2152598cc4
In hindsight, we want to swap buffers after finishing a compositing cycle, therefore there is no need for the swap profiler.
97 lines
2.8 KiB
C++
97 lines
2.8 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2012 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#ifndef KWIN_EGL_ON_X_BACKEND_H
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#define KWIN_EGL_ON_X_BACKEND_H
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#include "abstract_egl_backend.h"
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#include <xcb/xcb.h>
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#include <X11/Xlib-xcb.h>
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#include <fixx11h.h>
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namespace KWin
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{
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/**
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* @brief OpenGL Backend using Egl windowing system over an X overlay window.
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*/
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class KWIN_EXPORT EglOnXBackend : public AbstractEglBackend
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{
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public:
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EglOnXBackend(Display *display);
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explicit EglOnXBackend(xcb_connection_t *connection, Display *display, xcb_window_t rootWindow, int screenNumber, xcb_window_t renderingWindow);
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~EglOnXBackend() override;
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void screenGeometryChanged(const QSize &size) override;
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SceneOpenGLTexturePrivate *createBackendTexture(SceneOpenGLTexture *texture) override;
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QRegion beginFrame(int screenId) override;
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void endFrame(int screenId, const QRegion &damage, const QRegion &damagedRegion) override;
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OverlayWindow* overlayWindow() const override;
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bool usesOverlayWindow() const override;
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void init() override;
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bool isX11TextureFromPixmapSupported() const {
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return m_x11TextureFromPixmapSupported;
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}
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protected:
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void presentSurface(EGLSurface surface, const QRegion &damage, const QRect &screenGeometry);
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virtual bool createSurfaces();
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EGLSurface createSurface(xcb_window_t window);
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void setHavePlatformBase(bool have) {
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m_havePlatformBase = have;
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}
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bool havePlatformBase() const {
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return m_havePlatformBase;
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}
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bool makeContextCurrent(const EGLSurface &surface);
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void setX11TextureFromPixmapSupported(bool set) {
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m_x11TextureFromPixmapSupported = set;
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}
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private:
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bool initBufferConfigs();
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bool initRenderingContext();
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/**
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* @brief The OverlayWindow used by this Backend.
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*/
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OverlayWindow *m_overlayWindow;
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int surfaceHasSubPost;
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int m_bufferAge;
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bool m_usesOverlayWindow;
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xcb_connection_t *m_connection;
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Display *m_x11Display;
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xcb_window_t m_rootWindow;
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int m_x11ScreenNumber;
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xcb_window_t m_renderingWindow = XCB_WINDOW_NONE;
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bool m_havePlatformBase = false;
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bool m_x11TextureFromPixmapSupported = true;
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friend class EglTexture;
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};
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/**
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* @brief Texture using an EGLImageKHR.
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*/
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class EglTexture : public AbstractEglTexture
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{
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public:
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~EglTexture() override;
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void onDamage() override;
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bool loadTexture(WindowPixmap *pixmap) override;
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private:
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bool loadTexture(xcb_pixmap_t pix, const QSize &size);
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friend class EglOnXBackend;
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EglTexture(SceneOpenGLTexture *texture, EglOnXBackend *backend);
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EglOnXBackend *m_backend;
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};
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} // namespace
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#endif // KWIN_EGL_ON_X_BACKEND_H
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