kwin/src/wayland/server/eglstream_controller_interface.cpp
Erik Kurzinger 840268aa7e Implement wl_eglstream_controller Server Interface
Summary:
This implements a wrapper class for the wl_eglstream_controller Wayland
interface. It allows clients to inform the compositor when a new EGL Stream has
been created with an Wayland surface attached as its producer. The compositor
can then bind a GL texture as the stream's consumer allowing it access to the
surface's buffer contents for presentation. The only client currently expected
to make use of this interface is the NVIDIA EGL driver when running alongside a
compositor supporting EGLStream-based buffer sharing.

Reviewers: #kwin, romangg, davidedmundson

Reviewed By: #kwin, romangg, davidedmundson

Subscribers: kde-frameworks-devel

Tage: #frameworks

Differential Revision: https://phabricator.kde.org/D18824
2019-04-15 07:25:53 -07:00

107 lines
4 KiB
C++

/****************************************************************************
Copyright 2019 NVIDIA Inc.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) version 3, or any
later version accepted by the membership of KDE e.V. (or its
successor approved by the membership of KDE e.V.), which shall
act as a proxy defined in Section 6 of version 3 of the license.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "eglstream_controller_interface_p.h"
#include "clientconnection.h"
#include "display.h"
#include "logging.h"
#include <wayland-util.h>
#include <QLibrary>
namespace KWayland
{
namespace Server
{
const quint32 EglStreamControllerInterface::Private::s_version = 1;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
const struct wl_eglstream_controller_interface EglStreamControllerInterface::Private::s_interface = {
attachStreamConsumer,
attachStreamConsumerAttribs
};
#endif
void EglStreamControllerInterface::Private::attachStreamConsumer(wl_client *client,
wl_resource *resource,
wl_resource *surface,
wl_resource *eglStream)
{
wl_array noAttribs = { 0, 0, nullptr };
attachStreamConsumerAttribs(client, resource, surface, eglStream, &noAttribs);
}
void EglStreamControllerInterface::Private::attachStreamConsumerAttribs(wl_client *client,
wl_resource *resource,
wl_resource *surface,
wl_resource *eglStream,
wl_array *attribs)
{
Q_UNUSED(client);
Private *p = reinterpret_cast<Private *>(wl_resource_get_user_data(resource));
emit p->q->streamConsumerAttached(SurfaceInterface::get(surface), eglStream, attribs);
}
EglStreamControllerInterface::Private::Private(EglStreamControllerInterface *q, Display *display)
// libnvidia-egl-wayland.so.1 may not be present on all systems, so we load it dynamically
: Global::Private(display,
(wl_interface *)QLibrary::resolve(QLatin1String("libnvidia-egl-wayland.so.1"),
"wl_eglstream_controller_interface"),
s_version)
, q(q)
{
}
void EglStreamControllerInterface::Private::create()
{
// bail out early if we were unable to load the interface
if (m_interface == nullptr) {
qCWarning(KWAYLAND_SERVER) << "failed to resolve wl_eglstream_controller_interface";
return;
}
Global::Private::create();
}
void EglStreamControllerInterface::Private::bind(wl_client *client, uint32_t version, uint32_t id)
{
wl_resource *r = display->getConnection(client)->createResource(m_interface, version, id);
if (r == nullptr) {
wl_client_post_no_memory(client);
return;
}
wl_resource_set_implementation(r, &s_interface, this, nullptr);
}
EglStreamControllerInterface::~EglStreamControllerInterface() = default;
EglStreamControllerInterface::EglStreamControllerInterface(Display *display, QObject *parent)
: Global(new Private(this, display), parent)
{
}
void EglStreamControllerInterface::create()
{
static_cast<Private &>(*d).create();
}
}
}