kwin/effects/cube
Martin Gräßlin 20a7f2079c Use OpenGL to modify the cube cap instead of manipulating the pixels of the source QImage. Don't know why I did it that way.
The cap color is used as a background for tranclucent pixels and opacity is set to cube opacity. Changed to clamp to border and using cap color as border color.

svn path=/trunk/KDE/kdebase/workspace/; revision=962425
2009-05-02 13:37:59 +00:00
..
data Cylinder and Sphere use new setting of texture width and height. For that renaming windowWidth and windowHeight to textureWidth/Height. So finally the new argb decos work with cylinder and sphere. 2009-04-27 11:35:35 +00:00
CMakeLists.txt Sphere and Cylinder become part of Cube effect. That is much more convenient than having an own effect for each (only loading the shader is actually required). 2009-02-14 09:29:01 +00:00
cube.cpp Use OpenGL to modify the cube cap instead of manipulating the pixels of the source QImage. Don't know why I did it that way. 2009-05-02 13:37:59 +00:00
cube.desktop SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
cube.h New cube reflection which moves reflection down to touch the cube in its lowest point. Thanks to Michal Srb for the patch. It' really great. 2009-05-01 18:23:53 +00:00
cube_config.cpp Drop the multi screen mode where the cube is scaled on one screen. So there is only the span cube on all screens option. The mode is dropped for the following reasons: 2009-03-18 15:01:21 +00:00
cube_config.desktop SVN_SILENT made messages (.desktop file) 2009-04-15 20:03:14 +00:00
cube_config.h
cube_config.ui Drop the multi screen mode where the cube is scaled on one screen. So there is only the span cube on all screens option. The mode is dropped for the following reasons: 2009-03-18 15:01:21 +00:00
cubeslide.cpp Rotate windows on all desktops by default. Keeping them in place brakes the stacking order during animation. 2009-02-20 14:04:41 +00:00
cubeslide.desktop SVN_SILENT made messages (.desktop file) 2009-05-01 13:50:33 +00:00
cubeslide.h Adding windows overlapping edges to cube slide animation. Overlapping windows from target desktop are faded in and windows from source desktop are faded out. This looks really good for slow animation speed but for normal speed it's kind of flashy. So perhaps I'll add an option to turn it off... 2009-02-18 19:14:47 +00:00
cubeslide_config.cpp Rotate windows on all desktops by default. Keeping them in place brakes the stacking order during animation. 2009-02-20 14:04:41 +00:00
cubeslide_config.desktop SVN_SILENT made messages (.desktop file) 2009-05-01 13:50:33 +00:00
cubeslide_config.h
cubeslide_config.ui