kwin/screencast/screencastmanager.cpp
Aleix Pol 26950a65a6 Have Toplevel::damage emit a QRegion
Instead of looping through the rects in the region, emit the region at
bulk. It reduces the amount of emissions we do and allows us to pack the
response accordingly.
2020-09-22 14:45:08 +02:00

177 lines
6.1 KiB
C++

/*
SPDX-FileCopyrightText: 2018-2020 Red Hat Inc
SPDX-FileCopyrightText: 2020 Aleix Pol Gonzalez <aleixpol@kde.org>
SPDX-FileContributor: Jan Grulich <jgrulich@redhat.com>
SPDX-License-Identifier: LGPL-2.0-or-later
*/
#include "screencastmanager.h"
#include "abstract_client.h"
#include "abstract_wayland_output.h"
#include "composite.h"
#include "deleted.h"
#include "effects.h"
#include "kwingltexture.h"
#include "pipewirestream.h"
#include "platform.h"
#include "scene.h"
#include "wayland_server.h"
#include "workspace.h"
#include <KLocalizedString>
#include <KWaylandServer/display.h>
#include <KWaylandServer/output_interface.h>
namespace KWin
{
ScreencastManager::ScreencastManager(QObject *parent)
: QObject(parent)
, m_screencast(waylandServer()->display()->createScreencastV1Interface(this))
{
connect(m_screencast, &KWaylandServer::ScreencastV1Interface::windowScreencastRequested,
this, &ScreencastManager::streamWindow);
connect(m_screencast, &KWaylandServer::ScreencastV1Interface::outputScreencastRequested,
this, &ScreencastManager::streamOutput);
}
class EGLFence : public QObject
{
public:
EGLFence(EGLDisplay eglDisplay)
: m_eglDisplay(eglDisplay)
, m_sync(eglCreateSync(eglDisplay, EGL_SYNC_FENCE_KHR, nullptr))
{
Q_ASSERT(m_sync);
glFinish();
}
bool clientWaitSync()
{
glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
int ret = eglClientWaitSync(m_eglDisplay, m_sync, EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, 0);
Q_ASSERT(ret == EGL_CONDITION_SATISFIED_KHR);
return ret == EGL_CONDITION_SATISFIED_KHR;
}
~EGLFence() {
auto ret = eglDestroySyncKHR(m_eglDisplay, m_sync);
Q_ASSERT(ret == EGL_TRUE);
}
private:
const EGLDisplay m_eglDisplay;
const EGLSyncKHR m_sync;
};
class WindowStream : public PipeWireStream
{
public:
WindowStream(Toplevel *toplevel, QObject *parent)
: PipeWireStream(toplevel->hasAlpha(), toplevel->clientSize() * toplevel->bufferScale(), parent)
, m_toplevel(toplevel)
{
if (AbstractClient *client = qobject_cast<AbstractClient *>(toplevel)) {
setObjectName(client->desktopFileName());
}
connect(toplevel, &Toplevel::windowClosed, this, &PipeWireStream::stopStreaming);
connect(this, &PipeWireStream::startStreaming, this, &WindowStream::startFeeding);
}
private:
void startFeeding() {
auto scene = Compositor::self()->scene();
connect(scene, &Scene::frameRendered, this, &WindowStream::bufferToStream);
connect(m_toplevel, &Toplevel::damaged, this, &WindowStream::includeDamage);
m_damagedRegion = m_toplevel->visibleRect();
m_toplevel->addRepaintFull();
}
void includeDamage(Toplevel *toplevel, const QRegion &damage) {
Q_ASSERT(m_toplevel == toplevel);
m_damagedRegion |= damage;
}
void bufferToStream () {
if (m_damagedRegion.isEmpty()) {
return;
}
EGLFence fence(kwinApp()->platform()->sceneEglDisplay());
QSharedPointer<GLTexture> frameTexture(m_toplevel->effectWindow()->sceneWindow()->windowTexture());
const bool wasYInverted = frameTexture->isYInverted();
frameTexture->setYInverted(false);
recordFrame(frameTexture.data(), m_damagedRegion);
frameTexture->setYInverted(wasYInverted);
m_damagedRegion = {};
bool b = fence.clientWaitSync();
Q_ASSERT(b);
}
QRegion m_damagedRegion;
Toplevel *m_toplevel;
};
void ScreencastManager::streamWindow(KWaylandServer::ScreencastStreamV1Interface *waylandStream, const QString &winid)
{
auto *toplevel = Workspace::self()->findToplevel(winid);
if (!toplevel) {
waylandStream->sendFailed(i18n("Could not find window id %1", winid));
return;
}
auto stream = new WindowStream(toplevel, this);
integrateStreams(waylandStream, stream);
}
void ScreencastManager::streamOutput(KWaylandServer::ScreencastStreamV1Interface *waylandStream,
KWaylandServer::OutputInterface *output,
KWaylandServer::ScreencastV1Interface::CursorMode mode)
{
AbstractWaylandOutput *streamOutput = waylandServer()->findOutput(output);
if (!streamOutput) {
waylandStream->sendFailed(i18n("Could not find output"));
return;
}
auto stream = new PipeWireStream(true, streamOutput->pixelSize(), this);
stream->setObjectName(streamOutput->name());
stream->setCursorMode(mode, streamOutput->scale(), streamOutput->geometry());
connect(streamOutput, &QObject::destroyed, stream, &PipeWireStream::stopStreaming);
auto bufferToStream = [streamOutput, stream] (const QRegion &damagedRegion) {
auto scene = Compositor::self()->scene();
auto texture = scene->textureForOutput(streamOutput);
const QRect frame({}, streamOutput->modeSize());
const QRegion region = damagedRegion.isEmpty() || streamOutput->pixelSize() != streamOutput->modeSize() ? frame : damagedRegion.translated(-streamOutput->geometry().topLeft()).intersected(frame);
stream->recordFrame(texture.data(), region);
};
connect(stream, &PipeWireStream::startStreaming, waylandStream, [streamOutput, stream, bufferToStream] {
Compositor::self()->addRepaint(streamOutput->geometry());
connect(streamOutput, &AbstractWaylandOutput::outputChange, stream, bufferToStream);
});
integrateStreams(waylandStream, stream);
}
void ScreencastManager::integrateStreams(KWaylandServer::ScreencastStreamV1Interface *waylandStream, PipeWireStream *stream)
{
connect(waylandStream, &KWaylandServer::ScreencastStreamV1Interface::finished, stream, &PipeWireStream::stop);
connect(stream, &PipeWireStream::stopStreaming, waylandStream, [stream, waylandStream] {
waylandStream->sendClosed();
delete stream;
});
connect(stream, &PipeWireStream::streamReady, stream, [waylandStream] (uint nodeid) {
waylandStream->sendCreated(nodeid);
});
if (!stream->init()) {
waylandStream->sendFailed(stream->error());
delete stream;
}
}
} // namespace KWin