kwin/toplevel.cpp
Vlad Zahorodnii 62a7db7028 Use nullptr everywhere
Summary:
Because KWin is a very old project, we use three kinds of null pointer
literals: 0, NULL, and nullptr. Since C++11, it's recommended to use
nullptr keyword.

This change converts all usages of 0 and NULL literal to nullptr. Even
though it breaks git history, we need to do it in order to have consistent
code as well to ease code reviews (it's very tempting for some people to
add unrelated changes to their patches, e.g. converting NULL to nullptr).

Test Plan: Compiles.

Reviewers: #kwin, davidedmundson, romangg

Reviewed By: #kwin, davidedmundson, romangg

Subscribers: romangg, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D23618
2019-09-19 17:48:21 +03:00

808 lines
19 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "toplevel.h"
#ifdef KWIN_BUILD_ACTIVITIES
#include "activities.h"
#endif
#include "atoms.h"
#include "client.h"
#include "client_machine.h"
#include "composite.h"
#include "effects.h"
#include "screens.h"
#include "shadow.h"
#include "workspace.h"
#include "xcbutils.h"
#include <KWayland/Server/surface_interface.h>
#include <QDebug>
namespace KWin
{
Toplevel::Toplevel()
: m_visual(XCB_NONE)
, bit_depth(24)
, info(nullptr)
, ready_for_painting(true)
, m_isDamaged(false)
, m_internalId(QUuid::createUuid())
, m_client()
, damage_handle(XCB_NONE)
, is_shape(false)
, effect_window(nullptr)
, m_clientMachine(new ClientMachine(this))
, m_wmClientLeader(XCB_WINDOW_NONE)
, m_damageReplyPending(false)
, m_screen(0)
, m_skipCloseAnimation(false)
{
connect(this, SIGNAL(damaged(KWin::Toplevel*,QRect)), SIGNAL(needsRepaint()));
connect(screens(), SIGNAL(changed()), SLOT(checkScreen()));
connect(screens(), SIGNAL(countChanged(int,int)), SLOT(checkScreen()));
setupCheckScreenConnection();
}
Toplevel::~Toplevel()
{
Q_ASSERT(damage_handle == XCB_NONE);
delete info;
}
QDebug& operator<<(QDebug& stream, const Toplevel* cl)
{
if (cl == nullptr)
return stream << "\'NULL\'";
cl->debug(stream);
return stream;
}
QDebug& operator<<(QDebug& stream, const ToplevelList& list)
{
stream << "LIST:(";
bool first = true;
for (ToplevelList::ConstIterator it = list.begin();
it != list.end();
++it) {
if (!first)
stream << ":";
first = false;
stream << *it;
}
stream << ")";
return stream;
}
QRect Toplevel::decorationRect() const
{
return rect();
}
void Toplevel::detectShape(xcb_window_t id)
{
const bool wasShape = is_shape;
is_shape = Xcb::Extensions::self()->hasShape(id);
if (wasShape != is_shape) {
emit shapedChanged();
}
}
// used only by Deleted::copy()
void Toplevel::copyToDeleted(Toplevel* c)
{
m_internalId = c->internalId();
geom = c->geom;
m_visual = c->m_visual;
bit_depth = c->bit_depth;
info = c->info;
m_client.reset(c->m_client, false);
ready_for_painting = c->ready_for_painting;
damage_handle = XCB_NONE;
damage_region = c->damage_region;
repaints_region = c->repaints_region;
layer_repaints_region = c->layer_repaints_region;
is_shape = c->is_shape;
effect_window = c->effect_window;
if (effect_window != nullptr)
effect_window->setWindow(this);
resource_name = c->resourceName();
resource_class = c->resourceClass();
m_clientMachine = c->m_clientMachine;
m_clientMachine->setParent(this);
m_wmClientLeader = c->wmClientLeader();
opaque_region = c->opaqueRegion();
m_screen = c->m_screen;
m_skipCloseAnimation = c->m_skipCloseAnimation;
m_internalFBO = c->m_internalFBO;
}
// before being deleted, remove references to everything that's now
// owner by Deleted
void Toplevel::disownDataPassedToDeleted()
{
info = nullptr;
}
QRect Toplevel::visibleRect() const
{
QRect r = decorationRect();
if (hasShadow() && !shadow()->shadowRegion().isEmpty()) {
r |= shadow()->shadowRegion().boundingRect();
}
return r.translated(geometry().topLeft());
}
Xcb::Property Toplevel::fetchWmClientLeader() const
{
return Xcb::Property(false, window(), atoms->wm_client_leader, XCB_ATOM_WINDOW, 0, 10000);
}
void Toplevel::readWmClientLeader(Xcb::Property &prop)
{
m_wmClientLeader = prop.value<xcb_window_t>(window());
}
void Toplevel::getWmClientLeader()
{
auto prop = fetchWmClientLeader();
readWmClientLeader(prop);
}
/**
* Returns sessionId for this client,
* taken either from its window or from the leader window.
*/
QByteArray Toplevel::sessionId() const
{
QByteArray result = Xcb::StringProperty(window(), atoms->sm_client_id);
if (result.isEmpty() && m_wmClientLeader && m_wmClientLeader != window()) {
result = Xcb::StringProperty(m_wmClientLeader, atoms->sm_client_id);
}
return result;
}
/**
* Returns command property for this client,
* taken either from its window or from the leader window.
*/
QByteArray Toplevel::wmCommand()
{
QByteArray result = Xcb::StringProperty(window(), XCB_ATOM_WM_COMMAND);
if (result.isEmpty() && m_wmClientLeader && m_wmClientLeader != window()) {
result = Xcb::StringProperty(m_wmClientLeader, XCB_ATOM_WM_COMMAND);
}
result.replace(0, ' ');
return result;
}
void Toplevel::getWmClientMachine()
{
m_clientMachine->resolve(window(), wmClientLeader());
}
/**
* Returns client machine for this client,
* taken either from its window or from the leader window.
*/
QByteArray Toplevel::wmClientMachine(bool use_localhost) const
{
if (!m_clientMachine) {
// this should never happen
return QByteArray();
}
if (use_localhost && m_clientMachine->isLocal()) {
// special name for the local machine (localhost)
return ClientMachine::localhost();
}
return m_clientMachine->hostName();
}
/**
* Returns client leader window for this client.
* Returns the client window itself if no leader window is defined.
*/
xcb_window_t Toplevel::wmClientLeader() const
{
if (m_wmClientLeader != XCB_WINDOW_NONE) {
return m_wmClientLeader;
}
return window();
}
void Toplevel::getResourceClass()
{
setResourceClass(QByteArray(info->windowClassName()).toLower(), QByteArray(info->windowClassClass()).toLower());
}
void Toplevel::setResourceClass(const QByteArray &name, const QByteArray &className)
{
resource_name = name;
resource_class = className;
emit windowClassChanged();
}
double Toplevel::opacity() const
{
if (info->opacity() == 0xffffffff)
return 1.0;
return info->opacity() * 1.0 / 0xffffffff;
}
void Toplevel::setOpacity(double new_opacity)
{
double old_opacity = opacity();
new_opacity = qBound(0.0, new_opacity, 1.0);
if (old_opacity == new_opacity)
return;
info->setOpacity(static_cast< unsigned long >(new_opacity * 0xffffffff));
if (compositing()) {
addRepaintFull();
emit opacityChanged(this, old_opacity);
}
}
bool Toplevel::setupCompositing()
{
if (!compositing())
return false;
if (damage_handle != XCB_NONE)
return false;
if (kwinApp()->operationMode() == Application::OperationModeX11 && !surface()) {
damage_handle = xcb_generate_id(connection());
xcb_damage_create(connection(), damage_handle, frameId(), XCB_DAMAGE_REPORT_LEVEL_NON_EMPTY);
}
damage_region = QRegion(0, 0, width(), height());
effect_window = new EffectWindowImpl(this);
Compositor::self()->scene()->addToplevel(this);
return true;
}
void Toplevel::finishCompositing(ReleaseReason releaseReason)
{
if (kwinApp()->operationMode() == Application::OperationModeX11 && damage_handle == XCB_NONE)
return;
if (effect_window->window() == this) { // otherwise it's already passed to Deleted, don't free data
discardWindowPixmap();
delete effect_window;
}
if (damage_handle != XCB_NONE &&
releaseReason != ReleaseReason::Destroyed) {
xcb_damage_destroy(connection(), damage_handle);
}
damage_handle = XCB_NONE;
damage_region = QRegion();
repaints_region = QRegion();
effect_window = nullptr;
}
void Toplevel::discardWindowPixmap()
{
addDamageFull();
if (effectWindow() != nullptr && effectWindow()->sceneWindow() != nullptr)
effectWindow()->sceneWindow()->pixmapDiscarded();
}
void Toplevel::damageNotifyEvent()
{
m_isDamaged = true;
// Note: The rect is supposed to specify the damage extents,
// but we don't know it at this point. No one who connects
// to this signal uses the rect however.
emit damaged(this, QRect());
}
bool Toplevel::compositing() const
{
if (!Workspace::self()) {
return false;
}
return Workspace::self()->compositing();
}
void Client::damageNotifyEvent()
{
if (syncRequest.isPending && isResize()) {
emit damaged(this, QRect());
m_isDamaged = true;
return;
}
if (!ready_for_painting) { // avoid "setReadyForPainting()" function calling overhead
if (syncRequest.counter == XCB_NONE) { // cannot detect complete redraw, consider done now
setReadyForPainting();
setupWindowManagementInterface();
}
}
Toplevel::damageNotifyEvent();
}
bool Toplevel::resetAndFetchDamage()
{
if (!m_isDamaged)
return false;
if (damage_handle == XCB_NONE) {
m_isDamaged = false;
return true;
}
xcb_connection_t *conn = connection();
// Create a new region and copy the damage region to it,
// resetting the damaged state.
xcb_xfixes_region_t region = xcb_generate_id(conn);
xcb_xfixes_create_region(conn, region, 0, nullptr);
xcb_damage_subtract(conn, damage_handle, 0, region);
// Send a fetch-region request and destroy the region
m_regionCookie = xcb_xfixes_fetch_region_unchecked(conn, region);
xcb_xfixes_destroy_region(conn, region);
m_isDamaged = false;
m_damageReplyPending = true;
return m_damageReplyPending;
}
void Toplevel::getDamageRegionReply()
{
if (!m_damageReplyPending)
return;
m_damageReplyPending = false;
// Get the fetch-region reply
xcb_xfixes_fetch_region_reply_t *reply =
xcb_xfixes_fetch_region_reply(connection(), m_regionCookie, nullptr);
if (!reply)
return;
// Convert the reply to a QRegion
int count = xcb_xfixes_fetch_region_rectangles_length(reply);
QRegion region;
if (count > 1 && count < 16) {
xcb_rectangle_t *rects = xcb_xfixes_fetch_region_rectangles(reply);
QVector<QRect> qrects;
qrects.reserve(count);
for (int i = 0; i < count; i++)
qrects << QRect(rects[i].x, rects[i].y, rects[i].width, rects[i].height);
region.setRects(qrects.constData(), count);
} else
region += QRect(reply->extents.x, reply->extents.y,
reply->extents.width, reply->extents.height);
damage_region += region;
repaints_region += region;
free(reply);
}
void Toplevel::addDamageFull()
{
if (!compositing())
return;
damage_region = rect();
repaints_region |= rect();
emit damaged(this, rect());
}
void Toplevel::resetDamage()
{
damage_region = QRegion();
}
void Toplevel::addRepaint(const QRect& r)
{
if (!compositing()) {
return;
}
repaints_region += r;
emit needsRepaint();
}
void Toplevel::addRepaint(int x, int y, int w, int h)
{
QRect r(x, y, w, h);
addRepaint(r);
}
void Toplevel::addRepaint(const QRegion& r)
{
if (!compositing()) {
return;
}
repaints_region += r;
emit needsRepaint();
}
void Toplevel::addLayerRepaint(const QRect& r)
{
if (!compositing()) {
return;
}
layer_repaints_region += r;
emit needsRepaint();
}
void Toplevel::addLayerRepaint(int x, int y, int w, int h)
{
QRect r(x, y, w, h);
addLayerRepaint(r);
}
void Toplevel::addLayerRepaint(const QRegion& r)
{
if (!compositing())
return;
layer_repaints_region += r;
emit needsRepaint();
}
void Toplevel::addRepaintFull()
{
repaints_region = visibleRect().translated(-pos());
emit needsRepaint();
}
void Toplevel::resetRepaints()
{
repaints_region = QRegion();
layer_repaints_region = QRegion();
}
void Toplevel::addWorkspaceRepaint(int x, int y, int w, int h)
{
addWorkspaceRepaint(QRect(x, y, w, h));
}
void Toplevel::addWorkspaceRepaint(const QRect& r2)
{
if (!compositing())
return;
Compositor::self()->addRepaint(r2);
}
void Toplevel::setReadyForPainting()
{
if (!ready_for_painting) {
ready_for_painting = true;
if (compositing()) {
addRepaintFull();
emit windowShown(this);
}
}
}
void Toplevel::deleteEffectWindow()
{
delete effect_window;
effect_window = nullptr;
}
void Toplevel::checkScreen()
{
if (screens()->count() == 1) {
if (m_screen != 0) {
m_screen = 0;
emit screenChanged();
}
} else {
const int s = screens()->number(geometry().center());
if (s != m_screen) {
m_screen = s;
emit screenChanged();
}
}
qreal newScale = screens()->scale(m_screen);
if (newScale != m_screenScale) {
m_screenScale = newScale;
emit screenScaleChanged();
}
}
void Toplevel::setupCheckScreenConnection()
{
connect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), SLOT(checkScreen()));
connect(this, SIGNAL(geometryChanged()), SLOT(checkScreen()));
checkScreen();
}
void Toplevel::removeCheckScreenConnection()
{
disconnect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(checkScreen()));
disconnect(this, SIGNAL(geometryChanged()), this, SLOT(checkScreen()));
}
int Toplevel::screen() const
{
return m_screen;
}
qreal Toplevel::screenScale() const
{
return m_screenScale;
}
bool Toplevel::isOnScreen(int screen) const
{
return screens()->geometry(screen).intersects(geometry());
}
bool Toplevel::isOnActiveScreen() const
{
return isOnScreen(screens()->current());
}
void Toplevel::getShadow()
{
QRect dirtyRect; // old & new shadow region
const QRect oldVisibleRect = visibleRect();
if (hasShadow()) {
dirtyRect = shadow()->shadowRegion().boundingRect();
if (!effectWindow()->sceneWindow()->shadow()->updateShadow()) {
effectWindow()->sceneWindow()->updateShadow(nullptr);
}
emit shadowChanged();
} else {
Shadow::createShadow(this);
}
if (hasShadow())
dirtyRect |= shadow()->shadowRegion().boundingRect();
if (oldVisibleRect != visibleRect())
emit paddingChanged(this, oldVisibleRect);
if (dirtyRect.isValid()) {
dirtyRect.translate(pos());
addLayerRepaint(dirtyRect);
}
}
bool Toplevel::hasShadow() const
{
if (effectWindow() && effectWindow()->sceneWindow()) {
return effectWindow()->sceneWindow()->shadow() != nullptr;
}
return false;
}
Shadow *Toplevel::shadow()
{
if (effectWindow() && effectWindow()->sceneWindow()) {
return effectWindow()->sceneWindow()->shadow();
} else {
return nullptr;
}
}
const Shadow *Toplevel::shadow() const
{
if (effectWindow() && effectWindow()->sceneWindow()) {
return effectWindow()->sceneWindow()->shadow();
} else {
return nullptr;
}
}
bool Toplevel::wantsShadowToBeRendered() const
{
return true;
}
void Toplevel::getWmOpaqueRegion()
{
const auto rects = info->opaqueRegion();
QRegion new_opaque_region;
for (const auto &r : rects) {
new_opaque_region += QRect(r.pos.x, r.pos.y, r.size.width, r.size.height);
}
opaque_region = new_opaque_region;
}
bool Toplevel::isClient() const
{
return false;
}
bool Toplevel::isDeleted() const
{
return false;
}
bool Toplevel::isOnCurrentActivity() const
{
#ifdef KWIN_BUILD_ACTIVITIES
if (!Activities::self()) {
return true;
}
return isOnActivity(Activities::self()->current());
#else
return true;
#endif
}
void Toplevel::elevate(bool elevate)
{
if (!effectWindow()) {
return;
}
effectWindow()->elevate(elevate);
addWorkspaceRepaint(visibleRect());
}
pid_t Toplevel::pid() const
{
return info->pid();
}
xcb_window_t Toplevel::frameId() const
{
return m_client;
}
Xcb::Property Toplevel::fetchSkipCloseAnimation() const
{
return Xcb::Property(false, window(), atoms->kde_skip_close_animation, XCB_ATOM_CARDINAL, 0, 1);
}
void Toplevel::readSkipCloseAnimation(Xcb::Property &property)
{
setSkipCloseAnimation(property.toBool());
}
void Toplevel::getSkipCloseAnimation()
{
Xcb::Property property = fetchSkipCloseAnimation();
readSkipCloseAnimation(property);
}
bool Toplevel::skipsCloseAnimation() const
{
return m_skipCloseAnimation;
}
void Toplevel::setSkipCloseAnimation(bool set)
{
if (set == m_skipCloseAnimation) {
return;
}
m_skipCloseAnimation = set;
emit skipCloseAnimationChanged();
}
void Toplevel::setSurface(KWayland::Server::SurfaceInterface *surface)
{
if (m_surface == surface) {
return;
}
using namespace KWayland::Server;
if (m_surface) {
disconnect(m_surface, &SurfaceInterface::damaged, this, &Toplevel::addDamage);
disconnect(m_surface, &SurfaceInterface::sizeChanged, this, &Toplevel::discardWindowPixmap);
}
m_surface = surface;
connect(m_surface, &SurfaceInterface::damaged, this, &Toplevel::addDamage);
connect(m_surface, &SurfaceInterface::sizeChanged, this, &Toplevel::discardWindowPixmap);
connect(m_surface, &SurfaceInterface::subSurfaceTreeChanged, this,
[this] {
// TODO improve to only update actual visual area
if (ready_for_painting) {
addDamageFull();
m_isDamaged = true;
}
}
);
connect(m_surface, &SurfaceInterface::destroyed, this,
[this] {
m_surface = nullptr;
}
);
emit surfaceChanged();
}
void Toplevel::addDamage(const QRegion &damage)
{
m_isDamaged = true;
damage_region += damage;
for (const QRect &r : damage) {
emit damaged(this, r);
}
}
QByteArray Toplevel::windowRole() const
{
return QByteArray(info->windowRole());
}
void Toplevel::setDepth(int depth)
{
if (bit_depth == depth) {
return;
}
const bool oldAlpha = hasAlpha();
bit_depth = depth;
if (oldAlpha != hasAlpha()) {
emit hasAlphaChanged();
}
}
QRegion Toplevel::inputShape() const
{
if (m_surface) {
return m_surface->input();
} else {
// TODO: maybe also for X11?
return QRegion();
}
}
void Toplevel::setInternalFramebufferObject(const QSharedPointer<QOpenGLFramebufferObject> &fbo)
{
if (m_internalFBO != fbo) {
discardWindowPixmap();
m_internalFBO = fbo;
}
setDepth(32);
}
QMatrix4x4 Toplevel::inputTransformation() const
{
QMatrix4x4 m;
m.translate(-x(), -y());
return m;
}
quint32 Toplevel::windowId() const
{
return window();
}
QRect Toplevel::inputGeometry() const
{
return geometry();
}
bool Toplevel::isLocalhost() const
{
if (!m_clientMachine) {
return true;
}
return m_clientMachine->isLocal();
}
} // namespace