253ff428a7
Summary: The new connect syntax has several advantages over the old syntax: (a) Connecting with the new syntax is faster; (b) It is compile time checked. There are still a few places where the old connect syntax is used, e.g. connecting to QML buttons in the Desktop Grid effect. Test Plan: Have been testing this patch for ~2 weeks, haven't noticed any regressions. Reviewers: #kwin, davidedmundson Reviewed By: #kwin, davidedmundson Subscribers: davidedmundson, broulik, graesslin, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18368
237 lines
9.1 KiB
C++
237 lines
9.1 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2010 Thomas Lübking <thomas.luebking@web.de>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "windowgeometry.h"
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// KConfigSkeleton
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#include "windowgeometryconfig.h"
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#include <QAction>
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#include <QLocale>
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#include <QStringBuilder>
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#include <kwinconfig.h>
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#include <kconfiggroup.h>
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#include <KGlobalAccel>
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#include <KLocalizedString>
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using namespace KWin;
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WindowGeometry::WindowGeometry()
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{
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initConfig<WindowGeometryConfiguration>();
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iAmActivated = true;
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iAmActive = false;
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myResizeWindow = 0L;
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#define myResizeString "Window geometry display, %1 and %2 are the new size," \
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" %3 and %4 are pixel increments - avoid reformatting or suffixes like 'px'", \
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"Width: %1 (%3)\nHeight: %2 (%4)"
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#define myCoordString_0 "Window geometry display, %1 and %2 are the cartesian x and y coordinates" \
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" - avoid reformatting or suffixes like 'px'", \
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"X: %1\nY: %2"
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#define myCoordString_1 "Window geometry display, %1 and %2 are the cartesian x and y coordinates," \
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" %3 and %4 are the resp. increments - avoid reformatting or suffixes like 'px'", \
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"X: %1 (%3)\nY: %2 (%4)"
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reconfigure(ReconfigureAll);
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QAction* a = new QAction(this);
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a->setObjectName(QStringLiteral("WindowGeometry"));
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a->setText(i18n("Toggle window geometry display (effect only)"));
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KGlobalAccel::self()->setDefaultShortcut(a, QList<QKeySequence>() << Qt::CTRL + Qt::SHIFT + Qt::Key_F11);
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KGlobalAccel::self()->setShortcut(a, QList<QKeySequence>() << Qt::CTRL + Qt::SHIFT + Qt::Key_F11);
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effects->registerGlobalShortcut(Qt::CTRL + Qt::SHIFT + Qt::Key_F11, a);
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connect(a, &QAction::triggered, this, &WindowGeometry::toggle);
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connect(effects, &EffectsHandler::windowStartUserMovedResized, this, &WindowGeometry::slotWindowStartUserMovedResized);
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connect(effects, &EffectsHandler::windowFinishUserMovedResized, this, &WindowGeometry::slotWindowFinishUserMovedResized);
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connect(effects, &EffectsHandler::windowStepUserMovedResized, this, &WindowGeometry::slotWindowStepUserMovedResized);
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}
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WindowGeometry::~WindowGeometry()
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{
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for (int i = 0; i < 3; ++i)
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delete myMeasure[i];
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}
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void WindowGeometry::createFrames()
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{
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if (myMeasure[0]) {
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return;
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}
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QFont fnt; fnt.setBold(true); fnt.setPointSize(12);
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for (int i = 0; i < 3; ++i) {
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myMeasure[i] = effects->effectFrame(EffectFrameUnstyled, false);
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myMeasure[i]->setFont(fnt);
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}
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myMeasure[0]->setAlignment(Qt::AlignLeft | Qt::AlignTop);
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myMeasure[1]->setAlignment(Qt::AlignCenter);
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myMeasure[2]->setAlignment(Qt::AlignRight | Qt::AlignBottom);
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}
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void WindowGeometry::reconfigure(ReconfigureFlags)
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{
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WindowGeometryConfiguration::self()->read();
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iHandleMoves = WindowGeometryConfiguration::move();
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iHandleResizes = WindowGeometryConfiguration::resize();
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}
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void WindowGeometry::paintScreen(int mask, QRegion region, ScreenPaintData &data)
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{
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effects->paintScreen(mask, region, data);
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if (iAmActivated && iAmActive) {
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for (int i = 0; i < 3; ++i)
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myMeasure[i]->render(infiniteRegion(), 1.0, .66);
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}
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}
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void WindowGeometry::toggle()
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{
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iAmActivated = !iAmActivated;
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createFrames();
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}
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void WindowGeometry::slotWindowStartUserMovedResized(EffectWindow *w)
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{
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if (!iAmActivated)
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return;
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if (w->isUserResize() && !iHandleResizes)
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return;
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if (w->isUserMove() && !iHandleMoves)
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return;
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createFrames();
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iAmActive = true;
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myResizeWindow = w;
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myOriginalGeometry = w->geometry();
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myCurrentGeometry = w->geometry();
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slotWindowStepUserMovedResized(w, w->geometry());
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}
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void WindowGeometry::slotWindowFinishUserMovedResized(EffectWindow *w)
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{
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if (iAmActive && w == myResizeWindow) {
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iAmActive = false;
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myResizeWindow = 0L;
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w->addRepaintFull();
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if (myExtraDirtyArea.isValid())
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w->addLayerRepaint(myExtraDirtyArea);
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myExtraDirtyArea = QRect();
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}
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}
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static inline QString number(int n)
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{
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QLocale locale;
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QString sign;
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if (n >= 0) {
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sign = locale.positiveSign();
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if (sign.isEmpty()) sign = QStringLiteral("+");
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}
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else {
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n = -n;
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sign = locale.negativeSign();
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if (sign.isEmpty()) sign = QStringLiteral("-");
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}
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return sign + QString::number(n);
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}
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void WindowGeometry::slotWindowStepUserMovedResized(EffectWindow *w, const QRect &geometry)
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{
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if (iAmActivated && iAmActive && w == myResizeWindow) {
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if (myExtraDirtyArea.isValid())
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effects->addRepaint(myExtraDirtyArea);
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myExtraDirtyArea = QRect();
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myCurrentGeometry = geometry;
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QPoint center = geometry.center();
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const QRect &r = geometry;
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const QRect &r2 = myOriginalGeometry;
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const QRect screen = effects->clientArea(ScreenArea, center, w->desktop());
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QRect expandedGeometry = w->expandedGeometry();
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expandedGeometry = geometry.adjusted(expandedGeometry.x() - w->x(),
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expandedGeometry.y() - w->y(),
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expandedGeometry.right() - w->geometry().right(),
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expandedGeometry.bottom() - w->geometry().bottom());
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// sufficient for moves, resizes calculated otherwise
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int dx = r.x() - r2.x();
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int dy = r.y() - r2.y();
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// upper left ----------------------
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if (w->isUserResize())
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myMeasure[0]->setText( i18nc(myCoordString_1, r.x(), r.y(), number(dx), number(dy) ) );
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else
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myMeasure[0]->setText( i18nc(myCoordString_0, r.x(), r.y() ) );
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QPoint pos = expandedGeometry.topLeft();
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pos = QPoint(qMax(pos.x(), screen.x()), qMax(pos.y(), screen.y()));
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myMeasure[0]->setPosition(pos + QPoint(6,6)); // "6" is magic number because the unstyled effectframe has 5px padding
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// center ----------------------
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if (w->isUserResize()) {
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// calc width for center element, otherwise the current dx/dx remains right
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dx = r.width() - r2.width();
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dy = r.height() - r2.height();
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const QSize baseInc = w->basicUnit();
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if (baseInc != QSize(1,1)) {
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Q_ASSERT(baseInc.width() && baseInc.height());
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const QSize csz = w->contentsRect().size();
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myMeasure[1]->setText( i18nc(myResizeString, csz.width()/baseInc.width(), csz.height()/baseInc.height(), number(dx/baseInc.width()), number(dy/baseInc.height()) ) );
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} else
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myMeasure[1]->setText( i18nc(myResizeString, r.width(), r.height(), number(dx), number(dy) ) );
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// calc width for bottomright element, superfluous otherwise
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dx = r.right() - r2.right();
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dy = r.bottom() - r2.bottom();
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} else
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myMeasure[1]->setText( i18nc(myCoordString_0, number(dx), number(dy) ) );
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const int cdx = myMeasure[1]->geometry().width() / 2 + 3; // "3" = 6/2 is magic number because
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const int cdy = myMeasure[1]->geometry().height() / 2 + 3; // the unstyled effectframe has 5px padding
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center = QPoint(qMax(center.x(), screen.x() + cdx),
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qMax(center.y(), screen.y() + cdy));
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center = QPoint(qMin(center.x(), screen.right() - cdx),
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qMin(center.y(), screen.bottom() - cdy));
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myMeasure[1]->setPosition(center);
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// lower right ----------------------
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if (w->isUserResize())
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myMeasure[2]->setText( i18nc(myCoordString_1, r.right(), r.bottom(), number(dx), number(dy) ) );
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else
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myMeasure[2]->setText( i18nc(myCoordString_0, r.right(), r.bottom() ) );
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pos = expandedGeometry.bottomRight();
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pos = QPoint(qMin(pos.x(), screen.right()), qMin(pos.y(), screen.bottom()));
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myMeasure[2]->setPosition(pos - QPoint(6,6)); // "6" is magic number because the unstyled effectframe has 5px padding
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myExtraDirtyArea |= myMeasure[0]->geometry();
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myExtraDirtyArea |= myMeasure[1]->geometry();
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myExtraDirtyArea |= myMeasure[2]->geometry();
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myExtraDirtyArea.adjust(-6,-6,6,6);
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if (myExtraDirtyArea.isValid())
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effects->addRepaint(myExtraDirtyArea);
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}
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}
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bool WindowGeometry::isActive() const
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{
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return iAmActive;
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}
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