kwin/effects/blur
Fredrik Höglund 25125f8982 kwin/blur: Remove the texcoord attribute
The vertex and texcoord attributes are always bound to the same
vertex array, so remove the texcoord attribute from the GLSL shader.
2013-06-11 05:12:58 +02:00
..
blur.cpp kwin/blur: Upload the geometry for both passes at the same time 2013-06-11 05:12:58 +02:00
blur.desktop SVN_SILENT made messages (.desktop file) 2013-06-09 03:47:41 +00:00
blur.h kwin/blur: Upload the geometry for both passes at the same time 2013-06-11 05:12:58 +02:00
blur.kcfg Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blur_config.cpp Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blur_config.desktop SVN_SILENT made messages (.desktop file) 2013-06-09 03:47:41 +00:00
blur_config.h Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blur_config.ui Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blurconfig.kcfgc Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00
blurshader.cpp kwin/blur: Remove the texcoord attribute 2013-06-11 05:12:58 +02:00
blurshader.h kwin/blur: Save the uniform locations 2013-06-11 05:12:58 +02:00
CMakeLists.txt Use KConfigXT in Blur effect 2012-09-15 11:24:11 +02:00