kwin/autotests/integration/touch_input_test.cpp
Vlad Zahorodnii 7d4471eba6 Rename geometry property to frameGeometry
Summary:
In order to properly implement xdg_surface.set_window_geometry we need
two kinds of geometry - frame and buffer. The frame geometry specifies
visible bounds of the client on the screen, excluding client-side drop
shadows. The buffer geometry specifies rectangle on the screen that the
attached buffer or x11 pixmap occupies on the screen.

This change renames the geometry property to frameGeometry in order to
reflect the new meaning assigned to it as well to make it easier to
differentiate between frame geometry and buffer geometry in the future.

Reviewers: #kwin

Subscribers: kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D24334
2019-10-02 11:46:37 +03:00

284 lines
9.7 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "kwin_wayland_test.h"
#include "platform.h"
#include "cursor.h"
#include "xdgshellclient.h"
#include "screens.h"
#include "wayland_server.h"
#include "workspace.h"
#include <KWayland/Client/compositor.h>
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/seat.h>
#include <KWayland/Client/server_decoration.h>
#include <KWayland/Client/surface.h>
#include <KWayland/Client/touch.h>
namespace KWin
{
static const QString s_socketName = QStringLiteral("wayland_test_kwin_touch_input-0");
class TouchInputTest : public QObject
{
Q_OBJECT
private Q_SLOTS:
void initTestCase();
void init();
void cleanup();
void testTouchHidesCursor();
void testMultipleTouchPoints_data();
void testMultipleTouchPoints();
void testCancel();
void testTouchMouseAction();
private:
AbstractClient *showWindow(bool decorated = false);
KWayland::Client::Touch *m_touch = nullptr;
};
void TouchInputTest::initTestCase()
{
qRegisterMetaType<KWin::XdgShellClient *>();
qRegisterMetaType<KWin::AbstractClient*>();
QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
QVERIFY(workspaceCreatedSpy.isValid());
kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
QMetaObject::invokeMethod(kwinApp()->platform(), "setVirtualOutputs", Qt::DirectConnection, Q_ARG(int, 2));
kwinApp()->start();
QVERIFY(workspaceCreatedSpy.wait());
QCOMPARE(screens()->count(), 2);
QCOMPARE(screens()->geometry(0), QRect(0, 0, 1280, 1024));
QCOMPARE(screens()->geometry(1), QRect(1280, 0, 1280, 1024));
waylandServer()->initWorkspace();
}
void TouchInputTest::init()
{
using namespace KWayland::Client;
QVERIFY(Test::setupWaylandConnection(Test::AdditionalWaylandInterface::Seat | Test::AdditionalWaylandInterface::Decoration));
QVERIFY(Test::waitForWaylandTouch());
m_touch = Test::waylandSeat()->createTouch(Test::waylandSeat());
QVERIFY(m_touch);
QVERIFY(m_touch->isValid());
screens()->setCurrent(0);
Cursor::setPos(QPoint(1280, 512));
}
void TouchInputTest::cleanup()
{
delete m_touch;
m_touch = nullptr;
Test::destroyWaylandConnection();
}
AbstractClient *TouchInputTest::showWindow(bool decorated)
{
using namespace KWayland::Client;
#define VERIFY(statement) \
if (!QTest::qVerify((statement), #statement, "", __FILE__, __LINE__))\
return nullptr;
#define COMPARE(actual, expected) \
if (!QTest::qCompare(actual, expected, #actual, #expected, __FILE__, __LINE__))\
return nullptr;
Surface *surface = Test::createSurface(Test::waylandCompositor());
VERIFY(surface);
XdgShellSurface *shellSurface = Test::createXdgShellStableSurface(surface, surface);
VERIFY(shellSurface);
if (decorated) {
auto deco = Test::waylandServerSideDecoration()->create(surface, surface);
QSignalSpy decoSpy(deco, &ServerSideDecoration::modeChanged);
VERIFY(decoSpy.isValid());
VERIFY(decoSpy.wait());
deco->requestMode(ServerSideDecoration::Mode::Server);
VERIFY(decoSpy.wait());
COMPARE(deco->mode(), ServerSideDecoration::Mode::Server);
}
// let's render
auto c = Test::renderAndWaitForShown(surface, QSize(100, 50), Qt::blue);
VERIFY(c);
COMPARE(workspace()->activeClient(), c);
#undef VERIFY
#undef COMPARE
return c;
}
void TouchInputTest::testTouchHidesCursor()
{
QCOMPARE(kwinApp()->platform()->isCursorHidden(), false);
quint32 timestamp = 1;
kwinApp()->platform()->touchDown(1, QPointF(125, 125), timestamp++);
QCOMPARE(kwinApp()->platform()->isCursorHidden(), true);
kwinApp()->platform()->touchDown(2, QPointF(130, 125), timestamp++);
kwinApp()->platform()->touchUp(2, timestamp++);
kwinApp()->platform()->touchUp(1, timestamp++);
// now a mouse event should show the cursor again
kwinApp()->platform()->pointerMotion(QPointF(0, 0), timestamp++);
QCOMPARE(kwinApp()->platform()->isCursorHidden(), false);
// touch should hide again
kwinApp()->platform()->touchDown(1, QPointF(125, 125), timestamp++);
kwinApp()->platform()->touchUp(1, timestamp++);
QCOMPARE(kwinApp()->platform()->isCursorHidden(), true);
// wheel should also show
kwinApp()->platform()->pointerAxisVertical(1.0, timestamp++);
QCOMPARE(kwinApp()->platform()->isCursorHidden(), false);
}
void TouchInputTest::testMultipleTouchPoints_data()
{
QTest::addColumn<bool>("decorated");
QTest::newRow("undecorated") << false;
QTest::newRow("decorated") << true;
}
void TouchInputTest::testMultipleTouchPoints()
{
using namespace KWayland::Client;
QFETCH(bool, decorated);
AbstractClient *c = showWindow(decorated);
QCOMPARE(c->isDecorated(), decorated);
c->move(100, 100);
QVERIFY(c);
QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
QVERIFY(sequenceStartedSpy.isValid());
QSignalSpy pointAddedSpy(m_touch, &Touch::pointAdded);
QVERIFY(pointAddedSpy.isValid());
QSignalSpy pointMovedSpy(m_touch, &Touch::pointMoved);
QVERIFY(pointMovedSpy.isValid());
QSignalSpy pointRemovedSpy(m_touch, &Touch::pointRemoved);
QVERIFY(pointRemovedSpy.isValid());
QSignalSpy endedSpy(m_touch, &Touch::sequenceEnded);
QVERIFY(endedSpy.isValid());
quint32 timestamp = 1;
kwinApp()->platform()->touchDown(1, QPointF(125, 125) + c->clientPos(), timestamp++);
QVERIFY(sequenceStartedSpy.wait());
QCOMPARE(sequenceStartedSpy.count(), 1);
QCOMPARE(m_touch->sequence().count(), 1);
QCOMPARE(m_touch->sequence().first()->isDown(), true);
QCOMPARE(m_touch->sequence().first()->position(), QPointF(25, 25));
QCOMPARE(pointAddedSpy.count(), 0);
QCOMPARE(pointMovedSpy.count(), 0);
// a point outside the window
kwinApp()->platform()->touchDown(2, QPointF(0, 0) + c->clientPos(), timestamp++);
QVERIFY(pointAddedSpy.wait());
QCOMPARE(pointAddedSpy.count(), 1);
QCOMPARE(m_touch->sequence().count(), 2);
QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(-100, -100));
QCOMPARE(pointMovedSpy.count(), 0);
// let's move that one
kwinApp()->platform()->touchMotion(2, QPointF(100, 100) + c->clientPos(), timestamp++);
QVERIFY(pointMovedSpy.wait());
QCOMPARE(pointMovedSpy.count(), 1);
QCOMPARE(m_touch->sequence().count(), 2);
QCOMPARE(m_touch->sequence().at(1)->isDown(), true);
QCOMPARE(m_touch->sequence().at(1)->position(), QPointF(0, 0));
kwinApp()->platform()->touchUp(1, timestamp++);
QVERIFY(pointRemovedSpy.wait());
QCOMPARE(pointRemovedSpy.count(), 1);
QCOMPARE(m_touch->sequence().count(), 2);
QCOMPARE(m_touch->sequence().first()->isDown(), false);
QCOMPARE(endedSpy.count(), 0);
kwinApp()->platform()->touchUp(2, timestamp++);
QVERIFY(pointRemovedSpy.wait());
QCOMPARE(pointRemovedSpy.count(), 2);
QCOMPARE(m_touch->sequence().count(), 2);
QCOMPARE(m_touch->sequence().first()->isDown(), false);
QCOMPARE(m_touch->sequence().at(1)->isDown(), false);
QCOMPARE(endedSpy.count(), 1);
}
void TouchInputTest::testCancel()
{
using namespace KWayland::Client;
AbstractClient *c = showWindow();
c->move(100, 100);
QVERIFY(c);
QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
QVERIFY(sequenceStartedSpy.isValid());
QSignalSpy cancelSpy(m_touch, &Touch::sequenceCanceled);
QVERIFY(cancelSpy.isValid());
QSignalSpy pointRemovedSpy(m_touch, &Touch::pointRemoved);
QVERIFY(pointRemovedSpy.isValid());
quint32 timestamp = 1;
kwinApp()->platform()->touchDown(1, QPointF(125, 125), timestamp++);
QVERIFY(sequenceStartedSpy.wait());
QCOMPARE(sequenceStartedSpy.count(), 1);
// cancel
kwinApp()->platform()->touchCancel();
QVERIFY(cancelSpy.wait());
QCOMPARE(cancelSpy.count(), 1);
kwinApp()->platform()->touchUp(1, timestamp++);
QVERIFY(!pointRemovedSpy.wait(100));
QCOMPARE(pointRemovedSpy.count(), 0);
}
void TouchInputTest::testTouchMouseAction()
{
// this test verifies that a touch down on an inactive client will activate it
using namespace KWayland::Client;
// create two windows
AbstractClient *c1 = showWindow();
QVERIFY(c1);
AbstractClient *c2 = showWindow();
QVERIFY(c2);
QVERIFY(!c1->isActive());
QVERIFY(c2->isActive());
// also create a sequence started spy as the touch event should be passed through
QSignalSpy sequenceStartedSpy(m_touch, &Touch::sequenceStarted);
QVERIFY(sequenceStartedSpy.isValid());
quint32 timestamp = 1;
kwinApp()->platform()->touchDown(1, c1->frameGeometry().center(), timestamp++);
QVERIFY(c1->isActive());
QVERIFY(sequenceStartedSpy.wait());
QCOMPARE(sequenceStartedSpy.count(), 1);
// cleanup
kwinApp()->platform()->touchCancel();
}
}
WAYLANDTEST_MAIN(KWin::TouchInputTest)
#include "touch_input_test.moc"