f13622a914
Source code needs minor adjustment to be compatible with the shader traits variable naming.
70 lines
1.9 KiB
C++
70 lines
1.9 KiB
C++
/********************************************************************
|
|
KWin - the KDE window manager
|
|
This file is part of the KDE project.
|
|
|
|
Copyright (C) 2007 Rivo Laks <rivolaks@hot.ee>
|
|
Copyright (C) 2008 Lucas Murray <lmurray@undefinedfire.com>
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*********************************************************************/
|
|
|
|
#ifndef KWIN_INVERT_H
|
|
#define KWIN_INVERT_H
|
|
|
|
#include <kwineffects.h>
|
|
|
|
namespace KWin
|
|
{
|
|
|
|
class GLShader;
|
|
|
|
/**
|
|
* Inverts desktop's colors
|
|
**/
|
|
class InvertEffect
|
|
: public Effect
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
InvertEffect();
|
|
~InvertEffect();
|
|
|
|
virtual void drawWindow(EffectWindow* w, int mask, QRegion region, WindowPaintData& data);
|
|
virtual void prePaintScreen(ScreenPrePaintData &data, int time);
|
|
virtual void prePaintWindow(EffectWindow *w, WindowPrePaintData &data, int time);
|
|
virtual void paintEffectFrame(KWin::EffectFrame* frame, QRegion region, double opacity, double frameOpacity);
|
|
virtual bool isActive() const;
|
|
virtual bool provides(Feature);
|
|
|
|
static bool supported();
|
|
|
|
public Q_SLOTS:
|
|
void toggleScreenInversion();
|
|
void toggleWindow();
|
|
void slotWindowClosed(KWin::EffectWindow *w);
|
|
|
|
protected:
|
|
bool loadData();
|
|
|
|
private:
|
|
bool m_inited;
|
|
bool m_valid;
|
|
GLShader* m_shader;
|
|
bool m_allWindows;
|
|
QList<EffectWindow*> m_windows;
|
|
};
|
|
|
|
} // namespace
|
|
|
|
#endif
|