kwin/plugins/platforms/virtual
Martin Flöser 01ddbe7d75 Make AbstractEglBackend a QObject
Summary:
Several of the subclasses are already derived from QObject.

The main reason is that the class should be moved out of KWin core in
order to move the OpenGL scene into a plugin. As Compositor calls into
the AbstractEglBackend to unbind the wayland display this creates a
problem which is easily solved by turning the AbstractEglBackend into a
QObject and connect to the signal emitted by the Compositor.

Test Plan: Compiles

Reviewers: #kwin, #plasma

Subscribers: plasma-devel, kwin

Tags: #kwin

Differential Revision: https://phabricator.kde.org/D7669
2017-09-07 19:25:28 +02:00
..
CMakeLists.txt Move QPainter compositor into plugin 2017-09-01 17:44:49 +02:00
egl_gbm_backend.cpp Make AbstractEglBackend a QObject 2017-09-07 19:25:28 +02:00
egl_gbm_backend.h Make AbstractEglBackend a QObject 2017-09-07 19:25:28 +02:00
scene_qpainter_virtual_backend.cpp Add scaling to virtual backend 2017-03-29 20:53:22 +01:00
scene_qpainter_virtual_backend.h Move QPainter compositor into plugin 2017-09-01 17:44:49 +02:00
screens_virtual.cpp Set initial count of screens before calling Screens::init 2016-08-05 09:59:22 +02:00
screens_virtual.h Convert virtual backend to per screen rendering 2016-11-11 12:56:54 +00:00
virtual.json SVN_SILENT made messages (.desktop file) - always resolve ours 2017-08-30 08:05:15 +02:00
virtual_backend.cpp [platforms/virtual] Pass ownership of gbm_device and drm fd to Platform 2016-08-19 15:40:39 +02:00
virtual_backend.h Convert virtual backend to per screen rendering 2016-11-11 12:56:54 +00:00