
|
{
|
|
}
|
|
|
|
void Effect::windowGeometryShapeChanged( EffectWindow*, const QRect& )
|
|
{
|
|
}
|
|
|
|
void Effect::tabBoxAdded( int )
|
|
{
|
|
}
|
|
|
|
void Effect::tabBoxClosed()
|
|
{
|
|
}
|
|
|
|
void Effect::tabBoxUpdated()
|
|
{
|
|
}
|
|
bool Effect::borderActivated( ElectricBorder )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
void Effect::mouseChanged( const QPoint&, const QPoint&, Qt::MouseButtons, Qt::KeyboardModifiers )
|
|
{
|
|
}
|
|
|
|
void Effect::prePaintScreen( ScreenPrePaintData& data, int time )
|
|
{
|
|
effects->prePaintScreen( data, time );
|
|
}
|
|
|
|
void Effect::paintScreen( int mask, QRegion region, ScreenPaintData& data )
|
|
{
|
|
effects->paintScreen( mask, region, data );
|
|
}
|
|
|
|
void Effect::postPaintScreen()
|
|
{
|
|
effects->postPaintScreen();
|
|
}
|
|
|
|
void Effect::prePaintWindow( EffectWindow* w, WindowPrePaintData& data, int time )
|
|
{
|
|
effects->prePaintWindow( w, data, time );
|
|
}
|
|
|
|
void Effect::paintWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
|
|
{
|
|
effects->paintWindow( w, mask, region, data );
|
|
}
|
|
|
|
void Effect::postPaintWindow( EffectWindow* w )
|
|
{
|
|
effects->postPaintWindow( w );
|
|
}
|
|
|
|
void Effect::drawWindow( EffectWindow* w, int mask, QRegion region, WindowPaintData& data )
|
|
{
|
|
effects->drawWindow( w, mask, region, data );
|
|
}
|
|
|
|
QRect Effect::transformWindowDamage( EffectWindow* w, const QRect& r )
|
|
{
|
|
return effects->transformWindowDamage( w, r );
|
|
}
|
|
|
|
void Effect::setPositionTransformations( WindowPaintData& data, QRect& region, EffectWindow* w,
|
|
const QRect& r, Qt::AspectRatioMode aspect )
|
|
{
|
|
QSize size = w->size();
|
|
size.scale( r.size(), aspect );
|
|
data.xScale = size.width() / double( w->width());
|
|
data.yScale = size.height() / double( w->height());
|
|
int width = int( w->width() * data.xScale );
|
|
int height = int( w->height() * data.yScale );
|
|
int x = r.x() + ( r.width() - width ) / 2;
|
|
int y = r.y() + ( r.height() - height ) / 2;
|
|
region = QRect( x, y, width, height );
|
|
data.xTranslate = x - w->x();
|
|
data.yTranslate = y - w->y();
|
|
}
|
|
|
|
int Effect::displayWidth()
|
|
{
|
|
return KWin::displayWidth();
|
|
}
|
|
|
|
int Effect::displayHeight()
|
|
{
|
|
return KWin::displayHeight();
|
|
}
|
|
|
|
QPoint Effect::cursorPos()
|
|
{
|
|
return effects->cursorPos();
|
|
}
|
|
|
|
//****************************************
|
|
// EffectsHandler
|
|
//****************************************
|
|
|
|
EffectsHandler::EffectsHandler(CompositingType type)
|
|
: current_paint_screen( 0 )
|
|
, current_paint_window( 0 )
|
|
, current_draw_window( 0 )
|
|
, current_transform( 0 )
|
|
, compositing_type( type )
|
|
{
|
|
if( compositing_type == NoCompositing )
|
|
return;
|
|
KWin::effects = this;
|
|
}
|
|
|
|
EffectsHandler::~EffectsHandler()
|
|
{
|
|
// All effects should already be unloaded by Impl dtor
|
|
assert( loaded_effects.count() == 0 );
|
|
}
|
|
|
|
QRect EffectsHandler::transformWindowDamage( EffectWindow* w, const QRect& r )
|
|
{
|
|
if( current_transform < loaded_effects.size())
|
|
{
|
|
QRect rr = loaded_effects[current_transform++].second->transformWindowDamage( w, r );
|
|
--current_transform;
|
|
return rr;
|
|
}
|
|
else
|
|
return r;
|
|
}
|
|
|
|
Window EffectsHandler::createInputWindow( Effect* e, const QRect& r, const QCursor& cursor )
|
|
{
|
|
return createInputWindow( e, r.x(), r.y(), r.width(), r.height(), cursor );
|
|
}
|
|
|
|
Window EffectsHandler::createFullScreenInputWindow( Effect* e, const QCursor& cursor )
|
|
{
|
|
return createInputWindow( e, 0, 0, displayWidth(), displayHeight(), cursor );
|
|
}
|
|
|
|
CompositingType EffectsHandler::compositingType() const
|
|
{
|
|
return compositing_type;
|
|
}
|
|
|
|
void EffectsHandler::sendReloadMessage( const QString& effectname )
|
|
{
|
|
QDBusMessage message = QDBusMessage::createMethodCall("org.kde.kwin", "/KWin", "org.kde.KWin", "reloadEffect");
|
|
message << QString("kwin4_effect_" + effectname);
|
|
QDBusConnection::sessionBus().send(message);
|
|
}
|
|
|
|
KConfigGroup EffectsHandler::effectConfig( const QString& effectname )
|
|
{
|
|
KSharedConfig::Ptr kwinconfig = KSharedConfig::openConfig( "kwinrc", KConfig::NoGlobals );
|
|
return kwinconfig->group( "Effect-" + effectname );
|
|
}
|
|
|
|
bool EffectsHandler::paintText( const QString& text, const QPoint& center, int maxwidth,
|
|
const QColor& color, const QFont& font )
|
|
{
|
|
QPainter p;
|
|
// Calculate size of the text
|
|
QFontMetrics fm( font );
|
|
QString painttext = fm.elidedText( text, Qt::ElideRight, maxwidth );
|
|
QRect textrect = fm.boundingRect( painttext );
|
|
|
|
// Create temporary QPixmap where the text will be drawn onto
|
|
QPixmap textPixmap( textrect.width(), textrect.height());
|
|
textPixmap.fill( Qt::transparent );
|
|
|
|
// Draw the text
|
|
p.begin( &textPixmap );
|
|
p.setFont( font );
|
|
p.setRenderHint( QPainter::TextAntialiasing );
|
|
p.setPen( color );
|
|
p.drawText( -textrect.topLeft(), painttext );
|
|
p.end();
|
|
|
|
// Area covered by text
|
|
QRect area( center.x() - textrect.width() / 2, center.y() - textrect.height() / 2,
|
|
textrect.width(), textrect.height() );
|
|
|
|
#ifdef HAVE_OPENGL
|
|
if( effects->compositingType() == OpenGLCompositing )
|
|
{
|
|
GLTexture textTexture( textPixmap, GL_TEXTURE_RECTANGLE_ARB );
|
|
glPushAttrib( GL_CURRENT_BIT | GL_ENABLE_BIT | GL_TEXTURE_BIT );
|
|
glEnable( GL_BLEND );
|
|
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
|
|
textTexture.bind();
|
|
const float verts[ 4 * 2 ] =
|
|
{
|
|
area.x(), area.y(),
|
|
area.x(), area.y() + area.height(),
|
|
area.x() + area.width(), area.y() + area.height(),
|
|
area.x() + area.width(), area.y()
|
|
};
|
|
const float texcoords[ 4 * 2 ] =
|
|
{
|
|
0, textPixmap.height(),
|
|
0, 0,
|
|
textPixmap.width(), 0,
|
|
textPixmap.width(), textPixmap.height()
|
|
};
|
|
renderGLGeometry( 4, verts, texcoords );
|
|
textTexture.unbind();
|
|
glPopAttrib();
|
|
return true;
|
|
}
|
|
#endif
|
|
#ifdef HAVE_XRENDER
|
|
if( effects->compositingType() == XRenderCompositing )
|
|
{
|
|
static XRenderPictFormat* alphaFormat = 0;
|
|
if( !alphaFormat)
|
|
alphaFormat = XRenderFindStandardFormat( display(), PictStandardARGB32 );
|
|
Picture textPicture;
|
|
textPicture = XRenderCreatePicture( display(), textPixmap.handle(), alphaFormat, 0, NULL );
|
|
XRenderComposite( display(), textPixmap.depth() == 32 ? PictOpOver : PictOpSrc,
|
|
textPicture, None, effects->xrenderBufferPicture(),
|
|
0, 0, 0, 0, area.x(), area.y(), area.width(), area.height());
|
|
XRenderFreePicture( display(), textPicture );
|
|
return true;
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
bool EffectsHandler::paintTextWithBackground( const QString& text, const QPoint& center, int maxwidth,
|
|
const QColor& color, const QColor& bgcolor, const QFont& font )
|
|
{
|
|
// Calculate size of the text
|
|
QFontMetrics fm( font );
|
|
QString painttext = fm.elidedText( text, Qt::ElideRight, maxwidth );
|
|
QRect textrect = fm.boundingRect( painttext );
|
|
|
|
// Area covered by text
|
|
QRect area( center.x() - textrect.width() / 2, center.y() - textrect.height() / 2,
|
|
textrect.width(), textrect.height() );
|
|
|
|
#ifdef HAVE_OPENGL
|
|
if( effects->compositingType() == OpenGLCompositing )
|
|
{
|
|
glColor4f( bgcolor.redF(), bgcolor.greenF(), bgcolor.blueF(), bgcolor.alphaF() );
|
|
renderRoundBox( area.adjusted( -8, -3, 8, 3 ), 5 );
|
|
|
|
return paintText( text, center, maxwidth, color, font );
|
|
}
|
|
#endif
|
|
// TODO: render at least a simple background rect in XRender mode
|
|
return false;
|
|
}
|
|
|
|
|
|
EffectsHandler* effects = 0;
|
|
|
|
|
|
//****************************************
|
|
// EffectWindow
|
|
//****************************************
|
|
|
|
EffectWindow::EffectWindow()
|
|
{
|
|
}
|
|
|
|
EffectWindow::~EffectWindow()
|
|
{
|
|
}
|
|
|
|
bool EffectWindow::isOnCurrentDesktop() const
|
|
{
|
|
return isOnDesktop( effects->currentDesktop());
|
|
}
|
|
|
|
bool EffectWindow::isOnDesktop( int d ) const
|
|
{
|
|
return desktop() == d || isOnAllDesktops();
|
|
}
|
|
|
|
bool EffectWindow::hasDecoration() const
|
|
{
|
|
return contentsRect() != QRect( 0, 0, width(), height());
|
|
}
|
|
|
|
|
|
//****************************************
|
|
// EffectWindowGroup
|
|
//****************************************
|
|
|
|
EffectWindowGroup::~EffectWindowGroup()
|
|
{
|
|
}
|
|
|
|
/***************************************************************
|
|
WindowQuad
|
|
***************************************************************/
|
|
|
|
WindowQuad WindowQuad::makeSubQuad( double x1, double y1, double x2, double y2 ) const
|
|
{
|
|
assert( x1 < x2 && y1 < y2 && x1 >= left() && x2 <= right() && y1 >= top() && y2 <= bottom());
|
|
#ifndef NDEBUG
|
|
if( isTransformed())
|
|
kFatal( 1212 ) << "Splitting quads is allowed only in pre-paint calls!" ;
|
|
#endif
|
|
WindowQuad ret( *this );
|
|
// vertices are clockwise starting from topleft
|
|
ret.verts[ 0 ].px = x1;
|
|
ret.verts[ 3 ].px = x1;
|
|
ret.verts[ 1 ].px = x2;
|
|
ret.verts[ 2 ].px = x2;
|
|
ret.verts[ 0 ].py = y1;
|
|
ret.verts[ 1 ].py = y1;
|
|
ret.verts[ 2 ].py = y2;
|
|
ret.verts[ 3 ].py = y2;
|
|
// original x/y are supposed to be the same, no transforming is done here
|
|
ret.verts[ 0 ].ox = x1;
|
|
ret.verts[ 3 ].ox = x1;
|
|
ret.verts[ 1 ].ox = x2;
|
|
ret.verts[ 2 ].ox = x2;
|
|
ret.verts[ 0 ].oy = y1;
|
|
ret.verts[ 1 ].oy = y1;
|
|
ret.verts[ 2 ].oy = y2;
|
|
ret.verts[ 3 ].oy = y2;
|
|
double my_tleft = verts[ 0 ].tx;
|
|
double my_tright = verts[ 2 ].tx;
|
|
double my_ttop = verts[ 0 ].ty;
|
|
double my_tbottom = verts[ 2 ].ty;
|
|
double tleft = ( x1 - left()) / ( right() - left()) * ( my_tright - my_tleft ) + my_tleft;
|
|
double tright = ( x2 - left()) / ( right() - left()) * ( my_tright - my_tleft ) + my_tleft;
|
|
double ttop = ( y1 - top()) / ( bottom() - top()) * ( my_tbottom - my_ttop ) + my_ttop;
|
|
double tbottom = ( y2 - top()) / ( bottom() - top()) * ( my_tbottom - my_ttop ) + my_ttop;
|
|
ret.verts[ 0 ].tx = tleft;
|
|
ret.verts[ 3 ].tx = tleft;
|
|
ret.verts[ 1 ].tx = tright;
|
|
ret.verts[ 2 ].tx = tright;
|
|
ret.verts[ 0 ].ty = ttop;
|
|
ret.verts[ 1 ].ty = ttop;
|
|
ret.verts[ 2 ].ty = tbottom;
|
|
ret.verts[ 3 ].ty = tbottom;
|
|
return ret;
|
|
}
|
|
|
|
bool WindowQuad::smoothNeeded() const
|
|
{
|
|
// smoothing is needed if the width or height of the quad does not match the original size
|
|
double width = verts[ 1 ].ox - verts[ 0 ].ox;
|
|
double height = verts[ 2 ].oy - verts[ 1 ].oy;
|
|
return( verts[ 1 ].px - verts[ 0 ].px != width || verts[ 2 ].px - verts[ 3 ].px != width
|
|
|| verts[ 2 ].py - verts[ 1 ].py != height || verts[ 3 ].py - verts[ 0 ].py != height );
|
|
}
|
|
|
|
/***************************************************************
|
|
WindowQuadList
|
|
***************************************************************/
|
|
|
|
WindowQuadList WindowQuadList::splitAtX( double x ) const
|
|
{
|
|
WindowQuadList ret;
|
|
foreach( WindowQuad quad, *this )
|
|
{
|
|
#ifndef NDEBUG
|
|
if( quad.isTransformed())
|
|
kFatal( 1212 ) << "Splitting quads is allowed only in pre-paint calls!" ;
|
|
#endif
|
|
bool wholeleft = true;
|
|
bool wholeright = true;
|
|
for( int i = 0;
|
|
i < 4;
|
|
++i )
|
|
{
|
|
if( quad[ i ].x() < x )
|
|
wholeright = false;
|
|
if( quad[ i ].x() >= x )
|
|
wholeleft = false;
|
|
}
|
|
if( wholeleft || wholeright ) // is whole in one split part
|
|
{
|
|
ret.append( quad );
|
|
continue;
|
|
}
|
|
ret.append( quad.makeSubQuad( quad.left(), quad.top(), x, quad.bottom()));
|
|
ret.append( quad.makeSubQuad( x, quad.top(), quad.right(), quad.bottom()));
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
WindowQuadList WindowQuadList::splitAtY( double y ) const
|
|
{
|
|
WindowQuadList ret;
|
|
foreach( WindowQuad quad, *this )
|
|
{
|
|
#ifndef NDEBUG
|
|
if( quad.isTransformed())
|
|
kFatal( 1212 ) << "Splitting quads is allowed only in pre-paint calls!" ;
|
|
#endif
|
|
bool wholetop = true;
|
|
bool wholebottom = true;
|
|
for( int i = 0;
|
|
i < 4;
|
|
++i )
|
|
{
|
|
if( quad[ i ].y() < y )
|
|
wholebottom = false;
|
|
if( quad[ i ].y() >= y )
|
|
wholetop = false;
|
|
}
|
|
if( wholetop || wholebottom ) // is whole in one split part
|
|
{
|
|
ret.append( quad );
|
|
continue;
|
|
}
|
|
ret.append( quad.makeSubQuad( quad.left(), quad.top(), quad.right(), y ));
|
|
ret.append( quad.makeSubQuad( quad.left(), y, quad.right(), quad.bottom()));
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
WindowQuadList WindowQuadList::makeGrid( int maxquadsize ) const
|
|
{
|
|
if( empty())
|
|
return *this;
|
|
// find the bounding rectangle
|
|
double left = first().left();
|
|
double right = first().right();
|
|
double top = first().top();
|
|
double bottom = first().bottom();
|
|
foreach( WindowQuad quad, *this )
|
|
{
|
|
#ifndef NDEBUG
|
|
if( quad.isTransformed())
|
|
kFatal( 1212 ) << "Splitting quads is allowed only in pre-paint calls!" ;
|
|
#endif
|
|
left = qMin( left, quad.left());
|
|
right = qMax( right, quad.right());
|
|
top = qMin( top, quad.top());
|
|
bottom = qMax( bottom, quad.bottom());
|
|
}
|
|
WindowQuadList ret;
|
|
for( double x = left;
|
|
x < right;
|
|
x += maxquadsize )
|
|
{
|
|
for( double y = top;
|
|
y < bottom;
|
|
y += maxquadsize )
|
|
{
|
|
foreach( WindowQuad quad, *this )
|
|
{
|
|
if( QRectF( QPointF( quad.left(), quad.top()), QPointF( quad.right(), quad.bottom()))
|
|
.intersects( QRectF( x, y, maxquadsize, maxquadsize )))
|
|
{
|
|
ret.append( quad.makeSubQuad( qMax( x, quad.left()), qMax( y, quad.top()),
|
|
qMin( quad.right(), x + maxquadsize ), qMin( quad.bottom(), y + maxquadsize )));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
void WindowQuadList::makeArrays( float** vertices, float** texcoords ) const
|
|
{
|
|
*vertices = new float[ count() * 4 * 2 ];
|
|
*texcoords = new float[ count() * 4 * 2 ];
|
|
float* vpos = *vertices;
|
|
float* tpos = *texcoords;
|
|
for( int i = 0;
|
|
i < count();
|
|
++i )
|
|
for( int j = 0;
|
|
j < 4;
|
|
++j )
|
|
{
|
|
*vpos++ = at( i )[ j ].x();
|
|
*vpos++ = at( i )[ j ].y();
|
|
*tpos++ = at( i )[ j ].tx;
|
|
*tpos++ = at( i )[ j ].ty;
|
|
}
|
|
}
|
|
|
|
WindowQuadList WindowQuadList::select( WindowQuadType type ) const
|
|
{
|
|
foreach( WindowQuad q, *this )
|
|
{
|
|
if( q.type != type ) // something else than ones to select, make a copy and filter
|
|
{
|
|
WindowQuadList ret;
|
|
foreach( WindowQuad q, *this )
|
|
{
|
|
if( q.type == type )
|
|
ret.append( q );
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
return *this; // nothing to filter out
|
|
}
|
|
|
|
WindowQuadList WindowQuadList::filterOut( WindowQuadType type ) const
|
|
{
|
|
foreach( WindowQuad q, *this )
|
|
{
|
|
if( q.type == type ) // something to filter out, make a copy and filter
|
|
{
|
|
WindowQuadList ret;
|
|
foreach( WindowQuad q, *this )
|
|
{
|
|
if( q.type != type )
|
|
ret.append( q );
|
|
}
|
|
return ret;
|
|
}
|
|
}
|
|
return *this; // nothing to filter out
|
|
}
|
|
|
|
bool WindowQuadList::smoothNeeded() const
|
|
{
|
|
foreach( WindowQuad q, *this )
|
|
if( q.smoothNeeded())
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
} // namespace
|