kwin/plugins/platforms/virtual
Martin Flöser 535b107969 Move QPainter compositor into plugin
This change is similar to D7232 and moves the scene_qpainter into a
dedicated plugin. Compared to the XRender case it's more complicated as
the platform plugins need to implement a platform specific backend.

The base implementation for this part used to be in scene_qpainter. As
the idea is to completly move it away from KWin core it would be point
less to still have the backend definition in KWin core, but it cannot
be in the scene plugin as otherwise all platforms need to link the
plugin.

To solve this a new platformsupport subdirectory is added which contains
the scene platform backend as a static library. For the OpenGL scene such
a static library will also be required.

Test Plan: SceneQPainter test still passes, nested compositor still works

Reviewers: #kwin, #plasma

Subscribers: plasma-devel

Tags: #plasma

Differential Revision: https://phabricator.kde.org/D7259
2017-09-01 17:44:49 +02:00
..
CMakeLists.txt Move QPainter compositor into plugin 2017-09-01 17:44:49 +02:00
egl_gbm_backend.cpp [platforms/virtual] Pass ownership of gbm_device and drm fd to Platform 2016-08-19 15:40:39 +02:00
egl_gbm_backend.h [platforms/virtual] Pass ownership of gbm_device and drm fd to Platform 2016-08-19 15:40:39 +02:00
scene_qpainter_virtual_backend.cpp Add scaling to virtual backend 2017-03-29 20:53:22 +01:00
scene_qpainter_virtual_backend.h Move QPainter compositor into plugin 2017-09-01 17:44:49 +02:00
screens_virtual.cpp Set initial count of screens before calling Screens::init 2016-08-05 09:59:22 +02:00
screens_virtual.h Convert virtual backend to per screen rendering 2016-11-11 12:56:54 +00:00
virtual.json SVN_SILENT made messages (.desktop file) - always resolve ours 2017-08-30 08:05:15 +02:00
virtual_backend.cpp [platforms/virtual] Pass ownership of gbm_device and drm fd to Platform 2016-08-19 15:40:39 +02:00
virtual_backend.h Convert virtual backend to per screen rendering 2016-11-11 12:56:54 +00:00