kwin/effects/kscreen/kscreen.cpp
Vlad Zagorodniy 253ff428a7 [effects] Port to new connect syntax
Summary:
The new connect syntax has several advantages over the old syntax:

(a) Connecting with the new syntax is faster;
(b) It is compile time checked.

There are still a few places where the old connect syntax is used, e.g.
connecting to QML buttons in the Desktop Grid effect.

Test Plan:
Have been testing this patch for ~2 weeks, haven't noticed any
regressions.

Reviewers: #kwin, davidedmundson

Reviewed By: #kwin, davidedmundson

Subscribers: davidedmundson, broulik, graesslin, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D18368
2019-01-26 01:22:06 +02:00

192 lines
5.8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
// own
#include "kscreen.h"
// KConfigSkeleton
#include "kscreenconfig.h"
/**
* How this effect works:
*
* Effect announces that it is around through property _KDE_KWIN_KSCREEN_SUPPORT on the root window.
*
* KScreen watches for this property and when it wants to adjust screens, KScreen goes
* through the following protocol:
* 1. KScreen sets the property value to 1
* 2. Effect starts to fade out all windows
* 3. When faded out the effect sets property value to 2
* 4. KScreen adjusts the screens
* 5. KScreen sets property value to 3
* 6. Effect starts to fade in all windows again
* 7. Effect sets back property value to 0
*
* The property has type 32 bits cardinal. To test it use:
* xprop -root -f _KDE_KWIN_KSCREEN_SUPPORT 32c -set _KDE_KWIN_KSCREEN_SUPPORT 1
*
* The states are:
* 0: normal
* 1: fading out
* 2: faded out
* 3: fading in
**/
namespace KWin
{
KscreenEffect::KscreenEffect()
: Effect()
, m_state(StateNormal)
, m_atom(effects->announceSupportProperty("_KDE_KWIN_KSCREEN_SUPPORT", this))
{
initConfig<KscreenConfig>();
connect(effects, &EffectsHandler::propertyNotify, this, &KscreenEffect::propertyNotify);
connect(effects, &EffectsHandler::xcbConnectionChanged, this,
[this] {
m_atom = effects->announceSupportProperty(QByteArrayLiteral("_KDE_KWIN_KSCREEN_SUPPORT"), this);
}
);
reconfigure(ReconfigureAll);
}
KscreenEffect::~KscreenEffect()
{
}
void KscreenEffect::reconfigure(ReconfigureFlags flags)
{
Q_UNUSED(flags)
KscreenConfig::self()->read();
m_timeLine.setDuration(
std::chrono::milliseconds(animationTime<KscreenConfig>(250)));
}
void KscreenEffect::prePaintScreen(ScreenPrePaintData &data, int time)
{
if (m_state == StateFadingIn || m_state == StateFadingOut) {
m_timeLine.update(std::chrono::milliseconds(time));
if (m_timeLine.done()) {
switchState();
}
}
effects->prePaintScreen(data, time);
}
void KscreenEffect::postPaintScreen()
{
if (m_state == StateFadingIn || m_state == StateFadingOut) {
effects->addRepaintFull();
}
}
void KscreenEffect::prePaintWindow(EffectWindow *w, WindowPrePaintData &data, int time)
{
if (m_state != StateNormal) {
data.setTranslucent();
}
effects->prePaintWindow(w, data, time);
}
void KscreenEffect::paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
{
//fade to black and fully opaque
switch (m_state) {
case StateFadingOut:
data.setOpacity(data.opacity() + (1.0 - data.opacity()) * m_timeLine.value());
data.multiplyBrightness(1.0 - m_timeLine.value());
break;
case StateFadedOut:
data.multiplyOpacity(0.0);
data.multiplyBrightness(0.0);
break;
case StateFadingIn:
data.setOpacity(data.opacity() + (1.0 - data.opacity()) * (1.0 - m_timeLine.value()));
data.multiplyBrightness(m_timeLine.value());
break;
default:
// no adjustment
break;
}
effects->paintWindow(w, mask, region, data);
}
void KscreenEffect::propertyNotify(EffectWindow *window, long int atom)
{
if (window || atom != m_atom || m_atom == XCB_ATOM_NONE) {
return;
}
QByteArray byteData = effects->readRootProperty(m_atom, XCB_ATOM_CARDINAL, 32);
const uint32_t *data = byteData.isEmpty() ? nullptr : reinterpret_cast<const uint32_t *>(byteData.data());
if (!data // Property was deleted
|| data[0] == 0) { // normal state - KWin should have switched to it
if (m_state != StateNormal) {
m_state = StateNormal;
effects->addRepaintFull();
}
return;
}
if (data[0] == 2) {
// faded out state - KWin should have switched to it
if (m_state != StateFadedOut) {
m_state = StateFadedOut;
effects->addRepaintFull();
}
return;
}
if (data[0] == 1) {
// kscreen wants KWin to fade out all windows
m_state = StateFadingOut;
m_timeLine.reset();
effects->addRepaintFull();
return;
}
if (data[0] == 3) {
// kscreen wants KWin to fade in again
m_state = StateFadingIn;
m_timeLine.reset();
effects->addRepaintFull();
return;
}
qCDebug(KWINEFFECTS) << "Incorrect Property state, immediate stop: " << data[0];
m_state = StateNormal;
effects->addRepaintFull();
}
void KscreenEffect::switchState()
{
long value = -1l;
if (m_state == StateFadingOut) {
m_state = StateFadedOut;
value = 2l;
} else if (m_state == StateFadingIn) {
m_state = StateNormal;
value = 0l;
}
if (value != -1l && m_atom != XCB_ATOM_NONE) {
xcb_change_property(xcbConnection(), XCB_PROP_MODE_REPLACE, x11RootWindow(), m_atom, XCB_ATOM_CARDINAL, 32, 1, &value);
}
}
bool KscreenEffect::isActive() const
{
return m_state != StateNormal;
}
} // namespace KWin