kwin/autotests/integration/scene_qpainter_test.cpp
Martin Flöser 20e314d151 Properly render XWayland windows in SceneQPainter
Summary:
The buffer for a XWayland window is larger than the actual size. Thus
we need to use the clientSize as reference, not the buffer size.

BUG: 382748

Test Plan: Test passes

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D6952
2017-08-02 19:30:29 +02:00

389 lines
14 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "composite.h"
#include "effectloader.h"
#include "client.h"
#include "cursor.h"
#include "platform.h"
#include "scene_qpainter.h"
#include "shell_client.h"
#include "wayland_server.h"
#include "effect_builtins.h"
#include "workspace.h"
#include <KConfigGroup>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/shell.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/pointer.h>
#include <KWayland/Server/buffer_interface.h>
#include <KWayland/Server/surface_interface.h>
#include <QPainter>
#include <netwm.h>
#include <xcb/xcb_icccm.h>
using namespace KWin;
static const QString s_socketName = QStringLiteral("wayland_test_kwin_scene_qpainter-0");
class SceneQPainterTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void cleanup();
void testStartFrame();
void testCursorMoving();
void testWindow_data();
void testWindow();
void testWindowScaled();
void testCompositorRestart_data();
void testCompositorRestart();
void testX11Window();
};
void SceneQPainterTest::cleanup()
{
Test::destroyWaylandConnection();
}
void SceneQPainterTest::initTestCase()
{
qRegisterMetaType<KWin::ShellClient*>();
qRegisterMetaType<KWin::AbstractClient*>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
// disable all effects - we don't want to have it interact with the rendering
auto config = KSharedConfig::openConfig(QString(), KConfig::SimpleConfig);
KConfigGroup plugins(config, QStringLiteral("Plugins"));
ScriptedEffectLoader loader;
const auto builtinNames = BuiltInEffects::availableEffectNames() << loader.listOfKnownEffects();
for (QString name : builtinNames) {
plugins.writeEntry(name + QStringLiteral("Enabled"), false);
}
config->sync();
kwinApp()->setConfig(config);
qputenv("XCURSOR_THEME", QByteArrayLiteral("DMZ-White"));
qputenv("XCURSOR_SIZE", QByteArrayLiteral("24"));
qputenv("KWIN_COMPOSE", QByteArrayLiteral("Q"));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QVERIFY(Compositor::self());
}
void SceneQPainterTest::testStartFrame()
{
// this test verifies that the initial rendering is correct
Compositor::self()->addRepaintFull();
auto scene = qobject_cast<SceneQPainter*>(Compositor::self()->scene());
QVERIFY(scene);
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
QVERIFY(frameRenderedSpy.wait());
// now let's render a reference image for comparison
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter p(&referenceImage);
const QImage cursorImage = kwinApp()->platform()->softwareCursor();
QVERIFY(!cursorImage.isNull());
p.drawImage(KWin::Cursor::pos() - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
QCOMPARE(referenceImage, *scene->backend()->buffer());
}
void SceneQPainterTest::testCursorMoving()
{
// this test verifies that rendering is correct also after moving the cursor a few times
auto scene = qobject_cast<SceneQPainter*>(Compositor::self()->scene());
QVERIFY(scene);
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
KWin::Cursor::setPos(0, 0);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(10, 0);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(10, 12);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(12, 14);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(50, 60);
QVERIFY(frameRenderedSpy.wait());
KWin::Cursor::setPos(45, 45);
QVERIFY(frameRenderedSpy.wait());
// now let's render a reference image for comparison
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter p(&referenceImage);
const QImage cursorImage = kwinApp()->platform()->softwareCursor();
QVERIFY(!cursorImage.isNull());
p.drawImage(QPoint(45, 45) - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
QCOMPARE(referenceImage, *scene->backend()->buffer());
}
void SceneQPainterTest::testWindow_data()
{
QTest::addColumn<Test::ShellSurfaceType>("type");
QTest::newRow("wlShell") << Test::ShellSurfaceType::WlShell;
QTest::newRow("xdgShellV5") << Test::ShellSurfaceType::XdgShellV5;
}
void SceneQPainterTest::testWindow()
{
KWin::Cursor::setPos(45, 45);
// this test verifies that a window is rendered correctly
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
QScopedPointer<Surface> s(Test::createSurface());
QFETCH(Test::ShellSurfaceType, type);
QScopedPointer<QObject> ss(Test::createShellSurface(type, s.data()));
QScopedPointer<Pointer> p(Test::waylandSeat()->createPointer());
auto scene = qobject_cast<SceneQPainter*>(KWin::Compositor::self()->scene());
QVERIFY(scene);
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
// now let's map the window
QVERIFY(Test::renderAndWaitForShown(s.data(), QSize(200, 300), Qt::blue));
// which should trigger a frame
if (frameRenderedSpy.isEmpty()) {
QVERIFY(frameRenderedSpy.wait());
}
// we didn't set a cursor image on the surface yet, so it should be just black + window
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter painter(&referenceImage);
painter.fillRect(0, 0, 200, 300, Qt::blue);
QCOMPARE(referenceImage, *scene->backend()->buffer());
// now let's set a cursor image
QScopedPointer<Surface> cs(Test::createSurface());
QVERIFY(!cs.isNull());
Test::render(cs.data(), QSize(10, 10), Qt::red);
p->setCursor(cs.data(), QPoint(5, 5));
QVERIFY(frameRenderedSpy.wait());
painter.fillRect(KWin::Cursor::pos().x() - 5, KWin::Cursor::pos().y() - 5, 10, 10, Qt::red);
QCOMPARE(referenceImage, *scene->backend()->buffer());
// let's move the cursor again
KWin::Cursor::setPos(10, 10);
QVERIFY(frameRenderedSpy.wait());
painter.fillRect(0, 0, 200, 300, Qt::blue);
painter.fillRect(5, 5, 10, 10, Qt::red);
QCOMPARE(referenceImage, *scene->backend()->buffer());
}
void SceneQPainterTest::testWindowScaled()
{
KWin::Cursor::setPos(10, 10);
// this test verifies that a window is rendered correctly
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat));
QVERIFY(Test::waitForWaylandPointer());
QScopedPointer<Surface> s(Test::createSurface());
QScopedPointer<ShellSurface> ss(Test::createShellSurface(s.data()));
QScopedPointer<Pointer> p(Test::waylandSeat()->createPointer());
auto scene = qobject_cast<SceneQPainter*>(KWin::Compositor::self()->scene());
QVERIFY(scene);
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
// now let's set a cursor image
QScopedPointer<Surface> cs(Test::createSurface());
QVERIFY(!cs.isNull());
Test::render(cs.data(), QSize(10, 10), Qt::red);
p->setCursor(cs.data(), QPoint(5, 5));
// now let's map the window
s->setScale(2);
//draw a blue square@400x600 with red rectangle@200x200 in the middle
const QSize size(400,600);
QImage img(size, QImage::Format_ARGB32);
img.fill(Qt::blue);
QPainter surfacePainter(&img);
surfacePainter.fillRect(200,300,200,200, Qt::red);
//add buffer
Test::render(s.data(), img);
Test::waitForWaylandWindowShown();
// which should trigger a frame
if (frameRenderedSpy.isEmpty()) {
QVERIFY(frameRenderedSpy.wait());
}
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter painter(&referenceImage);
painter.fillRect(0, 0, 200, 300, Qt::blue);
painter.fillRect(100, 150, 100, 100, Qt::red);
painter.fillRect(5, 5, 10, 10, Qt::red); //cursor
QCOMPARE(referenceImage, *scene->backend()->buffer());
}
void SceneQPainterTest::testCompositorRestart_data()
{
QTest::addColumn<Test::ShellSurfaceType>("type");
QTest::newRow("wlShell") << Test::ShellSurfaceType::WlShell;
QTest::newRow("xdgShellV5") << Test::ShellSurfaceType::XdgShellV5;
}
void SceneQPainterTest::testCompositorRestart()
{
// this test verifies that the compositor/SceneQPainter survive a restart of the compositor and still render correctly
KWin::Cursor::setPos(400, 400);
// first create a window
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection());
QScopedPointer<Surface> s(Test::createSurface());
QFETCH(Test::ShellSurfaceType, type);
QScopedPointer<QObject> ss(Test::createShellSurface(type, s.data()));
QVERIFY(Test::renderAndWaitForShown(s.data(), QSize(200, 300), Qt::blue));
// now let's try to reinitialize the compositing scene
auto oldScene = KWin::Compositor::self()->scene();
QVERIFY(oldScene);
QSignalSpy sceneCreatedSpy(KWin::Compositor::self(), &KWin::Compositor::sceneCreated);
QVERIFY(sceneCreatedSpy.isValid());
KWin::Compositor::self()->slotReinitialize();
if (sceneCreatedSpy.isEmpty()) {
QVERIFY(sceneCreatedSpy.wait());
}
QCOMPARE(sceneCreatedSpy.count(), 1);
auto scene = qobject_cast<SceneQPainter*>(KWin::Compositor::self()->scene());
QVERIFY(scene);
// this should directly trigger a frame
KWin::Compositor::self()->addRepaintFull();
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
QVERIFY(frameRenderedSpy.wait());
// render reference image
QImage referenceImage(QSize(1280, 1024), QImage::Format_RGB32);
referenceImage.fill(Qt::black);
QPainter painter(&referenceImage);
painter.fillRect(0, 0, 200, 300, Qt::blue);
const QImage cursorImage = kwinApp()->platform()->softwareCursor();
QVERIFY(!cursorImage.isNull());
painter.drawImage(QPoint(400, 400) - kwinApp()->platform()->softwareCursorHotspot(), cursorImage);
QCOMPARE(referenceImage, *scene->backend()->buffer());
}
struct XcbConnectionDeleter
{
static inline void cleanup(xcb_connection_t *pointer)
{
xcb_disconnect(pointer);
}
};
void SceneQPainterTest::testX11Window()
{
// this test verifies the condition of BUG: 382748
// create X11 window
QSignalSpy windowAddedSpy(effects, &EffectsHandler::windowAdded);
QVERIFY(windowAddedSpy.isValid());
// create an xcb window
QScopedPointer<xcb_connection_t, XcbConnectionDeleter> c(xcb_connect(nullptr, nullptr));
QVERIFY(!xcb_connection_has_error(c.data()));
const QRect windowGeometry(0, 0, 100, 200);
xcb_window_t w = xcb_generate_id(c.data());
uint32_t value = defaultScreen()->white_pixel;
xcb_create_window(c.data(), XCB_COPY_FROM_PARENT, w, rootWindow(),
windowGeometry.x(),
windowGeometry.y(),
windowGeometry.width(),
windowGeometry.height(),
0, XCB_WINDOW_CLASS_INPUT_OUTPUT, XCB_COPY_FROM_PARENT, XCB_CW_BACK_PIXEL, &value);
xcb_size_hints_t hints;
memset(&hints, 0, sizeof(hints));
xcb_icccm_size_hints_set_position(&hints, 1, windowGeometry.x(), windowGeometry.y());
xcb_icccm_size_hints_set_size(&hints, 1, windowGeometry.width(), windowGeometry.height());
xcb_icccm_set_wm_normal_hints(c.data(), w, &hints);
xcb_map_window(c.data(), w);
xcb_flush(c.data());
// we should get a client for it
QSignalSpy windowCreatedSpy(workspace(), &Workspace::clientAdded);
QVERIFY(windowCreatedSpy.isValid());
QVERIFY(windowCreatedSpy.wait());
Client *client = windowCreatedSpy.first().first().value<Client*>();
QVERIFY(client);
QCOMPARE(client->window(), w);
QCOMPARE(client->clientSize(), QSize(100, 200));
if (!client->surface()) {
// wait for surface
QSignalSpy surfaceChangedSpy(client, &Toplevel::surfaceChanged);
QVERIFY(surfaceChangedSpy.isValid());
QVERIFY(surfaceChangedSpy.wait());
}
QVERIFY(client->surface());
QTRY_VERIFY(client->surface()->buffer());
QTRY_COMPARE(client->surface()->buffer()->data().size(), client->geometry().size());
QImage compareImage(client->clientSize(), QImage::Format_RGB32);
compareImage.fill(Qt::white);
QCOMPARE(client->surface()->buffer()->data().copy(QRect(client->clientPos(), client->clientSize())), compareImage);
// enough time for rendering the window
QTest::qWait(100);
auto scene = qobject_cast<SceneQPainter*>(KWin::Compositor::self()->scene());
QVERIFY(scene);
// this should directly trigger a frame
KWin::Compositor::self()->addRepaintFull();
QSignalSpy frameRenderedSpy(scene, &Scene::frameRendered);
QVERIFY(frameRenderedSpy.isValid());
QVERIFY(frameRenderedSpy.wait());
const QPoint startPos = client->pos() + client->clientPos();
auto image = scene->backend()->buffer();
QCOMPARE(image->copy(QRect(startPos, client->clientSize())), compareImage);
// and destroy the window again
xcb_unmap_window(c.data(), w);
xcb_flush(c.data());
QSignalSpy windowClosedSpy(client, &Client::windowClosed);
QVERIFY(windowClosedSpy.isValid());
QVERIFY(windowClosedSpy.wait());
xcb_destroy_window(c.data(), w);
c.reset();
}
WAYLANDTEST_MAIN(SceneQPainterTest)
#include "scene_qpainter_test.moc"