7834bec52a
Summary: EffectWindow proxies its properties from the client/deleted's properties. QObject::property(char*) is a slow string search. It's a loop of string comparisons not a hash lookup! QML's use of properties is different, there's a property cache. It's fetched multiple times for every window in every paint of some effects (such as blur). Hotspot shows this as a significant amount of the render pass (X11) with nothing in kwin animating. This patch replaces the macro that does parent()->property("propertyName") with a macro calling the relevant function directly without metaobjects. This also improves type safety for future changes. Test Plan: Existing unit tests Ran it for a bit Reviewers: #kwin, graesslin Subscribers: graesslin, zzag, broulik, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16602
642 lines
22 KiB
C++
642 lines
22 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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Copyright (C) 2010, 2011 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_EFFECTSIMPL_H
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#define KWIN_EFFECTSIMPL_H
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#include "kwineffects.h"
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#include "scene.h"
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#include <QHash>
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#include <Plasma/FrameSvg>
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#include <memory>
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namespace Plasma {
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class Theme;
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}
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namespace KWayland
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{
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namespace Server
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{
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class Display;
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}
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}
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class QDBusPendingCallWatcher;
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class QDBusServiceWatcher;
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namespace KWin
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{
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class AbstractThumbnailItem;
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class DesktopThumbnailItem;
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class WindowThumbnailItem;
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class AbstractClient;
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class Client;
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class Compositor;
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class Deleted;
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class EffectLoader;
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class Toplevel;
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class Unmanaged;
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class WindowPropertyNotifyX11Filter;
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class KWIN_EXPORT EffectsHandlerImpl : public EffectsHandler
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{
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Q_OBJECT
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Q_CLASSINFO("D-Bus Interface", "org.kde.kwin.Effects")
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Q_PROPERTY(QStringList activeEffects READ activeEffects)
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Q_PROPERTY(QStringList loadedEffects READ loadedEffects)
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Q_PROPERTY(QStringList listOfEffects READ listOfEffects)
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public:
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EffectsHandlerImpl(Compositor *compositor, Scene *scene);
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virtual ~EffectsHandlerImpl();
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void prePaintScreen(ScreenPrePaintData& data, int time) override;
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void paintScreen(int mask, QRegion region, ScreenPaintData& data) override;
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/**
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* Special hook to perform a paintScreen but just with the windows on @p desktop.
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**/
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void paintDesktop(int desktop, int mask, QRegion region, ScreenPaintData& data);
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void postPaintScreen() override;
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void prePaintWindow(EffectWindow* w, WindowPrePaintData& data, int time) override;
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void paintWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) override;
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void postPaintWindow(EffectWindow* w) override;
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void paintEffectFrame(EffectFrame* frame, QRegion region, double opacity, double frameOpacity) override;
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Effect *provides(Effect::Feature ef);
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void drawWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data) override;
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void buildQuads(EffectWindow* w, WindowQuadList& quadList) override;
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void activateWindow(EffectWindow* c) override;
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EffectWindow* activeWindow() const override;
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void moveWindow(EffectWindow* w, const QPoint& pos, bool snap = false, double snapAdjust = 1.0) override;
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void windowToDesktop(EffectWindow* w, int desktop) override;
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void windowToScreen(EffectWindow* w, int screen) override;
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void setShowingDesktop(bool showing) override;
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QString currentActivity() const override;
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int currentDesktop() const override;
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int numberOfDesktops() const override;
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void setCurrentDesktop(int desktop) override;
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void setNumberOfDesktops(int desktops) override;
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QSize desktopGridSize() const override;
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int desktopGridWidth() const override;
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int desktopGridHeight() const override;
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int workspaceWidth() const override;
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int workspaceHeight() const override;
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int desktopAtCoords(QPoint coords) const override;
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QPoint desktopGridCoords(int id) const override;
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QPoint desktopCoords(int id) const override;
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int desktopAbove(int desktop = 0, bool wrap = true) const override;
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int desktopToRight(int desktop = 0, bool wrap = true) const override;
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int desktopBelow(int desktop = 0, bool wrap = true) const override;
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int desktopToLeft(int desktop = 0, bool wrap = true) const override;
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QString desktopName(int desktop) const override;
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bool optionRollOverDesktops() const override;
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QPoint cursorPos() const override;
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bool grabKeyboard(Effect* effect) override;
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void ungrabKeyboard() override;
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// not performing XGrabPointer
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void startMouseInterception(Effect *effect, Qt::CursorShape shape) override;
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void stopMouseInterception(Effect *effect) override;
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bool isMouseInterception() const;
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void registerGlobalShortcut(const QKeySequence &shortcut, QAction *action) override;
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void registerPointerShortcut(Qt::KeyboardModifiers modifiers, Qt::MouseButton pointerButtons, QAction *action) override;
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void registerAxisShortcut(Qt::KeyboardModifiers modifiers, PointerAxisDirection axis, QAction *action) override;
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void registerTouchpadSwipeShortcut(SwipeDirection direction, QAction *action) override;
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void* getProxy(QString name) override;
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void startMousePolling() override;
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void stopMousePolling() override;
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EffectWindow* findWindow(WId id) const override;
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EffectWindow* findWindow(KWayland::Server::SurfaceInterface *surf) const override;
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EffectWindowList stackingOrder() const override;
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void setElevatedWindow(KWin::EffectWindow* w, bool set) override;
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void setTabBoxWindow(EffectWindow*) override;
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void setTabBoxDesktop(int) override;
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EffectWindowList currentTabBoxWindowList() const override;
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void refTabBox() override;
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void unrefTabBox() override;
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void closeTabBox() override;
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QList< int > currentTabBoxDesktopList() const override;
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int currentTabBoxDesktop() const override;
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EffectWindow* currentTabBoxWindow() const override;
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void setActiveFullScreenEffect(Effect* e) override;
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Effect* activeFullScreenEffect() const override;
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bool hasActiveFullScreenEffect() const override;
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void addRepaintFull() override;
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void addRepaint(const QRect& r) override;
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void addRepaint(const QRegion& r) override;
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void addRepaint(int x, int y, int w, int h) override;
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int activeScreen() const override;
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int numScreens() const override;
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int screenNumber(const QPoint& pos) const override;
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QRect clientArea(clientAreaOption, int screen, int desktop) const override;
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QRect clientArea(clientAreaOption, const EffectWindow* c) const override;
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QRect clientArea(clientAreaOption, const QPoint& p, int desktop) const override;
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QSize virtualScreenSize() const override;
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QRect virtualScreenGeometry() const override;
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double animationTimeFactor() const override;
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WindowQuadType newWindowQuadType() override;
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void defineCursor(Qt::CursorShape shape) override;
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bool checkInputWindowEvent(QMouseEvent *e);
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bool checkInputWindowEvent(QWheelEvent *e);
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void checkInputWindowStacking();
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void reserveElectricBorder(ElectricBorder border, Effect *effect) override;
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void unreserveElectricBorder(ElectricBorder border, Effect *effect) override;
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void registerTouchBorder(ElectricBorder border, QAction *action) override;
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void unregisterTouchBorder(ElectricBorder border, QAction *action) override;
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unsigned long xrenderBufferPicture() override;
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QPainter* scenePainter() override;
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void reconfigure() override;
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QByteArray readRootProperty(long atom, long type, int format) const override;
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xcb_atom_t announceSupportProperty(const QByteArray& propertyName, Effect* effect) override;
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void removeSupportProperty(const QByteArray& propertyName, Effect* effect) override;
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bool hasDecorationShadows() const override;
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bool decorationsHaveAlpha() const override;
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bool decorationSupportsBlurBehind() const override;
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EffectFrame* effectFrame(EffectFrameStyle style, bool staticSize, const QPoint& position, Qt::Alignment alignment) const override;
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QVariant kwinOption(KWinOption kwopt) override;
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bool isScreenLocked() const override;
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bool makeOpenGLContextCurrent() override;
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void doneOpenGLContextCurrent() override;
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xcb_connection_t *xcbConnection() const override;
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xcb_window_t x11RootWindow() const override;
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// internal (used by kwin core or compositing code)
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void startPaint();
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void grabbedKeyboardEvent(QKeyEvent* e);
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bool hasKeyboardGrab() const;
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void desktopResized(const QSize &size);
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void reloadEffect(Effect *effect) override;
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QStringList loadedEffects() const;
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QStringList listOfEffects() const;
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void unloadAllEffects();
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QList<EffectWindow*> elevatedWindows() const;
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QStringList activeEffects() const;
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/**
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* @returns Whether we are currently in a desktop rendering process triggered by paintDesktop hook
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**/
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bool isDesktopRendering() const {
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return m_desktopRendering;
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}
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/**
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* @returns the desktop currently being rendered in the paintDesktop hook.
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**/
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int currentRenderedDesktop() const {
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return m_currentRenderedDesktop;
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}
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KWayland::Server::Display *waylandDisplay() const override;
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bool animationsSupported() const override;
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PlatformCursorImage cursorImage() const override;
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void hideCursor() override;
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void showCursor() override;
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void startInteractiveWindowSelection(std::function<void(KWin::EffectWindow*)> callback) override;
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void startInteractivePositionSelection(std::function<void(const QPoint &)> callback) override;
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void showOnScreenMessage(const QString &message, const QString &iconName = QString()) override;
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void hideOnScreenMessage(OnScreenMessageHideFlags flags = OnScreenMessageHideFlags()) override;
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KSharedConfigPtr config() const override;
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KSharedConfigPtr inputConfig() const override;
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Scene *scene() const {
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return m_scene;
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}
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bool touchDown(quint32 id, const QPointF &pos, quint32 time);
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bool touchMotion(quint32 id, const QPointF &pos, quint32 time);
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bool touchUp(quint32 id, quint32 time);
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void highlightWindows(const QVector<EffectWindow *> &windows);
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bool isPropertyTypeRegistered(xcb_atom_t atom) const {
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return registered_atoms.contains(atom);
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}
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void windowToDesktops(EffectWindow *w, const QVector<uint> &desktops);
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public Q_SLOTS:
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void slotCurrentTabAboutToChange(EffectWindow* from, EffectWindow* to);
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void slotTabAdded(EffectWindow* from, EffectWindow* to);
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void slotTabRemoved(EffectWindow* c, EffectWindow* newActiveWindow);
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// slots for D-Bus interface
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Q_SCRIPTABLE void reconfigureEffect(const QString& name);
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Q_SCRIPTABLE bool loadEffect(const QString& name);
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Q_SCRIPTABLE void toggleEffect(const QString& name);
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Q_SCRIPTABLE void unloadEffect(const QString& name);
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Q_SCRIPTABLE bool isEffectLoaded(const QString& name) const;
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Q_SCRIPTABLE bool isEffectSupported(const QString& name);
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Q_SCRIPTABLE QList<bool> areEffectsSupported(const QStringList &names);
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Q_SCRIPTABLE QString supportInformation(const QString& name) const;
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Q_SCRIPTABLE QString debug(const QString& name, const QString& parameter = QString()) const;
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protected Q_SLOTS:
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void slotClientShown(KWin::Toplevel*);
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void slotShellClientShown(KWin::Toplevel*);
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void slotUnmanagedShown(KWin::Toplevel*);
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void slotWindowClosed(KWin::Toplevel *c, KWin::Deleted *d);
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void slotClientMaximized(KWin::AbstractClient *c, MaximizeMode maxMode);
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void slotOpacityChanged(KWin::Toplevel *t, qreal oldOpacity);
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void slotClientModalityChanged();
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void slotGeometryShapeChanged(KWin::Toplevel *t, const QRect &old);
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void slotPaddingChanged(KWin::Toplevel *t, const QRect &old);
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void slotWindowDamaged(KWin::Toplevel *t, const QRect& r);
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protected:
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void connectNotify(const QMetaMethod &signal) override;
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void disconnectNotify(const QMetaMethod &signal) override;
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void effectsChanged();
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void setupAbstractClientConnections(KWin::AbstractClient *c);
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void setupClientConnections(KWin::Client *c);
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void setupUnmanagedConnections(KWin::Unmanaged *u);
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/**
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* Default implementation does nothing and returns @c true.
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**/
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virtual bool doGrabKeyboard();
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/**
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* Default implementation does nothing.
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**/
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virtual void doUngrabKeyboard();
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/**
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* Default implementation sets Effects override cursor on the PointerInputRedirection.
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**/
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virtual void doStartMouseInterception(Qt::CursorShape shape);
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/**
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* Default implementation removes the Effects override cursor on the PointerInputRedirection.
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**/
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virtual void doStopMouseInterception();
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/**
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* Default implementation does nothing
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**/
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virtual void doCheckInputWindowStacking();
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Effect* keyboard_grab_effect;
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Effect* fullscreen_effect;
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QList<EffectWindow*> elevated_windows;
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QMultiMap< int, EffectPair > effect_order;
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QHash< long, int > registered_atoms;
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int next_window_quad_type;
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private:
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void registerPropertyType(long atom, bool reg);
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typedef QVector< Effect*> EffectsList;
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typedef EffectsList::const_iterator EffectsIterator;
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EffectsList m_activeEffects;
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EffectsIterator m_currentDrawWindowIterator;
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EffectsIterator m_currentPaintWindowIterator;
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EffectsIterator m_currentPaintEffectFrameIterator;
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EffectsIterator m_currentPaintScreenIterator;
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EffectsIterator m_currentBuildQuadsIterator;
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typedef QHash< QByteArray, QList< Effect*> > PropertyEffectMap;
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PropertyEffectMap m_propertiesForEffects;
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QHash<QByteArray, qulonglong> m_managedProperties;
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Compositor *m_compositor;
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Scene *m_scene;
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bool m_desktopRendering;
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int m_currentRenderedDesktop;
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QList<Effect*> m_grabbedMouseEffects;
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EffectLoader *m_effectLoader;
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int m_trackingCursorChanges;
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std::unique_ptr<WindowPropertyNotifyX11Filter> m_x11WindowPropertyNotify;
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};
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class EffectWindowImpl : public EffectWindow
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{
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Q_OBJECT
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public:
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explicit EffectWindowImpl(Toplevel *toplevel);
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~EffectWindowImpl() override;
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void enablePainting(int reason) override;
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void disablePainting(int reason) override;
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bool isPaintingEnabled() override;
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void refWindow() override;
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void unrefWindow() override;
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const EffectWindowGroup* group() const override;
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bool isDeleted() const override;
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bool isMinimized() const override;
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double opacity() const override;
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bool hasAlpha() const override;
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QStringList activities() const override;
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int desktop() const override;
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QVector<uint> desktops() const override;
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int x() const override;
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int y() const override;
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int width() const override;
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int height() const override;
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QSize basicUnit() const override;
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QRect geometry() const override;
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QString caption() const override;
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QRect expandedGeometry() const override;
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QRegion shape() const override;
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int screen() const override;
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bool hasOwnShape() const override; // only for shadow effect, for now
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QPoint pos() const override;
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QSize size() const override;
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QRect rect() const override;
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bool isMovable() const override;
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bool isMovableAcrossScreens() const override;
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bool isUserMove() const override;
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bool isUserResize() const override;
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QRect iconGeometry() const override;
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bool isDesktop() const override;
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bool isDock() const override;
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bool isToolbar() const override;
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bool isMenu() const override;
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bool isNormalWindow() const override;
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bool isSpecialWindow() const override;
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bool isDialog() const override;
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bool isSplash() const override;
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bool isUtility() const override;
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bool isDropdownMenu() const override;
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bool isPopupMenu() const override;
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bool isTooltip() const override;
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bool isNotification() const override;
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bool isOnScreenDisplay() const override;
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bool isComboBox() const override;
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bool isDNDIcon() const override;
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bool skipsCloseAnimation() const override;
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bool acceptsFocus() const override;
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bool keepAbove() const override;
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bool keepBelow() const override;
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bool isModal() const override;
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bool isPopupWindow() const override;
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KWayland::Server::SurfaceInterface *surface() const override;
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bool isFullScreen() const override;
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bool isUnresponsive() const override;
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QRect contentsRect() const override;
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bool decorationHasAlpha() const override;
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QIcon icon() const override;
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QString windowClass() const override;
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NET::WindowType windowType() const override;
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bool isSkipSwitcher() const override;
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bool isCurrentTab() const override;
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QString windowRole() const override;
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bool isManaged() const override;
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bool isWaylandClient() const override;
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bool isX11Client() const override;
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QRect decorationInnerRect() const override;
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QByteArray readProperty(long atom, long type, int format) const override;
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void deleteProperty(long atom) const override;
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EffectWindow* findModal() override;
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EffectWindowList mainWindows() const override;
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WindowQuadList buildQuads(bool force = false) const override;
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void referencePreviousWindowPixmap() override;
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void unreferencePreviousWindowPixmap() override;
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const Toplevel* window() const;
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Toplevel* window();
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void setWindow(Toplevel* w); // internal
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void setSceneWindow(Scene::Window* w); // internal
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const Scene::Window* sceneWindow() const; // internal
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Scene::Window* sceneWindow(); // internal
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void elevate(bool elevate);
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void setData(int role, const QVariant &data);
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QVariant data(int role) const;
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void registerThumbnail(AbstractThumbnailItem *item);
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QHash<WindowThumbnailItem*, QWeakPointer<EffectWindowImpl> > const &thumbnails() const {
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return m_thumbnails;
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}
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QList<DesktopThumbnailItem*> const &desktopThumbnails() const {
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return m_desktopThumbnails;
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}
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private Q_SLOTS:
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void thumbnailDestroyed(QObject *object);
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void thumbnailTargetChanged();
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void desktopThumbnailDestroyed(QObject *object);
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private:
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void insertThumbnail(WindowThumbnailItem *item);
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Toplevel* toplevel;
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Scene::Window* sw; // This one is used only during paint pass.
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QHash<int, QVariant> dataMap;
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QHash<WindowThumbnailItem*, QWeakPointer<EffectWindowImpl> > m_thumbnails;
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QList<DesktopThumbnailItem*> m_desktopThumbnails;
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bool managed = false;
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bool waylandClient;
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bool x11Client;
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};
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class EffectWindowGroupImpl
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: public EffectWindowGroup
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|
{
|
|
public:
|
|
explicit EffectWindowGroupImpl(Group* g);
|
|
EffectWindowList members() const override;
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|
private:
|
|
Group* group;
|
|
};
|
|
|
|
class KWIN_EXPORT EffectFrameImpl
|
|
: public QObject, public EffectFrame
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
explicit EffectFrameImpl(EffectFrameStyle style, bool staticSize = true, QPoint position = QPoint(-1, -1),
|
|
Qt::Alignment alignment = Qt::AlignCenter);
|
|
virtual ~EffectFrameImpl();
|
|
|
|
void free() override;
|
|
void render(QRegion region = infiniteRegion(), double opacity = 1.0, double frameOpacity = 1.0) override;
|
|
Qt::Alignment alignment() const override;
|
|
void setAlignment(Qt::Alignment alignment) override;
|
|
const QFont& font() const override;
|
|
void setFont(const QFont& font) override;
|
|
const QRect& geometry() const override;
|
|
void setGeometry(const QRect& geometry, bool force = false) override;
|
|
const QIcon& icon() const override;
|
|
void setIcon(const QIcon& icon) override;
|
|
const QSize& iconSize() const override;
|
|
void setIconSize(const QSize& size) override;
|
|
void setPosition(const QPoint& point) override;
|
|
const QString& text() const override;
|
|
void setText(const QString& text) override;
|
|
EffectFrameStyle style() const override {
|
|
return m_style;
|
|
};
|
|
Plasma::FrameSvg& frame() {
|
|
return m_frame;
|
|
}
|
|
bool isStatic() const {
|
|
return m_static;
|
|
};
|
|
void finalRender(QRegion region, double opacity, double frameOpacity) const;
|
|
void setShader(GLShader* shader) override {
|
|
m_shader = shader;
|
|
}
|
|
GLShader* shader() const override {
|
|
return m_shader;
|
|
}
|
|
void setSelection(const QRect& selection) override;
|
|
const QRect& selection() const {
|
|
return m_selectionGeometry;
|
|
}
|
|
Plasma::FrameSvg& selectionFrame() {
|
|
return m_selection;
|
|
}
|
|
/**
|
|
* The foreground text color as specified by the default Plasma theme.
|
|
*/
|
|
QColor styledTextColor();
|
|
|
|
private Q_SLOTS:
|
|
void plasmaThemeChanged();
|
|
|
|
private:
|
|
Q_DISABLE_COPY(EffectFrameImpl) // As we need to use Qt slots we cannot copy this class
|
|
void align(QRect &geometry); // positions geometry around m_point respecting m_alignment
|
|
void autoResize(); // Auto-resize if not a static size
|
|
|
|
EffectFrameStyle m_style;
|
|
Plasma::FrameSvg m_frame; // TODO: share between all EffectFrames
|
|
Plasma::FrameSvg m_selection;
|
|
|
|
// Position
|
|
bool m_static;
|
|
QPoint m_point;
|
|
Qt::Alignment m_alignment;
|
|
QRect m_geometry;
|
|
|
|
// Contents
|
|
QString m_text;
|
|
QFont m_font;
|
|
QIcon m_icon;
|
|
QSize m_iconSize;
|
|
QRect m_selectionGeometry;
|
|
|
|
Scene::EffectFrame* m_sceneFrame;
|
|
GLShader* m_shader;
|
|
|
|
Plasma::Theme *m_theme;
|
|
};
|
|
|
|
inline
|
|
QList<EffectWindow*> EffectsHandlerImpl::elevatedWindows() const
|
|
{
|
|
if (isScreenLocked())
|
|
return QList<EffectWindow*>();
|
|
return elevated_windows;
|
|
}
|
|
|
|
inline
|
|
xcb_window_t EffectsHandlerImpl::x11RootWindow() const
|
|
{
|
|
return rootWindow();
|
|
}
|
|
|
|
inline
|
|
xcb_connection_t *EffectsHandlerImpl::xcbConnection() const
|
|
{
|
|
return connection();
|
|
}
|
|
|
|
inline
|
|
EffectWindowGroupImpl::EffectWindowGroupImpl(Group* g)
|
|
: group(g)
|
|
{
|
|
}
|
|
|
|
EffectWindow* effectWindow(Toplevel* w);
|
|
EffectWindow* effectWindow(Scene::Window* w);
|
|
|
|
inline
|
|
const Scene::Window* EffectWindowImpl::sceneWindow() const
|
|
{
|
|
return sw;
|
|
}
|
|
|
|
inline
|
|
Scene::Window* EffectWindowImpl::sceneWindow()
|
|
{
|
|
return sw;
|
|
}
|
|
|
|
inline
|
|
const Toplevel* EffectWindowImpl::window() const
|
|
{
|
|
return toplevel;
|
|
}
|
|
|
|
inline
|
|
Toplevel* EffectWindowImpl::window()
|
|
{
|
|
return toplevel;
|
|
}
|
|
|
|
|
|
} // namespace
|
|
|
|
#endif
|