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data/anim-data-delete-effect
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[autotest] Don't crash when cancel animation from animationEnded in scripted effect
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2016-02-17 13:59:55 +01:00 |
CMakeLists.txt
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Add a debugging console to KWin
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2016-03-16 14:30:19 +01:00 |
debug_console_test.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
decoration_input_test.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
dont_crash_cancel_animation.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
dont_crash_glxgears.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
input_stacking_order.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
internal_window.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
kwin_wayland_test.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
kwin_wayland_test.h
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Fix typo
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2016-02-11 09:34:19 +01:00 |
lockscreen.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
move_resize_window_test.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
platformcursor.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
pointer_input.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
quick_tiling_test.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
start_test.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
touch_input_test.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
transient_no_input_test.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |
transient_placement.cpp
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Rename abstract_backend.(h|cpp) to platform.(h|cpp)
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2016-04-07 16:18:12 +02:00 |