62a7db7028
Summary: Because KWin is a very old project, we use three kinds of null pointer literals: 0, NULL, and nullptr. Since C++11, it's recommended to use nullptr keyword. This change converts all usages of 0 and NULL literal to nullptr. Even though it breaks git history, we need to do it in order to have consistent code as well to ease code reviews (it's very tempting for some people to add unrelated changes to their patches, e.g. converting NULL to nullptr). Test Plan: Compiles. Reviewers: #kwin, davidedmundson, romangg Reviewed By: #kwin, davidedmundson, romangg Subscribers: romangg, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D23618
808 lines
19 KiB
C++
808 lines
19 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "toplevel.h"
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#ifdef KWIN_BUILD_ACTIVITIES
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#include "activities.h"
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#endif
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#include "atoms.h"
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#include "client.h"
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#include "client_machine.h"
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#include "composite.h"
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#include "effects.h"
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#include "screens.h"
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#include "shadow.h"
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#include "workspace.h"
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#include "xcbutils.h"
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#include <KWayland/Server/surface_interface.h>
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#include <QDebug>
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namespace KWin
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{
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Toplevel::Toplevel()
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: m_visual(XCB_NONE)
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, bit_depth(24)
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, info(nullptr)
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, ready_for_painting(true)
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, m_isDamaged(false)
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, m_internalId(QUuid::createUuid())
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, m_client()
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, damage_handle(XCB_NONE)
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, is_shape(false)
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, effect_window(nullptr)
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, m_clientMachine(new ClientMachine(this))
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, m_wmClientLeader(XCB_WINDOW_NONE)
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, m_damageReplyPending(false)
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, m_screen(0)
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, m_skipCloseAnimation(false)
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{
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connect(this, SIGNAL(damaged(KWin::Toplevel*,QRect)), SIGNAL(needsRepaint()));
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connect(screens(), SIGNAL(changed()), SLOT(checkScreen()));
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connect(screens(), SIGNAL(countChanged(int,int)), SLOT(checkScreen()));
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setupCheckScreenConnection();
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}
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Toplevel::~Toplevel()
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{
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Q_ASSERT(damage_handle == XCB_NONE);
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delete info;
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}
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QDebug& operator<<(QDebug& stream, const Toplevel* cl)
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{
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if (cl == nullptr)
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return stream << "\'NULL\'";
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cl->debug(stream);
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return stream;
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}
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QDebug& operator<<(QDebug& stream, const ToplevelList& list)
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{
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stream << "LIST:(";
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bool first = true;
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for (ToplevelList::ConstIterator it = list.begin();
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it != list.end();
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++it) {
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if (!first)
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stream << ":";
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first = false;
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stream << *it;
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}
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stream << ")";
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return stream;
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}
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QRect Toplevel::decorationRect() const
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{
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return rect();
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}
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void Toplevel::detectShape(xcb_window_t id)
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{
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const bool wasShape = is_shape;
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is_shape = Xcb::Extensions::self()->hasShape(id);
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if (wasShape != is_shape) {
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emit shapedChanged();
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}
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}
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// used only by Deleted::copy()
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void Toplevel::copyToDeleted(Toplevel* c)
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{
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m_internalId = c->internalId();
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geom = c->geom;
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m_visual = c->m_visual;
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bit_depth = c->bit_depth;
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info = c->info;
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m_client.reset(c->m_client, false);
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ready_for_painting = c->ready_for_painting;
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damage_handle = XCB_NONE;
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damage_region = c->damage_region;
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repaints_region = c->repaints_region;
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layer_repaints_region = c->layer_repaints_region;
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is_shape = c->is_shape;
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effect_window = c->effect_window;
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if (effect_window != nullptr)
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effect_window->setWindow(this);
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resource_name = c->resourceName();
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resource_class = c->resourceClass();
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m_clientMachine = c->m_clientMachine;
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m_clientMachine->setParent(this);
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m_wmClientLeader = c->wmClientLeader();
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opaque_region = c->opaqueRegion();
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m_screen = c->m_screen;
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m_skipCloseAnimation = c->m_skipCloseAnimation;
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m_internalFBO = c->m_internalFBO;
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}
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// before being deleted, remove references to everything that's now
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// owner by Deleted
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void Toplevel::disownDataPassedToDeleted()
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{
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info = nullptr;
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}
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QRect Toplevel::visibleRect() const
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{
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QRect r = decorationRect();
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if (hasShadow() && !shadow()->shadowRegion().isEmpty()) {
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r |= shadow()->shadowRegion().boundingRect();
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}
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return r.translated(geometry().topLeft());
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}
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Xcb::Property Toplevel::fetchWmClientLeader() const
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{
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return Xcb::Property(false, window(), atoms->wm_client_leader, XCB_ATOM_WINDOW, 0, 10000);
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}
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void Toplevel::readWmClientLeader(Xcb::Property &prop)
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{
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m_wmClientLeader = prop.value<xcb_window_t>(window());
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}
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void Toplevel::getWmClientLeader()
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{
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auto prop = fetchWmClientLeader();
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readWmClientLeader(prop);
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}
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/**
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* Returns sessionId for this client,
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* taken either from its window or from the leader window.
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*/
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QByteArray Toplevel::sessionId() const
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{
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QByteArray result = Xcb::StringProperty(window(), atoms->sm_client_id);
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if (result.isEmpty() && m_wmClientLeader && m_wmClientLeader != window()) {
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result = Xcb::StringProperty(m_wmClientLeader, atoms->sm_client_id);
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}
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return result;
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}
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/**
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* Returns command property for this client,
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* taken either from its window or from the leader window.
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*/
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QByteArray Toplevel::wmCommand()
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{
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QByteArray result = Xcb::StringProperty(window(), XCB_ATOM_WM_COMMAND);
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if (result.isEmpty() && m_wmClientLeader && m_wmClientLeader != window()) {
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result = Xcb::StringProperty(m_wmClientLeader, XCB_ATOM_WM_COMMAND);
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}
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result.replace(0, ' ');
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return result;
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}
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void Toplevel::getWmClientMachine()
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{
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m_clientMachine->resolve(window(), wmClientLeader());
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}
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/**
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* Returns client machine for this client,
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* taken either from its window or from the leader window.
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*/
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QByteArray Toplevel::wmClientMachine(bool use_localhost) const
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{
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if (!m_clientMachine) {
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// this should never happen
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return QByteArray();
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}
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if (use_localhost && m_clientMachine->isLocal()) {
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// special name for the local machine (localhost)
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return ClientMachine::localhost();
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}
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return m_clientMachine->hostName();
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}
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/**
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* Returns client leader window for this client.
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* Returns the client window itself if no leader window is defined.
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*/
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xcb_window_t Toplevel::wmClientLeader() const
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{
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if (m_wmClientLeader != XCB_WINDOW_NONE) {
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return m_wmClientLeader;
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}
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return window();
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}
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void Toplevel::getResourceClass()
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{
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setResourceClass(QByteArray(info->windowClassName()).toLower(), QByteArray(info->windowClassClass()).toLower());
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}
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void Toplevel::setResourceClass(const QByteArray &name, const QByteArray &className)
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{
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resource_name = name;
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resource_class = className;
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emit windowClassChanged();
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}
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double Toplevel::opacity() const
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{
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if (info->opacity() == 0xffffffff)
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return 1.0;
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return info->opacity() * 1.0 / 0xffffffff;
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}
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void Toplevel::setOpacity(double new_opacity)
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{
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double old_opacity = opacity();
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new_opacity = qBound(0.0, new_opacity, 1.0);
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if (old_opacity == new_opacity)
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return;
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info->setOpacity(static_cast< unsigned long >(new_opacity * 0xffffffff));
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if (compositing()) {
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addRepaintFull();
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emit opacityChanged(this, old_opacity);
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}
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}
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bool Toplevel::setupCompositing()
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{
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if (!compositing())
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return false;
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if (damage_handle != XCB_NONE)
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return false;
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if (kwinApp()->operationMode() == Application::OperationModeX11 && !surface()) {
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damage_handle = xcb_generate_id(connection());
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xcb_damage_create(connection(), damage_handle, frameId(), XCB_DAMAGE_REPORT_LEVEL_NON_EMPTY);
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}
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damage_region = QRegion(0, 0, width(), height());
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effect_window = new EffectWindowImpl(this);
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Compositor::self()->scene()->addToplevel(this);
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return true;
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}
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void Toplevel::finishCompositing(ReleaseReason releaseReason)
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{
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if (kwinApp()->operationMode() == Application::OperationModeX11 && damage_handle == XCB_NONE)
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return;
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if (effect_window->window() == this) { // otherwise it's already passed to Deleted, don't free data
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discardWindowPixmap();
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delete effect_window;
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}
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if (damage_handle != XCB_NONE &&
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releaseReason != ReleaseReason::Destroyed) {
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xcb_damage_destroy(connection(), damage_handle);
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}
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damage_handle = XCB_NONE;
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damage_region = QRegion();
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repaints_region = QRegion();
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effect_window = nullptr;
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}
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void Toplevel::discardWindowPixmap()
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{
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addDamageFull();
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if (effectWindow() != nullptr && effectWindow()->sceneWindow() != nullptr)
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effectWindow()->sceneWindow()->pixmapDiscarded();
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}
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void Toplevel::damageNotifyEvent()
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{
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m_isDamaged = true;
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// Note: The rect is supposed to specify the damage extents,
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// but we don't know it at this point. No one who connects
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// to this signal uses the rect however.
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emit damaged(this, QRect());
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}
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bool Toplevel::compositing() const
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{
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if (!Workspace::self()) {
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return false;
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}
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return Workspace::self()->compositing();
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}
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void Client::damageNotifyEvent()
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{
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if (syncRequest.isPending && isResize()) {
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emit damaged(this, QRect());
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m_isDamaged = true;
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return;
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}
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if (!ready_for_painting) { // avoid "setReadyForPainting()" function calling overhead
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if (syncRequest.counter == XCB_NONE) { // cannot detect complete redraw, consider done now
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setReadyForPainting();
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setupWindowManagementInterface();
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}
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}
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Toplevel::damageNotifyEvent();
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}
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bool Toplevel::resetAndFetchDamage()
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{
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if (!m_isDamaged)
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return false;
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if (damage_handle == XCB_NONE) {
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m_isDamaged = false;
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return true;
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}
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xcb_connection_t *conn = connection();
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// Create a new region and copy the damage region to it,
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// resetting the damaged state.
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xcb_xfixes_region_t region = xcb_generate_id(conn);
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xcb_xfixes_create_region(conn, region, 0, nullptr);
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xcb_damage_subtract(conn, damage_handle, 0, region);
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// Send a fetch-region request and destroy the region
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m_regionCookie = xcb_xfixes_fetch_region_unchecked(conn, region);
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xcb_xfixes_destroy_region(conn, region);
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m_isDamaged = false;
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m_damageReplyPending = true;
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return m_damageReplyPending;
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}
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void Toplevel::getDamageRegionReply()
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{
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if (!m_damageReplyPending)
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return;
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m_damageReplyPending = false;
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// Get the fetch-region reply
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xcb_xfixes_fetch_region_reply_t *reply =
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xcb_xfixes_fetch_region_reply(connection(), m_regionCookie, nullptr);
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if (!reply)
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return;
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// Convert the reply to a QRegion
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int count = xcb_xfixes_fetch_region_rectangles_length(reply);
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QRegion region;
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if (count > 1 && count < 16) {
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xcb_rectangle_t *rects = xcb_xfixes_fetch_region_rectangles(reply);
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QVector<QRect> qrects;
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qrects.reserve(count);
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for (int i = 0; i < count; i++)
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qrects << QRect(rects[i].x, rects[i].y, rects[i].width, rects[i].height);
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region.setRects(qrects.constData(), count);
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} else
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region += QRect(reply->extents.x, reply->extents.y,
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reply->extents.width, reply->extents.height);
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damage_region += region;
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repaints_region += region;
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free(reply);
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}
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void Toplevel::addDamageFull()
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{
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if (!compositing())
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return;
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damage_region = rect();
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repaints_region |= rect();
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emit damaged(this, rect());
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}
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void Toplevel::resetDamage()
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{
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damage_region = QRegion();
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}
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void Toplevel::addRepaint(const QRect& r)
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{
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if (!compositing()) {
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return;
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}
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repaints_region += r;
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emit needsRepaint();
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}
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void Toplevel::addRepaint(int x, int y, int w, int h)
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{
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QRect r(x, y, w, h);
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addRepaint(r);
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}
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void Toplevel::addRepaint(const QRegion& r)
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{
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if (!compositing()) {
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return;
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}
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repaints_region += r;
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emit needsRepaint();
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}
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void Toplevel::addLayerRepaint(const QRect& r)
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{
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if (!compositing()) {
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return;
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}
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layer_repaints_region += r;
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emit needsRepaint();
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}
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void Toplevel::addLayerRepaint(int x, int y, int w, int h)
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{
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QRect r(x, y, w, h);
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addLayerRepaint(r);
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}
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void Toplevel::addLayerRepaint(const QRegion& r)
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{
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if (!compositing())
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return;
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layer_repaints_region += r;
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emit needsRepaint();
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}
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void Toplevel::addRepaintFull()
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{
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repaints_region = visibleRect().translated(-pos());
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emit needsRepaint();
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}
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void Toplevel::resetRepaints()
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{
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repaints_region = QRegion();
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layer_repaints_region = QRegion();
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}
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void Toplevel::addWorkspaceRepaint(int x, int y, int w, int h)
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{
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addWorkspaceRepaint(QRect(x, y, w, h));
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}
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void Toplevel::addWorkspaceRepaint(const QRect& r2)
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{
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if (!compositing())
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return;
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Compositor::self()->addRepaint(r2);
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}
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void Toplevel::setReadyForPainting()
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{
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if (!ready_for_painting) {
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ready_for_painting = true;
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if (compositing()) {
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addRepaintFull();
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emit windowShown(this);
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}
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}
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}
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void Toplevel::deleteEffectWindow()
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{
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delete effect_window;
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effect_window = nullptr;
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}
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void Toplevel::checkScreen()
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{
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if (screens()->count() == 1) {
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if (m_screen != 0) {
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m_screen = 0;
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emit screenChanged();
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}
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} else {
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const int s = screens()->number(geometry().center());
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if (s != m_screen) {
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m_screen = s;
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emit screenChanged();
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}
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}
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qreal newScale = screens()->scale(m_screen);
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if (newScale != m_screenScale) {
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m_screenScale = newScale;
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emit screenScaleChanged();
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}
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}
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void Toplevel::setupCheckScreenConnection()
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{
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connect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), SLOT(checkScreen()));
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connect(this, SIGNAL(geometryChanged()), SLOT(checkScreen()));
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checkScreen();
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}
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void Toplevel::removeCheckScreenConnection()
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{
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disconnect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(checkScreen()));
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disconnect(this, SIGNAL(geometryChanged()), this, SLOT(checkScreen()));
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}
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int Toplevel::screen() const
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{
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return m_screen;
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}
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qreal Toplevel::screenScale() const
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{
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return m_screenScale;
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}
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bool Toplevel::isOnScreen(int screen) const
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{
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return screens()->geometry(screen).intersects(geometry());
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}
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bool Toplevel::isOnActiveScreen() const
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{
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return isOnScreen(screens()->current());
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}
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void Toplevel::getShadow()
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{
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QRect dirtyRect; // old & new shadow region
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const QRect oldVisibleRect = visibleRect();
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if (hasShadow()) {
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dirtyRect = shadow()->shadowRegion().boundingRect();
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if (!effectWindow()->sceneWindow()->shadow()->updateShadow()) {
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effectWindow()->sceneWindow()->updateShadow(nullptr);
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}
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emit shadowChanged();
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} else {
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Shadow::createShadow(this);
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}
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if (hasShadow())
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dirtyRect |= shadow()->shadowRegion().boundingRect();
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if (oldVisibleRect != visibleRect())
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emit paddingChanged(this, oldVisibleRect);
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if (dirtyRect.isValid()) {
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dirtyRect.translate(pos());
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addLayerRepaint(dirtyRect);
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}
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}
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bool Toplevel::hasShadow() const
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{
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if (effectWindow() && effectWindow()->sceneWindow()) {
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return effectWindow()->sceneWindow()->shadow() != nullptr;
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}
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return false;
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}
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Shadow *Toplevel::shadow()
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{
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if (effectWindow() && effectWindow()->sceneWindow()) {
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return effectWindow()->sceneWindow()->shadow();
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} else {
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return nullptr;
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}
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}
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const Shadow *Toplevel::shadow() const
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{
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if (effectWindow() && effectWindow()->sceneWindow()) {
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return effectWindow()->sceneWindow()->shadow();
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} else {
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return nullptr;
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}
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}
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bool Toplevel::wantsShadowToBeRendered() const
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{
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return true;
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}
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void Toplevel::getWmOpaqueRegion()
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{
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const auto rects = info->opaqueRegion();
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QRegion new_opaque_region;
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for (const auto &r : rects) {
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new_opaque_region += QRect(r.pos.x, r.pos.y, r.size.width, r.size.height);
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}
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opaque_region = new_opaque_region;
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}
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bool Toplevel::isClient() const
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{
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return false;
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}
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bool Toplevel::isDeleted() const
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{
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return false;
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}
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bool Toplevel::isOnCurrentActivity() const
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{
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#ifdef KWIN_BUILD_ACTIVITIES
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if (!Activities::self()) {
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return true;
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}
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return isOnActivity(Activities::self()->current());
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#else
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return true;
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#endif
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}
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void Toplevel::elevate(bool elevate)
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{
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if (!effectWindow()) {
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return;
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}
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effectWindow()->elevate(elevate);
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addWorkspaceRepaint(visibleRect());
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}
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pid_t Toplevel::pid() const
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{
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return info->pid();
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}
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xcb_window_t Toplevel::frameId() const
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{
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return m_client;
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}
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Xcb::Property Toplevel::fetchSkipCloseAnimation() const
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{
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return Xcb::Property(false, window(), atoms->kde_skip_close_animation, XCB_ATOM_CARDINAL, 0, 1);
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}
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void Toplevel::readSkipCloseAnimation(Xcb::Property &property)
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{
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setSkipCloseAnimation(property.toBool());
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}
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void Toplevel::getSkipCloseAnimation()
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{
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Xcb::Property property = fetchSkipCloseAnimation();
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readSkipCloseAnimation(property);
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}
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bool Toplevel::skipsCloseAnimation() const
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{
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return m_skipCloseAnimation;
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}
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void Toplevel::setSkipCloseAnimation(bool set)
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{
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if (set == m_skipCloseAnimation) {
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return;
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}
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m_skipCloseAnimation = set;
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emit skipCloseAnimationChanged();
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}
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void Toplevel::setSurface(KWayland::Server::SurfaceInterface *surface)
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{
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if (m_surface == surface) {
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return;
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}
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using namespace KWayland::Server;
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if (m_surface) {
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disconnect(m_surface, &SurfaceInterface::damaged, this, &Toplevel::addDamage);
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disconnect(m_surface, &SurfaceInterface::sizeChanged, this, &Toplevel::discardWindowPixmap);
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}
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m_surface = surface;
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connect(m_surface, &SurfaceInterface::damaged, this, &Toplevel::addDamage);
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connect(m_surface, &SurfaceInterface::sizeChanged, this, &Toplevel::discardWindowPixmap);
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connect(m_surface, &SurfaceInterface::subSurfaceTreeChanged, this,
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[this] {
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// TODO improve to only update actual visual area
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if (ready_for_painting) {
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addDamageFull();
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m_isDamaged = true;
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}
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}
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);
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connect(m_surface, &SurfaceInterface::destroyed, this,
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[this] {
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m_surface = nullptr;
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}
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);
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emit surfaceChanged();
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}
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void Toplevel::addDamage(const QRegion &damage)
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{
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m_isDamaged = true;
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damage_region += damage;
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for (const QRect &r : damage) {
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emit damaged(this, r);
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}
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}
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QByteArray Toplevel::windowRole() const
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{
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return QByteArray(info->windowRole());
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}
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void Toplevel::setDepth(int depth)
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{
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if (bit_depth == depth) {
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return;
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}
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const bool oldAlpha = hasAlpha();
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bit_depth = depth;
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if (oldAlpha != hasAlpha()) {
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emit hasAlphaChanged();
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}
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}
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QRegion Toplevel::inputShape() const
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{
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if (m_surface) {
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return m_surface->input();
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} else {
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// TODO: maybe also for X11?
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return QRegion();
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}
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}
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void Toplevel::setInternalFramebufferObject(const QSharedPointer<QOpenGLFramebufferObject> &fbo)
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{
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if (m_internalFBO != fbo) {
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discardWindowPixmap();
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m_internalFBO = fbo;
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}
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setDepth(32);
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}
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QMatrix4x4 Toplevel::inputTransformation() const
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{
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QMatrix4x4 m;
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m.translate(-x(), -y());
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return m;
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}
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quint32 Toplevel::windowId() const
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{
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return window();
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}
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QRect Toplevel::inputGeometry() const
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{
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return geometry();
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}
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bool Toplevel::isLocalhost() const
|
|
{
|
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if (!m_clientMachine) {
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return true;
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}
|
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return m_clientMachine->isLocal();
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}
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} // namespace
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