68c675d00d
Occasionally, I see complaints about the file organization of kwin, which is fair enough. This change makes the source code more relocatable by removing relative paths from includes. CMAKE_CURRENT_SOURCE_DIR was added to the interface include directories of kwin library. This means that as long as you link against kwin target, the real location of the source code of the library doesn't matter. With autotests, things are not as convenient as with kwin target. Some tests use cpp files from kwin core. If we move all source code in a src/ directory, they will need to be adjusted, but mostly only in build scripts.
561 lines
14 KiB
C++
561 lines
14 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2012 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#include <kwineffects.h>
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#include "virtualdesktops.h"
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#include <QVector2D>
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#include <QGraphicsRotation>
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#include <QGraphicsScale>
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#include <QtTest>
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using namespace KWin;
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class MockEffectWindow : public EffectWindow
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{
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Q_OBJECT
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public:
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MockEffectWindow(QObject *parent = nullptr);
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WindowQuadList buildQuads(bool force = false) const override;
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QVariant data(int role) const override;
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QRect decorationInnerRect() const override;
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void deleteProperty(long int atom) const override;
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void disablePainting(int reason) override;
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void enablePainting(int reason) override;
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void addRepaint(const QRect &r) override;
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void addRepaint(int x, int y, int w, int h) override;
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void addRepaintFull() override;
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void addLayerRepaint(const QRect &r) override;
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void addLayerRepaint(int x, int y, int w, int h) override;
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EffectWindow *findModal() override;
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EffectWindow *transientFor() override;
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const EffectWindowGroup *group() const override;
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bool isPaintingEnabled() override;
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EffectWindowList mainWindows() const override;
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QByteArray readProperty(long int atom, long int type, int format) const override;
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void refWindow() override;
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void unrefWindow() override;
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QRegion shape() const override;
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void setData(int role, const QVariant &data) override;
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void minimize() override;
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void unminimize() override;
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void closeWindow() override;
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void referencePreviousWindowPixmap() override {}
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void unreferencePreviousWindowPixmap() override {}
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QWindow *internalWindow() const override {
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return nullptr;
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}
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bool isDeleted() const override {
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return false;
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}
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bool isMinimized() const override {
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return false;
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}
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double opacity() const override {
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return m_opacity;
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}
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void setOpacity(qreal opacity) {
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m_opacity = opacity;
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}
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bool hasAlpha() const override {
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return true;
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}
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QStringList activities() const override {
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return QStringList();
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}
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int desktop() const override {
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return 0;
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}
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QVector<uint> desktops() const override {
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return {};
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}
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int x() const override {
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return 0;
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}
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int y() const override {
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return 0;
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}
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int width() const override {
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return 100;
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}
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int height() const override {
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return 100;
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}
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QSize basicUnit() const override {
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return QSize();
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}
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QRect geometry() const override {
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return QRect();
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}
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QRect expandedGeometry() const override {
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return QRect();
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}
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QRect frameGeometry() const override {
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return QRect();
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}
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QRect bufferGeometry() const override {
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return QRect();
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}
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int screen() const override {
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return 0;
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}
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bool hasOwnShape() const override {
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return false;
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}
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QPoint pos() const override {
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return QPoint();
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}
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QSize size() const override {
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return QSize(100,100);
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}
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QRect rect() const override {
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return QRect(0,0,100,100);
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}
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bool isMovable() const override {
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return true;
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}
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bool isMovableAcrossScreens() const override {
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return true;
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}
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bool isUserMove() const override {
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return false;
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}
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bool isUserResize() const override {
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return false;
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}
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QRect iconGeometry() const override {
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return QRect();
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}
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bool isDesktop() const override {
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return false;
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}
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bool isDock() const override {
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return false;
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}
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bool isToolbar() const override {
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return false;
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}
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bool isMenu() const override {
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return false;
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}
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bool isNormalWindow() const override {
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return true;
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}
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bool isSpecialWindow() const override {
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return false;
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}
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bool isDialog() const override {
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return false;
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}
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bool isSplash() const override {
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return false;
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}
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bool isUtility() const override {
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return false;
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}
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bool isDropdownMenu() const override {
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return false;
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}
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bool isPopupMenu() const override {
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return false;
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}
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bool isTooltip() const override {
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return false;
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}
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bool isNotification() const override {
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return false;
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}
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bool isCriticalNotification() const override {
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return false;
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}
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bool isOnScreenDisplay() const override {
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return false;
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}
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bool isComboBox() const override {
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return false;
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}
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bool isDNDIcon() const override {
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return false;
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}
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QRect contentsRect() const override {
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return QRect();
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}
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bool decorationHasAlpha() const override {
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return false;
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}
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QString caption() const override {
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return QString();
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}
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QIcon icon() const override {
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return QIcon();
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}
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QString windowClass() const override {
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return QString();
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}
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QString windowRole() const override {
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return QString();
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}
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NET::WindowType windowType() const override {
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return NET::Normal;
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}
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bool acceptsFocus() const override {
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return true;
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}
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bool keepAbove() const override {
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return false;
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}
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bool keepBelow() const override {
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return false;
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}
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bool isModal() const override {
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return false;
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}
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bool isSkipSwitcher() const override {
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return false;
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}
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bool isCurrentTab() const override {
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return true;
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}
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bool skipsCloseAnimation() const override {
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return false;
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}
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KWaylandServer::SurfaceInterface *surface() const override {
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return nullptr;
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}
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bool isFullScreen() const override {
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return false;
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}
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bool isUnresponsive() const override {
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return false;
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}
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bool isPopupWindow() const override {
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return false;
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}
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bool isManaged() const override {
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return true;
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}
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bool isWaylandClient() const override {
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return true;
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}
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bool isX11Client() const override {
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return false;
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}
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bool isOutline() const override {
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return false;
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}
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pid_t pid() const override {
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return 0;
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}
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qlonglong windowId() const override {
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return 0;
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}
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private:
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qreal m_opacity = 1.0;
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};
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MockEffectWindow::MockEffectWindow(QObject *parent)
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: EffectWindow(parent)
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{
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}
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WindowQuadList MockEffectWindow::buildQuads(bool force) const
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{
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Q_UNUSED(force)
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return WindowQuadList();
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}
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QVariant MockEffectWindow::data(int role) const
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{
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Q_UNUSED(role)
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return QVariant();
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}
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QRect MockEffectWindow::decorationInnerRect() const
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{
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return QRect();
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}
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void MockEffectWindow::deleteProperty(long int atom) const
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{
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Q_UNUSED(atom)
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}
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void MockEffectWindow::disablePainting(int reason)
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{
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Q_UNUSED(reason)
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}
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void MockEffectWindow::enablePainting(int reason)
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{
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Q_UNUSED(reason)
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}
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void MockEffectWindow::addRepaint(const QRect &r)
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{
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Q_UNUSED(r)
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}
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void MockEffectWindow::addRepaint(int x, int y, int w, int h)
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{
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Q_UNUSED(x)
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Q_UNUSED(y)
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Q_UNUSED(w)
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Q_UNUSED(h)
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}
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void MockEffectWindow::addRepaintFull()
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{
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}
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void MockEffectWindow::addLayerRepaint(const QRect &r)
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{
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Q_UNUSED(r)
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}
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void MockEffectWindow::addLayerRepaint(int x, int y, int w, int h)
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{
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Q_UNUSED(x)
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Q_UNUSED(y)
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Q_UNUSED(w)
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Q_UNUSED(h)
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}
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EffectWindow *MockEffectWindow::findModal()
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{
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return nullptr;
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}
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EffectWindow *MockEffectWindow::transientFor()
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{
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return nullptr;
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}
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const EffectWindowGroup *MockEffectWindow::group() const
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{
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return nullptr;
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}
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bool MockEffectWindow::isPaintingEnabled()
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{
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return true;
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}
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EffectWindowList MockEffectWindow::mainWindows() const
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{
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return EffectWindowList();
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}
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QByteArray MockEffectWindow::readProperty(long int atom, long int type, int format) const
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{
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Q_UNUSED(atom)
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Q_UNUSED(type)
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Q_UNUSED(format)
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return QByteArray();
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}
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void MockEffectWindow::refWindow()
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{
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}
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void MockEffectWindow::setData(int role, const QVariant &data)
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{
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Q_UNUSED(role)
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Q_UNUSED(data)
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}
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void MockEffectWindow::minimize()
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{
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}
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void MockEffectWindow::unminimize()
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{
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}
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void MockEffectWindow::closeWindow()
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{
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}
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QRegion MockEffectWindow::shape() const
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{
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return QRegion();
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}
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void MockEffectWindow::unrefWindow()
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{
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}
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class TestWindowPaintData : public QObject
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{
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Q_OBJECT
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private Q_SLOTS:
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void testCtor();
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void testCopyCtor();
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void testOperatorMultiplyAssign();
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void testOperatorPlus();
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void testMultiplyOpacity();
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void testMultiplySaturation();
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void testMultiplyBrightness();
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};
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void TestWindowPaintData::testCtor()
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{
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MockEffectWindow w;
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w.setOpacity(0.5);
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WindowPaintData data(&w);
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QCOMPARE(data.xScale(), 1.0);
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QCOMPARE(data.yScale(), 1.0);
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QCOMPARE(data.zScale(), 1.0);
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QCOMPARE(data.xTranslation(), 0.0);
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QCOMPARE(data.yTranslation(), 0.0);
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QCOMPARE(data.zTranslation(), 0.0);
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QCOMPARE(data.translation(), QVector3D());
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QCOMPARE(data.rotationAngle(), 0.0);
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QCOMPARE(data.rotationOrigin(), QVector3D());
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QCOMPARE(data.rotationAxis(), QVector3D(0.0, 0.0, 1.0));
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QCOMPARE(data.opacity(), 0.5);
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QCOMPARE(data.brightness(), 1.0);
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QCOMPARE(data.saturation(), 1.0);
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}
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void TestWindowPaintData::testCopyCtor()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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WindowPaintData data2(data);
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// no value had been changed
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QCOMPARE(data2.xScale(), 1.0);
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QCOMPARE(data2.yScale(), 1.0);
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QCOMPARE(data2.zScale(), 1.0);
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QCOMPARE(data2.xTranslation(), 0.0);
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QCOMPARE(data2.yTranslation(), 0.0);
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QCOMPARE(data2.zTranslation(), 0.0);
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QCOMPARE(data2.translation(), QVector3D());
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QCOMPARE(data2.rotationAngle(), 0.0);
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QCOMPARE(data2.rotationOrigin(), QVector3D());
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QCOMPARE(data2.rotationAxis(), QVector3D(0.0, 0.0, 1.0));
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QCOMPARE(data2.opacity(), 1.0);
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QCOMPARE(data2.brightness(), 1.0);
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QCOMPARE(data2.saturation(), 1.0);
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data2.setScale(QVector3D(0.5, 2.0, 3.0));
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data2.translate(0.5, 2.0, 3.0);
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data2.setRotationAngle(45.0);
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data2.setRotationOrigin(QVector3D(1.0, 2.0, 3.0));
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data2.setRotationAxis(QVector3D(1.0, 1.0, 0.0));
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data2.setOpacity(0.1);
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data2.setBrightness(0.3);
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data2.setSaturation(0.4);
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WindowPaintData data3(data2);
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QCOMPARE(data3.xScale(), 0.5);
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QCOMPARE(data3.yScale(), 2.0);
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QCOMPARE(data3.zScale(), 3.0);
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QCOMPARE(data3.xTranslation(), 0.5);
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QCOMPARE(data3.yTranslation(), 2.0);
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QCOMPARE(data3.zTranslation(), 3.0);
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QCOMPARE(data3.translation(), QVector3D(0.5, 2.0, 3.0));
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QCOMPARE(data3.rotationAngle(), 45.0);
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QCOMPARE(data3.rotationOrigin(), QVector3D(1.0, 2.0, 3.0));
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QCOMPARE(data3.rotationAxis(), QVector3D(1.0, 1.0, 0.0));
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QCOMPARE(data3.opacity(), 0.1);
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QCOMPARE(data3.brightness(), 0.3);
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QCOMPARE(data3.saturation(), 0.4);
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}
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void TestWindowPaintData::testOperatorMultiplyAssign()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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// without anything set, it's 1.0 on all axis
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QCOMPARE(data.xScale(), 1.0);
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QCOMPARE(data.yScale(), 1.0);
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QCOMPARE(data.zScale(), 1.0);
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// multiplying by a factor should set all components
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data *= 2.0;
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QCOMPARE(data.xScale(), 2.0);
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QCOMPARE(data.yScale(), 2.0);
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QCOMPARE(data.zScale(), 2.0);
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// multiplying by a vector2D should set x and y components
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data *= QVector2D(2.0, 3.0);
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QCOMPARE(data.xScale(), 4.0);
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QCOMPARE(data.yScale(), 6.0);
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QCOMPARE(data.zScale(), 2.0);
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// multiplying by a vector3d should set all components
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data *= QVector3D(0.5, 1.5, 2.0);
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QCOMPARE(data.xScale(), 2.0);
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QCOMPARE(data.yScale(), 9.0);
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QCOMPARE(data.zScale(), 4.0);
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}
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void TestWindowPaintData::testOperatorPlus()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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QCOMPARE(data.xTranslation(), 0.0);
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QCOMPARE(data.yTranslation(), 0.0);
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QCOMPARE(data.zTranslation(), 0.0);
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QCOMPARE(data.translation(), QVector3D());
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// test with point
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data += QPoint(1, 2);
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QCOMPARE(data.translation(), QVector3D(1.0, 2.0, 0.0));
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// test with pointf
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data += QPointF(0.5, 0.75);
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QCOMPARE(data.translation(), QVector3D(1.5, 2.75, 0.0));
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// test with QVector2D
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data += QVector2D(0.25, 1.5);
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QCOMPARE(data.translation(), QVector3D(1.75, 4.25, 0.0));
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// test with QVector3D
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data += QVector3D(1.0, 2.0, 3.5);
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QCOMPARE(data.translation(), QVector3D(2.75, 6.25, 3.5));
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}
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void TestWindowPaintData::testMultiplyBrightness()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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QCOMPARE(0.2, data.multiplyBrightness(0.2));
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QCOMPARE(0.2, data.brightness());
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QCOMPARE(0.6, data.multiplyBrightness(3.0));
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QCOMPARE(0.6, data.brightness());
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// just for safety
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QCOMPARE(1.0, data.opacity());
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QCOMPARE(1.0, data.saturation());
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}
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void TestWindowPaintData::testMultiplyOpacity()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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QCOMPARE(0.2, data.multiplyOpacity(0.2));
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QCOMPARE(0.2, data.opacity());
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QCOMPARE(0.6, data.multiplyOpacity(3.0));
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QCOMPARE(0.6, data.opacity());
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// just for safety
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QCOMPARE(1.0, data.brightness());
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QCOMPARE(1.0, data.saturation());
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}
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void TestWindowPaintData::testMultiplySaturation()
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{
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MockEffectWindow w;
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WindowPaintData data(&w);
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QCOMPARE(0.2, data.multiplySaturation(0.2));
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QCOMPARE(0.2, data.saturation());
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QCOMPARE(0.6, data.multiplySaturation(3.0));
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QCOMPARE(0.6, data.saturation());
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// just for safety
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QCOMPARE(1.0, data.brightness());
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QCOMPARE(1.0, data.opacity());
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}
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QTEST_MAIN(TestWindowPaintData)
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#include "test_window_paint_data.moc"
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