381 lines
11 KiB
C++
381 lines
11 KiB
C++
/*
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KWin - the KDE window manager
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This file is part of the KDE project.
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SPDX-FileCopyrightText: 2019 Roman Gilg <subdiff@gmail.com>
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SPDX-FileCopyrightText: 2013 Martin Gräßlin <mgraesslin@kde.org>
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SPDX-License-Identifier: GPL-2.0-or-later
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*/
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#define WL_EGL_PLATFORM 1
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#include "egl_wayland_backend.h"
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#include "basiceglsurfacetexture_internal.h"
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#include "basiceglsurfacetexture_wayland.h"
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#include "wayland_backend.h"
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#include "wayland_output.h"
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#include "composite.h"
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#include "logging.h"
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#include "options.h"
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#include "wayland_server.h"
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#include "screens.h"
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#include <unistd.h>
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#include <fcntl.h>
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// kwin libs
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#include <kwinglplatform.h>
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// KDE
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#include <KWayland/Client/surface.h>
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// Qt
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#include <QFile>
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#include <QOpenGLContext>
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#include <cmath>
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namespace KWin
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{
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namespace Wayland
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{
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EglWaylandOutput::EglWaylandOutput(WaylandOutput *output, QObject *parent)
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: QObject(parent)
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, m_waylandOutput(output)
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{
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}
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bool EglWaylandOutput::init(EglWaylandBackend *backend)
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{
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auto surface = m_waylandOutput->surface();
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const QSize nativeSize = m_waylandOutput->geometry().size() * m_waylandOutput->scale();
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auto overlay = wl_egl_window_create(*surface, nativeSize.width(), nativeSize.height());
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if (!overlay) {
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qCCritical(KWIN_WAYLAND_BACKEND) << "Creating Wayland Egl window failed";
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return false;
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}
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m_overlay = overlay;
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EGLSurface eglSurface = EGL_NO_SURFACE;
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if (backend->havePlatformBase()) {
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eglSurface = eglCreatePlatformWindowSurfaceEXT(backend->eglDisplay(), backend->config(), (void *) overlay, nullptr);
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} else {
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eglSurface = eglCreateWindowSurface(backend->eglDisplay(), backend->config(), overlay, nullptr);
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}
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if (eglSurface == EGL_NO_SURFACE) {
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qCCritical(KWIN_WAYLAND_BACKEND) << "Create Window Surface failed";
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return false;
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}
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m_eglSurface = eglSurface;
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connect(m_waylandOutput, &WaylandOutput::sizeChanged, this, &EglWaylandOutput::updateSize);
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connect(m_waylandOutput, &WaylandOutput::currentModeChanged, this, &EglWaylandOutput::updateSize);
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connect(m_waylandOutput, &WaylandOutput::geometryChanged, this, &EglWaylandOutput::resetBufferAge);
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return true;
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}
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void EglWaylandOutput::updateSize()
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{
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const QSize nativeSize = m_waylandOutput->geometry().size() * m_waylandOutput->scale();
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wl_egl_window_resize(m_overlay, nativeSize.width(), nativeSize.height(), 0, 0);
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resetBufferAge();
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}
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void EglWaylandOutput::resetBufferAge()
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{
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m_bufferAge = 0;
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}
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EglWaylandBackend::EglWaylandBackend(WaylandBackend *b)
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: AbstractEglBackend()
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, m_backend(b)
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{
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if (!m_backend) {
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setFailed("Wayland Backend has not been created");
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return;
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}
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qCDebug(KWIN_WAYLAND_BACKEND) << "Connected to Wayland display?" << (m_backend->display() ? "yes" : "no" );
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if (!m_backend->display()) {
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setFailed("Could not connect to Wayland compositor");
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return;
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}
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// Egl is always direct rendering
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setIsDirectRendering(true);
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connect(m_backend, &WaylandBackend::outputAdded, this, &EglWaylandBackend::createEglWaylandOutput);
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connect(m_backend, &WaylandBackend::outputRemoved, this,
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[this] (AbstractOutput *output) {
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auto it = std::find_if(m_outputs.begin(), m_outputs.end(),
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[output] (const EglWaylandOutput *o) {
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return o->m_waylandOutput == output;
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}
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);
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if (it == m_outputs.end()) {
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return;
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}
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cleanupOutput(*it);
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m_outputs.erase(it);
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}
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);
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}
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EglWaylandBackend::~EglWaylandBackend()
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{
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cleanup();
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}
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void EglWaylandBackend::cleanupSurfaces()
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{
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for (auto o : qAsConst(m_outputs)) {
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cleanupOutput(o);
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}
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m_outputs.clear();
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}
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bool EglWaylandBackend::createEglWaylandOutput(AbstractOutput *waylandOutput)
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{
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const auto &output = new EglWaylandOutput(static_cast<WaylandOutput *>(waylandOutput), this);
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if (!output->init(this)) {
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delete output;
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return false;
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}
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m_outputs.insert(waylandOutput, output);
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return true;
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}
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void EglWaylandBackend::cleanupOutput(EglWaylandOutput *output)
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{
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wl_egl_window_destroy(output->m_overlay);
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}
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bool EglWaylandBackend::initializeEgl()
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{
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initClientExtensions();
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EGLDisplay display = m_backend->sceneEglDisplay();
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// Use eglGetPlatformDisplayEXT() to get the display pointer
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// if the implementation supports it.
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if (display == EGL_NO_DISPLAY) {
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m_havePlatformBase = hasClientExtension(QByteArrayLiteral("EGL_EXT_platform_base"));
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if (m_havePlatformBase) {
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// Make sure that the wayland platform is supported
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if (!hasClientExtension(QByteArrayLiteral("EGL_EXT_platform_wayland")))
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return false;
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display = eglGetPlatformDisplayEXT(EGL_PLATFORM_WAYLAND_EXT, m_backend->display(), nullptr);
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} else {
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display = eglGetDisplay(m_backend->display());
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}
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}
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if (display == EGL_NO_DISPLAY)
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return false;
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setEglDisplay(display);
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return initEglAPI();
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}
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void EglWaylandBackend::init()
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{
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if (!initializeEgl()) {
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setFailed("Could not initialize egl");
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return;
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}
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if (!initRenderingContext()) {
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setFailed("Could not initialize rendering context");
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return;
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}
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initKWinGL();
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initBufferAge();
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initWayland();
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}
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bool EglWaylandBackend::initRenderingContext()
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{
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initBufferConfigs();
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if (!createContext()) {
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return false;
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}
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auto waylandOutputs = m_backend->waylandOutputs();
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// we only allow to start with at least one output
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if (waylandOutputs.isEmpty()) {
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return false;
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}
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for (auto *out : waylandOutputs) {
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if (!createEglWaylandOutput(out)) {
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return false;
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}
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}
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if (m_outputs.isEmpty()) {
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qCCritical(KWIN_WAYLAND_BACKEND) << "Create Window Surfaces failed";
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return false;
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}
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auto *firstOutput = m_outputs.first();
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// set our first surface as the one for the abstract backend, just to make it happy
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setSurface(firstOutput->m_eglSurface);
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return makeContextCurrent(firstOutput);
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}
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bool EglWaylandBackend::makeContextCurrent(EglWaylandOutput *output)
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{
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const EGLSurface eglSurface = output->m_eglSurface;
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if (eglSurface == EGL_NO_SURFACE) {
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return false;
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}
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if (eglMakeCurrent(eglDisplay(), eglSurface, eglSurface, context()) == EGL_FALSE) {
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qCCritical(KWIN_WAYLAND_BACKEND) << "Make Context Current failed";
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return false;
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}
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EGLint error = eglGetError();
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if (error != EGL_SUCCESS) {
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qCWarning(KWIN_WAYLAND_BACKEND) << "Error occurred while creating context " << error;
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return false;
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}
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const QSize size = output->m_waylandOutput->pixelSize();
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glViewport(0, 0, size.width(), size.height());
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return true;
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}
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bool EglWaylandBackend::initBufferConfigs()
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{
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const EGLint config_attribs[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 1,
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EGL_GREEN_SIZE, 1,
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EGL_BLUE_SIZE, 1,
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EGL_ALPHA_SIZE, 0,
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EGL_RENDERABLE_TYPE, isOpenGLES() ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT,
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EGL_CONFIG_CAVEAT, EGL_NONE,
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EGL_NONE,
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};
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EGLint count;
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EGLConfig configs[1024];
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if (eglChooseConfig(eglDisplay(), config_attribs, configs, 1, &count) == EGL_FALSE) {
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qCCritical(KWIN_WAYLAND_BACKEND) << "choose config failed";
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return false;
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}
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if (count != 1) {
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qCCritical(KWIN_WAYLAND_BACKEND) << "choose config did not return a config" << count;
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return false;
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}
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setConfig(configs[0]);
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return true;
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}
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static QVector<EGLint> regionToRects(const QRegion ®ion, AbstractWaylandOutput *output)
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{
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const int height = output->modeSize().height();
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const QMatrix4x4 matrix = WaylandOutput::logicalToNativeMatrix(output->geometry(),
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output->scale(),
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output->transform());
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QVector<EGLint> rects;
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rects.reserve(region.rectCount() * 4);
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for (const QRect &_rect : region) {
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const QRect rect = matrix.mapRect(_rect);
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rects << rect.left();
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rects << height - (rect.y() + rect.height());
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rects << rect.width();
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rects << rect.height();
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}
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return rects;
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}
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void EglWaylandBackend::aboutToStartPainting(AbstractOutput *output, const QRegion &damagedRegion)
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{
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Q_ASSERT_X(output, "aboutToStartPainting", "not using per screen rendering");
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Q_ASSERT(m_outputs.contains(output));
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const auto &eglOutput = m_outputs[output];
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if (eglOutput->m_bufferAge > 0 && !damagedRegion.isEmpty() && supportsPartialUpdate()) {
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const QRegion region = damagedRegion & eglOutput->m_waylandOutput->geometry();
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QVector<EGLint> rects = regionToRects(region, eglOutput->m_waylandOutput);
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const bool correct = eglSetDamageRegionKHR(eglDisplay(), eglOutput->m_eglSurface,
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rects.data(), rects.count()/4);
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if (!correct) {
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qCWarning(KWIN_WAYLAND_BACKEND) << "failed eglSetDamageRegionKHR" << eglGetError();
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}
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}
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}
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void EglWaylandBackend::presentOnSurface(EglWaylandOutput *output, const QRegion &damage)
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{
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WaylandOutput *waylandOutput = output->m_waylandOutput;
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waylandOutput->surface()->setupFrameCallback();
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waylandOutput->surface()->setScale(std::ceil(waylandOutput->scale()));
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Q_EMIT waylandOutput->outputChange(damage);
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if (supportsSwapBuffersWithDamage()) {
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QVector<EGLint> rects = regionToRects(damage, waylandOutput);
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if (!eglSwapBuffersWithDamageEXT(eglDisplay(), output->m_eglSurface,
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rects.data(), rects.count() / 4)) {
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qCCritical(KWIN_WAYLAND_BACKEND, "eglSwapBuffersWithDamage() failed: %x", eglGetError());
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}
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} else {
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if (!eglSwapBuffers(eglDisplay(), output->m_eglSurface)) {
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qCCritical(KWIN_WAYLAND_BACKEND, "eglSwapBuffers() failed: %x", eglGetError());
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}
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}
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if (supportsBufferAge()) {
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eglQuerySurface(eglDisplay(), output->m_eglSurface, EGL_BUFFER_AGE_EXT, &output->m_bufferAge);
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}
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}
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SurfaceTexture *EglWaylandBackend::createSurfaceTextureInternal(SurfacePixmapInternal *pixmap)
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{
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return new BasicEGLSurfaceTextureInternal(this, pixmap);
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}
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SurfaceTexture *EglWaylandBackend::createSurfaceTextureWayland(SurfacePixmapWayland *pixmap)
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{
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return new BasicEGLSurfaceTextureWayland(this, pixmap);
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}
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QRegion EglWaylandBackend::beginFrame(AbstractOutput *output)
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{
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Q_ASSERT(m_outputs.contains(output));
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eglWaitNative(EGL_CORE_NATIVE_ENGINE);
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const auto &eglOutput = m_outputs[output];
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makeContextCurrent(eglOutput);
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if (supportsBufferAge()) {
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return eglOutput->m_damageJournal.accumulate(eglOutput->m_bufferAge, eglOutput->m_waylandOutput->geometry());
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}
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return QRegion();
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}
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void EglWaylandBackend::endFrame(AbstractOutput *output, const QRegion &renderedRegion, const QRegion &damagedRegion)
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{
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Q_ASSERT(m_outputs.contains(output));
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Q_UNUSED(renderedRegion);
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const auto &eglOutput = m_outputs[output];
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QRegion damage = damagedRegion.intersected(eglOutput->m_waylandOutput->geometry());
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presentOnSurface(eglOutput, damage);
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if (supportsBufferAge()) {
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eglOutput->m_damageJournal.add(damage);
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}
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}
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}
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}
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