3d43f8ad93
QGraphicsRotation and Scale are QObject wrappers. It's not useful in data structures where we're creating mulitple of these every frame. It's large enough to appear in hotspot as taking over 1% of a regular frame. We don't even use the QGraphicsRotation mapping inside scene for a reason, so it's not giving us much. It's technically an API break in libkwineffects. Pragamatically no-one would use these. We also lose QGraphicsScale's origin, but we never exposed this in PaintData's public header. |
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opengl | ||
qpainter | ||
xrender | ||
CMakeLists.txt |