kwin/clients/oxygen/config/oxygenanimationconfigwidget.h
Hugo Pereira Da Costa ea639a0ec2 renamed ConfigurationUI into ConfigWidget.
moved all ui related stuff from oxygenConfig to oxygenConfigWidget.
Implement clean 'updateChanged' method.
2013-01-07 12:12:12 +01:00

88 lines
2.8 KiB
C++

#ifndef oxygenanimationconfigwidget_h
#define oxygenanimationconfigwidget_h
//////////////////////////////////////////////////////////////////////////////
// oxygenanimationconfigwidget.h
// animation configuration item
// -------------------
//
// Copyright (c) 2010 Hugo Pereira Da Costa <hugo@oxygen-icons.org>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "../oxygendecorationdefines.h"
#include "oxygenbaseanimationconfigwidget.h"
namespace Oxygen
{
// forward declaration
class GenericAnimationConfigItem;
//! container to configure animations individually
class AnimationConfigWidget: public BaseAnimationConfigWidget
{
Q_OBJECT
public:
//! constructor
explicit AnimationConfigWidget( QWidget* = 0 );
//! destructor
virtual ~AnimationConfigWidget( void )
{}
//! configuration
void setConfiguration( ConfigurationPtr configuration )
{ _configuration = configuration; }
public slots:
//! read current configuration
virtual void load( void );
//! save current configuration
virtual void save( void );
protected slots:
//! check whether configuration is changed and emit appropriate signal if yes
virtual void updateChanged();
private:
//! local configuration, needed to handle I/O
ConfigurationPtr _configuration;
//!@name animations
//@{
GenericAnimationConfigItem* _buttonAnimations;
GenericAnimationConfigItem* _titleAnimations;
GenericAnimationConfigItem* _shadowAnimations;
GenericAnimationConfigItem* _tabAnimations;
//@}
};
}
#endif