2df9d22a08
Summary: So far we didn't try to do high DPI on kwin internal windows, such as the user context menu and tab bars and whatever. Due to wayland scaling they were the correct phyiscal size but upscaled. This patch fixes our QPA to enable Qt's high-dpi support. BUG: 402853 Note icons are still low res. This is because the global QGuiApplication::devicePixelRatio which is the max of all connected screens is static for the duration of the app. QIcon uses this when determining the DPR to use. This will require a Qt change. Test Plan: Ran at 2x on my normal DPI screen (as that's easier to see anything) * User action menu is high DPI * Window deco tooltips are still fine * Tab switcher is high DPI * Overlay in present windows Desktop grid are still ok Reviewers: #kwin Subscribers: zzag, kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D18042
61 lines
1.7 KiB
C++
61 lines
1.7 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#ifndef KWIN_QPA_BACKINGSTORE_H
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#define KWIN_QPA_BACKINGSTORE_H
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#include <qpa/qplatformbackingstore.h>
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namespace KWayland
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{
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namespace Client
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{
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class Buffer;
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class ShmPool;
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}
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}
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namespace KWin
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{
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namespace QPA
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{
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class BackingStore : public QPlatformBackingStore
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{
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public:
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explicit BackingStore(QWindow *w, KWayland::Client::ShmPool *shm);
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virtual ~BackingStore();
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QPaintDevice *paintDevice() override;
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void flush(QWindow *window, const QRegion ®ion, const QPoint &offset) override;
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void resize(const QSize &size, const QRegion &staticContents) override;
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void beginPaint(const QRegion &) override;
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private:
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int scale() const;
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KWayland::Client::ShmPool *m_shm;
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QWeakPointer<KWayland::Client::Buffer> m_buffer;
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QImage m_backBuffer;
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QSize m_size;
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};
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}
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}
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#endif
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