kwin/platformsupport/scenes/opengl
Vlad Zahorodnii f26eeb9706 Use consistent naming for begin/end frame hooks
Currently, the OpenGLBackend and the QPainterBackend have hooks to
indicate the start and the end of compositing cycle, but in both cases,
the hooks have different names. This change fixes that inconsistency.
2020-11-12 09:14:57 +02:00
..
abstract_egl_backend.cpp If include is define in .h remove it if it's defined in .cpp too (scripted) 2020-10-23 21:37:16 +02:00
abstract_egl_backend.h Introduce persistent global share context 2020-10-19 12:13:15 +03:00
backend.cpp Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
backend.h Use consistent naming for begin/end frame hooks 2020-11-12 09:14:57 +02:00
CMakeLists.txt Port KWin to KWaylandServer 2020-04-30 12:56:08 +02:00
drm_fourcc.h Switch to SPDX license markers 2020-08-07 19:57:56 +00:00
egl_dmabuf.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
egl_dmabuf.h Prettify license headers 2020-08-07 19:57:56 +00:00
kwineglext.h Prettify license headers 2020-08-07 19:57:56 +00:00
swap_profiler.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
swap_profiler.h Prettify license headers 2020-08-07 19:57:56 +00:00
texture.cpp Prettify license headers 2020-08-07 19:57:56 +00:00
texture.h Prettify license headers 2020-08-07 19:57:56 +00:00