327ccffcf4
Summary: A little bit debug information about the current keyboard state is useful. Thus a new tab is added to show information about xkbcommon. It shows: * layouts in the keymap * currently active layout * supported modifiers in key map * currently active modifiers in state * supported leds in key map * currently active leds in state Whenever a key is pressed/released the complete ui is updated to reflect the latest state. That is pressing/releasing a modifier is directly reflected in the ui. This UI can extended as needed for further debug information about the keymap state. Reviewers: #kwin, #plasma_on_wayland Subscribers: plasma-devel, kwin Tags: #plasma_on_wayland, #kwin Differential Revision: https://phabricator.kde.org/D3379
184 lines
5.8 KiB
C++
184 lines
5.8 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2016 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_DEBUG_CONSOLE_H
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#define KWIN_DEBUG_CONSOLE_H
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#include <kwin_export.h>
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#include <config-kwin.h>
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#include "input.h"
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#include <QAbstractItemModel>
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#include <QStyledItemDelegate>
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#include <QVector>
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class QTextEdit;
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namespace Ui
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{
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class DebugConsole;
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}
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namespace KWin
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{
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class Client;
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class ShellClient;
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class Unmanaged;
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class DebugConsoleFilter;
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class KWIN_EXPORT DebugConsoleModel : public QAbstractItemModel
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{
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Q_OBJECT
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public:
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explicit DebugConsoleModel(QObject *parent = nullptr);
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virtual ~DebugConsoleModel();
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int columnCount(const QModelIndex &parent) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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QModelIndex index(int row, int column, const QModelIndex & parent) const override;
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int rowCount(const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &child) const override;
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private:
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template <class T>
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QModelIndex indexForClient(int row, int column, const QVector<T*> &clients, int id) const;
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template <class T>
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QModelIndex indexForProperty(int row, int column, const QModelIndex &parent, T *(DebugConsoleModel::*filter)(const QModelIndex&) const) const;
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template <class T>
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int propertyCount(const QModelIndex &parent, T *(DebugConsoleModel::*filter)(const QModelIndex&) const) const;
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QVariant propertyData(QObject *object, const QModelIndex &index, int role) const;
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template <class T>
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QVariant clientData(const QModelIndex &index, int role, const QVector<T*> clients) const;
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template <class T>
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void add(int parentRow, QVector<T*> &clients, T *client);
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template <class T>
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void remove(int parentRow, QVector<T*> &clients, T *client);
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ShellClient *shellClient(const QModelIndex &index) const;
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ShellClient *internalClient(const QModelIndex &index) const;
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Client *x11Client(const QModelIndex &index) const;
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Unmanaged *unmanaged(const QModelIndex &index) const;
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int topLevelRowCount() const;
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QVector<ShellClient*> m_shellClients;
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QVector<ShellClient*> m_internalClients;
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QVector<Client*> m_x11Clients;
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QVector<Unmanaged*> m_unmanageds;
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};
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class DebugConsoleDelegate : public QStyledItemDelegate
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{
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Q_OBJECT
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public:
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explicit DebugConsoleDelegate(QObject *parent = nullptr);
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virtual ~DebugConsoleDelegate();
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QString displayText(const QVariant &value, const QLocale &locale) const override;
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};
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class KWIN_EXPORT DebugConsole : public QWidget
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{
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Q_OBJECT
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public:
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DebugConsole();
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virtual ~DebugConsole();
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protected:
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void showEvent(QShowEvent *event) override;
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private:
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void initGLTab();
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void updateKeyboardTab();
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QScopedPointer<Ui::DebugConsole> m_ui;
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QScopedPointer<DebugConsoleFilter> m_inputFilter;
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};
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class SurfaceTreeModel : public QAbstractItemModel
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{
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Q_OBJECT
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public:
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explicit SurfaceTreeModel(QObject *parent = nullptr);
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virtual ~SurfaceTreeModel();
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int columnCount(const QModelIndex &parent) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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QModelIndex index(int row, int column, const QModelIndex & parent) const override;
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int rowCount(const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &child) const override;
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};
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class DebugConsoleFilter : public InputEventFilter
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{
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public:
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explicit DebugConsoleFilter(QTextEdit *textEdit);
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virtual ~DebugConsoleFilter();
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bool pointerEvent(QMouseEvent *event, quint32 nativeButton) override;
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bool wheelEvent(QWheelEvent *event) override;
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bool keyEvent(QKeyEvent *event) override;
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bool touchDown(quint32 id, const QPointF &pos, quint32 time) override;
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bool touchMotion(quint32 id, const QPointF &pos, quint32 time) override;
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bool touchUp(quint32 id, quint32 time) override;
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bool pinchGestureBegin(int fingerCount, quint32 time) override;
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bool pinchGestureUpdate(qreal scale, qreal angleDelta, const QSizeF &delta, quint32 time) override;
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bool pinchGestureEnd(quint32 time) override;
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bool pinchGestureCancelled(quint32 time) override;
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bool swipeGestureBegin(int fingerCount, quint32 time) override;
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bool swipeGestureUpdate(const QSizeF &delta, quint32 time) override;
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bool swipeGestureEnd(quint32 time) override;
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bool swipeGestureCancelled(quint32 time) override;
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private:
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QTextEdit *m_textEdit;
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};
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#if HAVE_INPUT
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namespace LibInput
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{
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class Device;
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}
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class InputDeviceModel : public QAbstractItemModel
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{
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Q_OBJECT
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public:
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explicit InputDeviceModel(QObject *parent = nullptr);
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virtual ~InputDeviceModel();
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int columnCount(const QModelIndex &parent) const override;
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QVariant data(const QModelIndex &index, int role) const override;
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QModelIndex index(int row, int column, const QModelIndex & parent) const override;
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int rowCount(const QModelIndex &parent) const override;
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QModelIndex parent(const QModelIndex &child) const override;
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private:
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void setupDeviceConnections(LibInput::Device *device);
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QVector<LibInput::Device*> m_devices;
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};
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#endif
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}
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#endif
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