kwin/backends/fbdev/fb_backend.h
Martin Gräßlin 33fb763e37 [wayland] Introduce a deviceIdentifier in AbstractBackend
To be used by the concrete backends for e.g. framebuffer device name,
DISPLAY or WAYLAND_DISPLAY variable.
2015-05-06 09:38:18 +02:00

92 lines
2.3 KiB
C++

/********************************************************************
KWin - the KDE window manager
This file is part of the KDE project.
Copyright (C) 2015 Martin Gräßlin <mgraesslin@kde.org>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*********************************************************************/
#ifndef KWIN_FB_BACKEND_H
#define KWIN_FB_BACKEND_H
#include "abstract_backend.h"
#include <QImage>
#include <QSize>
namespace KWin
{
class KWIN_EXPORT FramebufferBackend : public AbstractBackend
{
Q_OBJECT
public:
explicit FramebufferBackend(QObject *parent = nullptr);
virtual ~FramebufferBackend();
Screens *createScreens(QObject *parent = nullptr) override;
QPainterBackend *createQPainterBackend() override;
void init() override;
bool isValid() const {
return m_fd >= 0;
}
QSize size() const {
return m_resolution;
}
QSize physicalSize() const {
return m_physicalSize;
}
void map();
void unmap();
void *mappedMemory() const {
return m_memory;
}
int bytesPerLine() const {
return m_bytesPerLine;
}
int bufferSize() const {
return m_bufferLength;
}
quint32 bitsPerPixel() const {
return m_bitsPerPixel;
}
QImage::Format imageFormat() const;
private:
void openFrameBuffer();
bool queryScreenInfo();
QSize m_resolution;
QSize m_physicalSize;
QByteArray m_id;
struct Color {
quint32 offset;
quint32 length;
};
Color m_red;
Color m_green;
Color m_blue;
Color m_alpha;
quint32 m_bitsPerPixel = 0;
int m_fd = -1;
quint32 m_bufferLength = 0;
int m_bytesPerLine = 0;
void *m_memory = nullptr;
};
}
#endif