The internal used window Id consists of two parts identifiying the Client and one identifying the Surface. That is the first 16 bits are set to the ClientConnection, the last 16 bits are taken from the Surface id. As the Surface id is 32 bits, but we only use 16 bits there is a chance of overlap. So this might need some improvement.
322 lines
10 KiB
C++
322 lines
10 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "wayland_server.h"
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#include "abstract_backend.h"
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#include "composite.h"
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#include "screens.h"
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#include "shell_client.h"
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#include "workspace.h"
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// Client
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/registry.h>
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#include <KWayland/Client/surface.h>
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// Server
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#include <KWayland/Server/compositor_interface.h>
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#include <KWayland/Server/datadevicemanager_interface.h>
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#include <KWayland/Server/display.h>
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#include <KWayland/Server/output_interface.h>
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#include <KWayland/Server/seat_interface.h>
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#include <KWayland/Server/shell_interface.h>
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// Qt
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#include <QWindow>
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// system
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#include <sys/types.h>
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#include <sys/socket.h>
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using namespace KWayland::Server;
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namespace KWin
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{
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KWIN_SINGLETON_FACTORY(WaylandServer)
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WaylandServer::WaylandServer(QObject *parent)
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: QObject(parent)
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{
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}
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WaylandServer::~WaylandServer() = default;
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void WaylandServer::init(const QByteArray &socketName)
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{
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m_display = new KWayland::Server::Display(this);
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if (!socketName.isNull() && !socketName.isEmpty()) {
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m_display->setSocketName(QString::fromUtf8(socketName));
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}
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m_display->start();
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m_compositor = m_display->createCompositor(m_display);
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m_compositor->create();
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connect(m_compositor, &CompositorInterface::surfaceCreated, this,
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[this] (SurfaceInterface *surface) {
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// check whether we have a Toplevel with the Surface's id
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Workspace *ws = Workspace::self();
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if (!ws) {
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// it's possible that a Surface gets created before Workspace is created
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return;
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}
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if (surface->client() != xWaylandConnection()) {
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// setting surface is only relevat for Xwayland clients
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return;
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}
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auto check = [surface] (const Toplevel *t) {
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return t->surfaceId() == surface->id();
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};
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if (Toplevel *t = ws->findToplevel(check)) {
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t->setSurface(surface);
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}
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}
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);
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m_shell = m_display->createShell(m_display);
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m_shell->create();
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connect(m_shell, &ShellInterface::surfaceCreated, this,
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[this] (ShellSurfaceInterface *surface) {
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if (!Workspace::self()) {
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// it's possible that a Surface gets created before Workspace is created
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return;
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}
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if (surface->client() == m_xwaylandConnection) {
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// skip Xwayland clients, those are created using standard X11 way
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return;
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}
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if (surface->client() == m_qtConnection) {
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// one of Qt's windows
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if (m_dummyWindowSurface && (m_dummyWindowSurface->id() == surface->surface()->id())) {
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fakeDummyQtWindowInput();
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return;
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}
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// HACK: in order to get Qt to not block for frame rendered, we immediatelly emit the
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// frameRendered once we get a new damage event.
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auto s = surface->surface();
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connect(s, &SurfaceInterface::damaged, this, [this, s] {
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s->frameRendered(0);
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m_qtConnection->flush();
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});
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}
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auto client = new ShellClient(surface);
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if (auto c = Compositor::self()) {
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connect(client, &Toplevel::needsRepaint, c, &Compositor::scheduleRepaint);
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}
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m_clients << client;
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emit shellClientAdded(client);
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}
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);
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m_display->createShm();
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m_seat = m_display->createSeat(m_display);
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m_seat->create();
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m_display->createDataDeviceManager(m_display)->create();
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}
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void WaylandServer::initOutputs()
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{
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if (m_backend && m_backend->handlesOutputs()) {
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return;
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}
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Screens *s = screens();
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Q_ASSERT(s);
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for (int i = 0; i < s->count(); ++i) {
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OutputInterface *output = m_display->createOutput(m_display);
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output->setPhysicalSize(s->size(i) / 3.8);
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output->addMode(s->size(i));
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output->create();
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}
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}
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int WaylandServer::createXWaylandConnection()
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{
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int sx[2];
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if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sx) < 0) {
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qCWarning(KWIN_CORE) << "Could not create socket";
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return -1;
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}
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m_xwaylandConnection = m_display->createClient(sx[0]);
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connect(m_xwaylandConnection, &KWayland::Server::ClientConnection::disconnected, this,
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[] {
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qFatal("Xwayland Connection died");
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}
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);
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return sx[1];
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}
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int WaylandServer::createQtConnection()
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{
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int sx[2];
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if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sx) < 0) {
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qCWarning(KWIN_CORE) << "Could not create socket";
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return -1;
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}
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m_qtConnection = m_display->createClient(sx[0]);
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return sx[1];
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}
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void WaylandServer::createInternalConnection()
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{
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int sx[2];
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if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sx) < 0) {
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qCWarning(KWIN_CORE) << "Could not create socket";
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return;
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}
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m_internalConnection.server = m_display->createClient(sx[0]);
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using namespace KWayland::Client;
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m_internalConnection.client = new ConnectionThread(this);
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m_internalConnection.client->setSocketFd(sx[1]);
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connect(m_internalConnection.client, &ConnectionThread::connected, this,
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[this] {
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Registry *registry = new Registry(m_internalConnection.client);
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registry->create(m_internalConnection.client);
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connect(registry, &Registry::shmAnnounced, this,
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[this, registry] (quint32 name, quint32 version) {
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m_internalConnection.shm = registry->createShmPool(name, version, m_internalConnection.client);
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}
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);
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registry->setup();
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}
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);
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m_internalConnection.client->initConnection();
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}
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void WaylandServer::installBackend(AbstractBackend *backend)
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{
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Q_ASSERT(!m_backend);
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m_backend = backend;
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}
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void WaylandServer::uninstallBackend(AbstractBackend *backend)
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{
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Q_ASSERT(m_backend == backend);
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m_backend = nullptr;
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}
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void WaylandServer::removeClient(ShellClient *c)
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{
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m_clients.removeAll(c);
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emit shellClientRemoved(c);
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}
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void WaylandServer::createDummyQtWindow()
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{
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if (m_dummyWindow) {
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return;
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}
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m_dummyWindow.reset(new QWindow());
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m_dummyWindow->setSurfaceType(QSurface::RasterSurface);
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m_dummyWindow->show();
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m_dummyWindowSurface = KWayland::Client::Surface::fromWindow(m_dummyWindow.data());
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}
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void WaylandServer::fakeDummyQtWindowInput()
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{
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 5, 0))
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// we need to fake Qt into believing it has got any seat events
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// this is done only when receiving either a key press or button.
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// we simulate by sending a button press and release
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auto surface = KWayland::Server::SurfaceInterface::get(m_dummyWindowSurface->id(), m_qtConnection);
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if (!surface) {
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return;
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}
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const auto oldSeatSurface = m_seat->focusedPointerSurface();
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const auto oldPos = m_seat->focusedPointerSurfacePosition();
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m_seat->setFocusedPointerSurface(surface, QPoint(0, 0));
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m_seat->setPointerPos(QPointF(0, 0));
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m_seat->pointerButtonPressed(Qt::LeftButton);
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m_seat->pointerButtonReleased(Qt::LeftButton);
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m_qtConnection->flush();
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m_dummyWindow->hide();
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m_seat->setFocusedPointerSurface(oldSeatSurface, oldPos);
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#endif
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}
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void WaylandServer::dispatch()
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{
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if (!m_display) {
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return;
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}
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if (!m_qtClientConnection) {
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if (m_qtConnection && QGuiApplication::instance()) {
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m_qtClientConnection = KWayland::Client::ConnectionThread::fromApplication(this);
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}
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}
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if (m_qtClientConnection) {
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m_qtClientConnection->flush();
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}
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m_display->dispatchEvents(0);
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}
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ShellClient *WaylandServer::findClient(quint32 id) const
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{
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if (id == 0) {
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return nullptr;
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}
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auto it = std::find_if(m_clients.constBegin(), m_clients.constEnd(),
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[id] (ShellClient *c) {
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return c->windowId() == id;
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}
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);
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if (it == m_clients.constEnd()) {
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return nullptr;
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}
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return *it;
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}
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quint32 WaylandServer::createWindowId(SurfaceInterface *surface)
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{
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auto it = m_clientIds.constFind(surface->client());
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quint16 clientId = 0;
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if (it != m_clientIds.constEnd()) {
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clientId = it.value();
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} else {
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clientId = createClientId(surface->client());
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}
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Q_ASSERT(clientId != 0);
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quint32 id = clientId;
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// TODO: this does not prevent that two surfaces of same client get same id
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id = (id << 16) | (surface->id() & 0xFFFF);
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if (findClient(id)) {
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qCWarning(KWIN_CORE) << "Invalid client windowId generated:" << id;
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return 0;
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}
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return id;
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}
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quint16 WaylandServer::createClientId(ClientConnection *c)
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{
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auto ids = m_clientIds.values().toSet();
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quint16 id = 1;
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if (!ids.isEmpty()) {
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for (quint16 i = ids.count() + 1; i >= 1 ; i--) {
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if (!ids.contains(i)) {
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id = i;
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break;
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}
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}
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}
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Q_ASSERT(!ids.contains(id));
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m_clientIds.insert(c, id);
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connect(c, &ClientConnection::disconnected, this,
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[this] (ClientConnection *c) {
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m_clientIds.remove(c);
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}
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);
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return id;
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}
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}
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