kwin/udev.h
Martin Gräßlin c759551340 [wayland] Add a basic drm/kms backend
Introduces a new (optional) dependency: libdrm.

The DrmBackend currently supports finding the first connected output.
It can create shared memory buffers which are used by SceneQPainter to
do double buffered rendering.

There is still lots to do, the following things are not yet working:
* multiple outputs
* page flip
* OpenGL (through gbm)
* restoring mode setting to start value
2015-04-24 12:03:19 +02:00

76 lines
1.8 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2014 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_UDEV_H
#define KWIN_UDEV_H
#include <memory>
struct udev;
struct udev_device;
namespace KWin
{
class UdevDevice
{
public:
UdevDevice(udev_device *device);
~UdevDevice();
udev_device *getParentWithSubsystemDevType(const char *subsystem, const char *devtype = nullptr) const;
const char *devNode();
int sysNum() const;
operator udev_device*() const {
return m_device;
}
operator udev_device*() {
return m_device;
}
typedef std::unique_ptr<UdevDevice> Ptr;
private:
udev_device *m_device;
};
class Udev
{
public:
Udev();
~Udev();
bool isValid() const {
return m_udev != nullptr;
}
UdevDevice::Ptr primaryGpu();
UdevDevice::Ptr deviceFromSyspath(const char *syspath);
operator udev*() const {
return m_udev;
}
operator udev*() {
return m_udev;
}
private:
struct udev *m_udev;
};
}
#endif