253ff428a7
Summary: The new connect syntax has several advantages over the old syntax: (a) Connecting with the new syntax is faster; (b) It is compile time checked. There are still a few places where the old connect syntax is used, e.g. connecting to QML buttons in the Desktop Grid effect. Test Plan: Have been testing this patch for ~2 weeks, haven't noticed any regressions. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, broulik, graesslin, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18368
192 lines
5.8 KiB
C++
192 lines
5.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2013 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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// own
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#include "kscreen.h"
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// KConfigSkeleton
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#include "kscreenconfig.h"
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/**
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* How this effect works:
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*
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* Effect announces that it is around through property _KDE_KWIN_KSCREEN_SUPPORT on the root window.
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*
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* KScreen watches for this property and when it wants to adjust screens, KScreen goes
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* through the following protocol:
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* 1. KScreen sets the property value to 1
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* 2. Effect starts to fade out all windows
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* 3. When faded out the effect sets property value to 2
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* 4. KScreen adjusts the screens
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* 5. KScreen sets property value to 3
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* 6. Effect starts to fade in all windows again
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* 7. Effect sets back property value to 0
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*
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* The property has type 32 bits cardinal. To test it use:
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* xprop -root -f _KDE_KWIN_KSCREEN_SUPPORT 32c -set _KDE_KWIN_KSCREEN_SUPPORT 1
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*
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* The states are:
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* 0: normal
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* 1: fading out
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* 2: faded out
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* 3: fading in
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**/
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namespace KWin
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{
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KscreenEffect::KscreenEffect()
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: Effect()
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, m_state(StateNormal)
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, m_atom(effects->announceSupportProperty("_KDE_KWIN_KSCREEN_SUPPORT", this))
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{
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initConfig<KscreenConfig>();
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connect(effects, &EffectsHandler::propertyNotify, this, &KscreenEffect::propertyNotify);
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connect(effects, &EffectsHandler::xcbConnectionChanged, this,
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[this] {
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m_atom = effects->announceSupportProperty(QByteArrayLiteral("_KDE_KWIN_KSCREEN_SUPPORT"), this);
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}
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);
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reconfigure(ReconfigureAll);
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}
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KscreenEffect::~KscreenEffect()
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{
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}
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void KscreenEffect::reconfigure(ReconfigureFlags flags)
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{
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Q_UNUSED(flags)
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KscreenConfig::self()->read();
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m_timeLine.setDuration(
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std::chrono::milliseconds(animationTime<KscreenConfig>(250)));
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}
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void KscreenEffect::prePaintScreen(ScreenPrePaintData &data, int time)
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{
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if (m_state == StateFadingIn || m_state == StateFadingOut) {
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m_timeLine.update(std::chrono::milliseconds(time));
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if (m_timeLine.done()) {
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switchState();
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}
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}
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effects->prePaintScreen(data, time);
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}
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void KscreenEffect::postPaintScreen()
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{
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if (m_state == StateFadingIn || m_state == StateFadingOut) {
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effects->addRepaintFull();
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}
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}
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void KscreenEffect::prePaintWindow(EffectWindow *w, WindowPrePaintData &data, int time)
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{
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if (m_state != StateNormal) {
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data.setTranslucent();
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}
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effects->prePaintWindow(w, data, time);
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}
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void KscreenEffect::paintWindow(EffectWindow *w, int mask, QRegion region, WindowPaintData &data)
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{
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//fade to black and fully opaque
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switch (m_state) {
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case StateFadingOut:
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data.setOpacity(data.opacity() + (1.0 - data.opacity()) * m_timeLine.value());
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data.multiplyBrightness(1.0 - m_timeLine.value());
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break;
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case StateFadedOut:
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data.multiplyOpacity(0.0);
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data.multiplyBrightness(0.0);
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break;
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case StateFadingIn:
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data.setOpacity(data.opacity() + (1.0 - data.opacity()) * (1.0 - m_timeLine.value()));
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data.multiplyBrightness(m_timeLine.value());
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break;
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default:
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// no adjustment
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break;
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}
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effects->paintWindow(w, mask, region, data);
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}
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void KscreenEffect::propertyNotify(EffectWindow *window, long int atom)
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{
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if (window || atom != m_atom || m_atom == XCB_ATOM_NONE) {
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return;
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}
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QByteArray byteData = effects->readRootProperty(m_atom, XCB_ATOM_CARDINAL, 32);
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const uint32_t *data = byteData.isEmpty() ? nullptr : reinterpret_cast<const uint32_t *>(byteData.data());
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if (!data // Property was deleted
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|| data[0] == 0) { // normal state - KWin should have switched to it
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if (m_state != StateNormal) {
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m_state = StateNormal;
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effects->addRepaintFull();
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}
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return;
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}
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if (data[0] == 2) {
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// faded out state - KWin should have switched to it
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if (m_state != StateFadedOut) {
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m_state = StateFadedOut;
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effects->addRepaintFull();
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}
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return;
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}
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if (data[0] == 1) {
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// kscreen wants KWin to fade out all windows
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m_state = StateFadingOut;
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m_timeLine.reset();
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effects->addRepaintFull();
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return;
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}
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if (data[0] == 3) {
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// kscreen wants KWin to fade in again
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m_state = StateFadingIn;
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m_timeLine.reset();
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effects->addRepaintFull();
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return;
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}
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qCDebug(KWINEFFECTS) << "Incorrect Property state, immediate stop: " << data[0];
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m_state = StateNormal;
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effects->addRepaintFull();
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}
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void KscreenEffect::switchState()
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{
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long value = -1l;
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if (m_state == StateFadingOut) {
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m_state = StateFadedOut;
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value = 2l;
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} else if (m_state == StateFadingIn) {
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m_state = StateNormal;
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value = 0l;
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}
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if (value != -1l && m_atom != XCB_ATOM_NONE) {
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xcb_change_property(xcbConnection(), XCB_PROP_MODE_REPLACE, x11RootWindow(), m_atom, XCB_ATOM_CARDINAL, 32, 1, &value);
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}
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}
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bool KscreenEffect::isActive() const
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{
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return m_state != StateNormal;
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}
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} // namespace KWin
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