c5bf8d012e
naming scheme. Also made indentation consistent. svn path=/trunk/KDE/kdebase/workspace/; revision=1121935
56 lines
2.4 KiB
C++
56 lines
2.4 KiB
C++
//////////////////////////////////////////////////////////////////////////////
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// ShadowConfigurationUi.cpp
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// -------------------
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//
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// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//////////////////////////////////////////////////////////////////////////////
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#include "oxygenshadowconfigurationui.h"
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#include <KLocale>
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#include <QtGui/QLabel>
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#include <QtGui/QLayout>
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namespace Oxygen
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{
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//_________________________________________________________
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ShadowConfigurationUi::ShadowConfigurationUi( QWidget* parent ):
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QGroupBox( parent )
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{
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ui.setupUi( this );
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ui.label->setBuddy( ui.shadowSize );
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ui.label_2->setBuddy( ui.verticalOffset );
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ui.label_3->setBuddy( ui.innerColor );
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ui.label_4->setBuddy( ui.outerColor );
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// connections
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ui.outerColor->setEnabled( false );
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connect( ui.useOuterColor, SIGNAL( toggled( bool ) ), ui.outerColor, SLOT( setEnabled( bool ) ) );
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connect( ui.shadowSize, SIGNAL( valueChanged( int ) ), SIGNAL( changed() ) );
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connect( ui.verticalOffset, SIGNAL( valueChanged( int ) ), SIGNAL( changed() ) );
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connect( ui.innerColor, SIGNAL( changed( const QColor& ) ), SIGNAL( changed() ) );
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connect( ui.outerColor, SIGNAL( changed( const QColor& ) ), SIGNAL( changed() ) );
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connect( ui.useOuterColor, SIGNAL( toggled( bool ) ), SIGNAL( changed() ) );
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}
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}
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