e90e596864
Summary: Some platforms support to hide and show the cursor. This will be needed by e.g. the zoom effect which currently only provides this functionality on X11. This change introduces a new method in the Platform to hide and show the cursor. The methods need to be called balanced and the implementation takes care of only showing again if all hide got matched by a show. The actual hiding and showing is performed in the platform plugins. So far the DRM and X11/Standalone platforms implement the required functionality, though other platforms probably could implement as well. Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3119
163 lines
5.5 KiB
C++
163 lines
5.5 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "kwin_wayland_test.h"
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#include "platform.h"
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#include "screens.h"
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#include "wayland_server.h"
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#include "workspace.h"
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#include "shell_client.h"
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#include <KWayland/Client/connection_thread.h>
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#include <KWayland/Client/compositor.h>
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#include <KWayland/Client/shell.h>
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#include <KWayland/Client/surface.h>
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namespace KWin
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{
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static const QString s_socketName = QStringLiteral("wayland_test_kwin_start_test-0");
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class StartTest : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void initTestCase();
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void cleanup();
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void testScreens();
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void testNoWindowsAtStart();
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void testCreateWindow();
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void testHideShowCursor();
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};
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void StartTest::initTestCase()
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{
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QSignalSpy workspaceCreatedSpy(kwinApp(), &Application::workspaceCreated);
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QVERIFY(workspaceCreatedSpy.isValid());
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kwinApp()->platform()->setInitialWindowSize(QSize(1280, 1024));
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QVERIFY(waylandServer()->init(s_socketName.toLocal8Bit()));
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kwinApp()->start();
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QVERIFY(workspaceCreatedSpy.wait());
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}
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void StartTest::cleanup()
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{
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Test::destroyWaylandConnection();
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}
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void StartTest::testScreens()
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{
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QCOMPARE(screens()->count(), 1);
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QCOMPARE(screens()->size(), QSize(1280, 1024));
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QCOMPARE(screens()->geometry(), QRect(0, 0, 1280, 1024));
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}
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void StartTest::testNoWindowsAtStart()
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{
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QVERIFY(workspace()->clientList().isEmpty());
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QVERIFY(workspace()->desktopList().isEmpty());
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QVERIFY(workspace()->allClientList().isEmpty());
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QVERIFY(workspace()->deletedList().isEmpty());
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QVERIFY(workspace()->unmanagedList().isEmpty());
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QVERIFY(waylandServer()->clients().isEmpty());
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}
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void StartTest::testCreateWindow()
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{
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// first we need to connect to the server
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using namespace KWayland::Client;
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QVERIFY(Test::setupWaylandConnection(s_socketName));
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QSignalSpy shellClientAddedSpy(waylandServer(), &WaylandServer::shellClientAdded);
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QVERIFY(shellClientAddedSpy.isValid());
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QSignalSpy shellClientRemovedSpy(waylandServer(), &WaylandServer::shellClientRemoved);
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QVERIFY(shellClientRemovedSpy.isValid());
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{
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QScopedPointer<Surface> surface(Test::createSurface());
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QVERIFY(!surface.isNull());
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QSignalSpy surfaceRenderedSpy(surface.data(), &Surface::frameRendered);
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QVERIFY(surfaceRenderedSpy.isValid());
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QScopedPointer<ShellSurface> shellSurface(Test::createShellSurface(surface.data()));
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QVERIFY(!shellSurface.isNull());
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Test::flushWaylandConnection();
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QVERIFY(waylandServer()->clients().isEmpty());
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// now dispatch should give us the client
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waylandServer()->dispatch();
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QCOMPARE(waylandServer()->clients().count(), 1);
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// but still not yet in workspace
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QVERIFY(workspace()->allClientList().isEmpty());
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// icon geometry accesses windowManagementInterface which only exists after window became visible
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// verify that accessing doesnt't crash
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QVERIFY(waylandServer()->clients().first()->iconGeometry().isNull());
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// let's render
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Test::render(surface.data(), QSize(100, 50), Qt::blue);
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surface->commit();
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Test::flushWaylandConnection();
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QVERIFY(shellClientAddedSpy.wait());
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QCOMPARE(workspace()->allClientList().count(), 1);
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QCOMPARE(workspace()->allClientList().first(), waylandServer()->clients().first());
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QVERIFY(workspace()->activeClient());
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QCOMPARE(workspace()->activeClient()->pos(), QPoint(0, 0));
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QCOMPARE(workspace()->activeClient()->size(), QSize(100, 50));
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QCOMPARE(workspace()->activeClient()->geometry(), QRect(0, 0, 100, 50));
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// and kwin will render it
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QVERIFY(surfaceRenderedSpy.wait());
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}
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// this should tear down everything again
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QVERIFY(shellClientRemovedSpy.wait());
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QVERIFY(waylandServer()->clients().isEmpty());
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}
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void StartTest::testHideShowCursor()
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{
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QCOMPARE(kwinApp()->platform()->isCursorHidden(), false);
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kwinApp()->platform()->hideCursor();
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QCOMPARE(kwinApp()->platform()->isCursorHidden(), true);
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kwinApp()->platform()->showCursor();
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QCOMPARE(kwinApp()->platform()->isCursorHidden(), false);
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kwinApp()->platform()->hideCursor();
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QCOMPARE(kwinApp()->platform()->isCursorHidden(), true);
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kwinApp()->platform()->hideCursor();
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kwinApp()->platform()->hideCursor();
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kwinApp()->platform()->hideCursor();
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QCOMPARE(kwinApp()->platform()->isCursorHidden(), true);
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kwinApp()->platform()->showCursor();
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QCOMPARE(kwinApp()->platform()->isCursorHidden(), true);
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kwinApp()->platform()->showCursor();
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QCOMPARE(kwinApp()->platform()->isCursorHidden(), true);
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kwinApp()->platform()->showCursor();
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QCOMPARE(kwinApp()->platform()->isCursorHidden(), true);
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kwinApp()->platform()->showCursor();
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QCOMPARE(kwinApp()->platform()->isCursorHidden(), false);
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}
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}
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WAYLANDTEST_MAIN(KWin::StartTest)
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#include "start_test.moc"
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