..
CMakeLists.txt
Multi-GPU output support on Wayland
2020-10-05 21:05:55 +00:00
drm.json
SVN_SILENT made messages (.desktop file) - always resolve ours
2020-09-30 06:16:48 +02:00
drm_backend.cpp
drm: Make sure the screens are turned on when we come from suspend
2020-11-03 17:59:02 +00:00
drm_backend.h
platforms/drm: Use a software cursor if the cursor image is too big
2020-10-29 08:53:07 +00:00
drm_buffer.cpp
Prettify license headers
2020-08-07 19:57:56 +00:00
drm_buffer.h
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2020-08-07 19:57:56 +00:00
drm_buffer_gbm.cpp
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2020-08-07 19:57:56 +00:00
drm_buffer_gbm.h
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2020-08-07 19:57:56 +00:00
drm_gpu.cpp
platforms/drm: Use a software cursor if the cursor image is too big
2020-10-29 08:53:07 +00:00
drm_gpu.h
Automatically detect the proprietary NVidia driver and use EGLStreams accordingly
2020-10-25 17:47:58 +00:00
drm_inputeventfilter.cpp
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2020-08-07 19:57:56 +00:00
drm_inputeventfilter.h
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2020-08-07 19:57:56 +00:00
drm_object.cpp
Detect some DrmConnector properties and ignore non-desktop displays
2020-10-25 19:18:06 +00:00
drm_object.h
Detect some DrmConnector properties and ignore non-desktop displays
2020-10-25 19:18:06 +00:00
drm_object_connector.cpp
Detect some DrmConnector properties and ignore non-desktop displays
2020-10-25 19:18:06 +00:00
drm_object_connector.h
Detect some DrmConnector properties and ignore non-desktop displays
2020-10-25 19:18:06 +00:00
drm_object_crtc.cpp
Automatically detect the proprietary NVidia driver and use EGLStreams accordingly
2020-10-25 17:47:58 +00:00
drm_object_crtc.h
Multi-GPU output support on Wayland
2020-10-05 21:05:55 +00:00
drm_object_plane.cpp
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2020-08-07 19:57:56 +00:00
drm_object_plane.h
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2020-08-07 19:57:56 +00:00
drm_output.cpp
Do not re-read output configuration if the outputs didn't change
2020-10-29 14:57:50 +00:00
drm_output.h
platforms/drm: Use a software cursor if the cursor image is too big
2020-10-29 08:53:07 +00:00
drm_pointer.h
Automatically detect the proprietary NVidia driver and use EGLStreams accordingly
2020-10-25 17:47:58 +00:00
edid.cpp
wayland: Make sure EDID are being fed to wayland outputs
2020-10-29 14:57:50 +00:00
edid.h
wayland: Make sure EDID are being fed to wayland outputs
2020-10-29 14:57:50 +00:00
egl_gbm_backend.cpp
Report partial updates on all outputs
2020-10-30 20:47:05 +00:00
egl_gbm_backend.h
Report partial updates on all outputs
2020-10-30 20:47:05 +00:00
egl_stream_backend.cpp
If include is define in .h remove it if it's defined in .cpp too (scripted)
2020-10-23 21:37:16 +02:00
egl_stream_backend.h
Multi-GPU output support on Wayland
2020-10-05 21:05:55 +00:00
gbm_dmabuf.cpp
Do not try to create a gbm dmabuf when gbm is not available
2020-09-15 15:45:44 +02:00
gbm_dmabuf.h
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2020-08-07 19:57:56 +00:00
gbm_surface.cpp
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2020-08-07 19:57:56 +00:00
gbm_surface.h
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2020-08-07 19:57:56 +00:00
logging.cpp
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2020-08-07 19:57:56 +00:00
logging.h
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2020-08-07 19:57:56 +00:00
scene_qpainter_drm_backend.cpp
Multi-GPU output support on Wayland
2020-10-05 21:05:55 +00:00
scene_qpainter_drm_backend.h
Multi-GPU output support on Wayland
2020-10-05 21:05:55 +00:00
screens_drm.cpp
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2020-08-07 19:57:56 +00:00
screens_drm.h
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2020-08-07 19:57:56 +00:00