2c26215d7e
Summary: This patch implements using EGL_IMG_context_priority to request high-priority rendering contexts if the extension is available. EGL_IMG_context_priority is currently used in this fashion by e.g. Android's SurfaceFlinger (RenderEngine.cpp) and libweston (gl-renderer.c) and seems promising given this widespread acceptance. Reviewers: #kwin, graesslin, romangg, davidedmundson Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D11572 |
||
---|---|---|
.. | ||
abstractplatformcontext.cpp | ||
abstractplatformcontext.h | ||
backingstore.cpp | ||
backingstore.h | ||
CMakeLists.txt | ||
integration.cpp | ||
integration.h | ||
kwin.json | ||
main.cpp | ||
nativeinterface.cpp | ||
nativeinterface.h | ||
platformcontextwayland.cpp | ||
platformcontextwayland.h | ||
platformcursor.cpp | ||
platformcursor.h | ||
screen.cpp | ||
screen.h | ||
sharingplatformcontext.cpp | ||
sharingplatformcontext.h | ||
window.cpp | ||
window.h |