kwin/tests/unmapdestroytest.qml
2020-08-07 19:57:56 +00:00

72 lines
1.9 KiB
QML

/*
SPDX-FileCopyrightText: 2014 Martin Gräßlin <mgraesslin@kde.org>
SPDX-License-Identifier: GPL-2.0-only OR GPL-3.0-only OR LicenseRef-KDE-Accepted-GPL
*/
import QtQuick 2.1
import QtQuick.Window 2.1
import QtQuick.Layouts 1.1
import QtQuick.Controls 1.1
/*
* Small test application to test the difference between unmap and destroy.
* The window has two buttons: one called "Unmap" which will hide() the QWindow,
* one called "Destroy" which will close() the QWindow.
*
* The test application can be run with qmlscene:
*
* @code
* qmlscene unmapdestroytest.qml
* @endcode
*
* In order to test different modes, the test application understands some arguments:
* --unmanaged Creates an override redirect window
* --frameless Creates a frameless window (comparable Plasma Dialog)
*/
Window {
id: window
visible: false
x: 0
y: 0
width: layout.implicitWidth
height: layout.implicitHeight
color: "black"
RowLayout {
id: layout
Button {
Timer {
id: timer
interval: 2000
running: false
repeat: false
onTriggered: window.show()
}
text: "unmap"
onClicked: {
timer.start();
window.hide();
}
}
Button {
text: "destroy"
onClicked: window.close()
}
}
Component.onCompleted: {
var flags = Qt.Window;
for (var i = 0; i < Qt.application.arguments.length; ++i) {
var argument = Qt.application.arguments[i];
if (argument == "--unmanaged") {
flags = flags | Qt.BypassWindowManagerHint;
}
if (argument == "--frameless") {
flags = flags | Qt.FramelessWindowHint
}
}
window.flags = flags;
window.visible = true;
}
}