kwin/wayland_server.cpp
Martin Gräßlin 7d152991c7 [wayland] ShellClient can reference an internal QWindow
If the ShellClient got created for a Qt internal window, we try to
find the QWindow and if we get one, we use the geometry directly as
it got set by KWin in the first place.

Also a windowId() is added to ShellClient which can be used by the
effect system to find an EffectWindow. If it's an internal QWindow
we just use that window id. For other clients we still need some
smart solution.
2015-05-18 15:31:41 +02:00

280 lines
8.9 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#include "wayland_server.h"
#include "abstract_backend.h"
#include "composite.h"
#include "screens.h"
#include "shell_client.h"
#include "workspace.h"
// Client
#include <KWayland/Client/connection_thread.h>
#include <KWayland/Client/registry.h>
#include <KWayland/Client/surface.h>
// Server
#include <KWayland/Server/compositor_interface.h>
#include <KWayland/Server/datadevicemanager_interface.h>
#include <KWayland/Server/display.h>
#include <KWayland/Server/output_interface.h>
#include <KWayland/Server/seat_interface.h>
#include <KWayland/Server/shell_interface.h>
// Qt
#include <QWindow>
// system
#include <sys/types.h>
#include <sys/socket.h>
using namespace KWayland::Server;
namespace KWin
{
KWIN_SINGLETON_FACTORY(WaylandServer)
WaylandServer::WaylandServer(QObject *parent)
: QObject(parent)
{
}
WaylandServer::~WaylandServer() = default;
void WaylandServer::init(const QByteArray &socketName)
{
m_display = new KWayland::Server::Display(this);
if (!socketName.isNull() && !socketName.isEmpty()) {
m_display->setSocketName(QString::fromUtf8(socketName));
}
m_display->start();
m_compositor = m_display->createCompositor(m_display);
m_compositor->create();
connect(m_compositor, &CompositorInterface::surfaceCreated, this,
[this] (SurfaceInterface *surface) {
// check whether we have a Toplevel with the Surface's id
Workspace *ws = Workspace::self();
if (!ws) {
// it's possible that a Surface gets created before Workspace is created
return;
}
if (surface->client() != xWaylandConnection()) {
// setting surface is only relevat for Xwayland clients
return;
}
auto check = [surface] (const Toplevel *t) {
return t->surfaceId() == surface->id();
};
if (Toplevel *t = ws->findToplevel(check)) {
t->setSurface(surface);
}
}
);
m_shell = m_display->createShell(m_display);
m_shell->create();
connect(m_shell, &ShellInterface::surfaceCreated, this,
[this] (ShellSurfaceInterface *surface) {
if (!Workspace::self()) {
// it's possible that a Surface gets created before Workspace is created
return;
}
if (surface->client() == m_xwaylandConnection) {
// skip Xwayland clients, those are created using standard X11 way
return;
}
if (surface->client() == m_qtConnection) {
// one of Qt's windows
if (m_dummyWindowSurface && (m_dummyWindowSurface->id() == surface->surface()->id())) {
fakeDummyQtWindowInput();
return;
}
// HACK: in order to get Qt to not block for frame rendered, we immediatelly emit the
// frameRendered once we get a new damage event.
auto s = surface->surface();
connect(s, &SurfaceInterface::damaged, this, [this, s] {
s->frameRendered(0);
m_qtConnection->flush();
});
}
auto client = new ShellClient(surface);
if (auto c = Compositor::self()) {
connect(client, &Toplevel::needsRepaint, c, &Compositor::scheduleRepaint);
}
m_clients << client;
emit shellClientAdded(client);
}
);
m_display->createShm();
m_seat = m_display->createSeat(m_display);
m_seat->create();
m_display->createDataDeviceManager(m_display)->create();
}
void WaylandServer::initOutputs()
{
if (m_backend && m_backend->handlesOutputs()) {
return;
}
Screens *s = screens();
Q_ASSERT(s);
for (int i = 0; i < s->count(); ++i) {
OutputInterface *output = m_display->createOutput(m_display);
output->setPhysicalSize(s->size(i) / 3.8);
output->addMode(s->size(i));
output->create();
}
}
int WaylandServer::createXWaylandConnection()
{
int sx[2];
if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sx) < 0) {
qCWarning(KWIN_CORE) << "Could not create socket";
return -1;
}
m_xwaylandConnection = m_display->createClient(sx[0]);
connect(m_xwaylandConnection, &KWayland::Server::ClientConnection::disconnected, this,
[] {
qFatal("Xwayland Connection died");
}
);
return sx[1];
}
int WaylandServer::createQtConnection()
{
int sx[2];
if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sx) < 0) {
qCWarning(KWIN_CORE) << "Could not create socket";
return -1;
}
m_qtConnection = m_display->createClient(sx[0]);
return sx[1];
}
void WaylandServer::createInternalConnection()
{
int sx[2];
if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sx) < 0) {
qCWarning(KWIN_CORE) << "Could not create socket";
return;
}
m_internalConnection.server = m_display->createClient(sx[0]);
using namespace KWayland::Client;
m_internalConnection.client = new ConnectionThread(this);
m_internalConnection.client->setSocketFd(sx[1]);
connect(m_internalConnection.client, &ConnectionThread::connected, this,
[this] {
Registry *registry = new Registry(m_internalConnection.client);
registry->create(m_internalConnection.client);
connect(registry, &Registry::shmAnnounced, this,
[this, registry] (quint32 name, quint32 version) {
m_internalConnection.shm = registry->createShmPool(name, version, m_internalConnection.client);
}
);
registry->setup();
}
);
m_internalConnection.client->initConnection();
}
void WaylandServer::installBackend(AbstractBackend *backend)
{
Q_ASSERT(!m_backend);
m_backend = backend;
}
void WaylandServer::uninstallBackend(AbstractBackend *backend)
{
Q_ASSERT(m_backend == backend);
m_backend = nullptr;
}
void WaylandServer::removeClient(ShellClient *c)
{
m_clients.removeAll(c);
emit shellClientRemoved(c);
}
void WaylandServer::createDummyQtWindow()
{
if (m_dummyWindow) {
return;
}
m_dummyWindow.reset(new QWindow());
m_dummyWindow->setSurfaceType(QSurface::RasterSurface);
m_dummyWindow->show();
m_dummyWindowSurface = KWayland::Client::Surface::fromWindow(m_dummyWindow.data());
}
void WaylandServer::fakeDummyQtWindowInput()
{
#if (QT_VERSION >= QT_VERSION_CHECK(5, 5, 0))
// we need to fake Qt into believing it has got any seat events
// this is done only when receiving either a key press or button.
// we simulate by sending a button press and release
auto surface = KWayland::Server::SurfaceInterface::get(m_dummyWindowSurface->id(), m_qtConnection);
if (!surface) {
return;
}
const auto oldSeatSurface = m_seat->focusedPointerSurface();
const auto oldPos = m_seat->focusedPointerSurfacePosition();
m_seat->setFocusedPointerSurface(surface, QPoint(0, 0));
m_seat->setPointerPos(QPointF(0, 0));
m_seat->pointerButtonPressed(Qt::LeftButton);
m_seat->pointerButtonReleased(Qt::LeftButton);
m_qtConnection->flush();
m_dummyWindow->hide();
m_seat->setFocusedPointerSurface(oldSeatSurface, oldPos);
#endif
}
void WaylandServer::dispatch()
{
if (!m_display) {
return;
}
if (!m_qtClientConnection) {
if (m_qtConnection && QGuiApplication::instance()) {
m_qtClientConnection = KWayland::Client::ConnectionThread::fromApplication(this);
}
}
if (m_qtClientConnection) {
m_qtClientConnection->flush();
}
m_display->dispatchEvents(0);
}
ShellClient *WaylandServer::findClient(quint32 id) const
{
if (id == 0) {
return nullptr;
}
auto it = std::find_if(m_clients.constBegin(), m_clients.constEnd(),
[id] (ShellClient *c) {
return c->windowId() == id;
}
);
if (it == m_clients.constEnd()) {
return nullptr;
}
return *it;
}
}