3ad9ac7229
Summary: For supporting Wayland windows in the kwin_rules_dialog we need a way to pass a window id for Wayland windows to the dialog. This id needs to be sent to the dbus interface to query window information just like the interactive query. For Wayland windows we don't really have a window id and it would require to also pass the windowing system to kwin_rules_dialog and back through the dbus interface. To not complicate things this change introduces a windowing system independent id based on UUID. This could in future also be used internally for areas where it's window id based and used in both windowing systems. Test Plan: Adjusted test cases to verify the uuid is generated and passed to Deleted Reviewers: #kwin Subscribers: kwin Tags: #kwin Differential Revision: https://phabricator.kde.org/D16986
559 lines
13 KiB
C++
559 lines
13 KiB
C++
/********************************************************************
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KWin - the KDE window manager
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This file is part of the KDE project.
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Copyright (C) 2006 Lubos Lunak <l.lunak@kde.org>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*********************************************************************/
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#include "toplevel.h"
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#ifdef KWIN_BUILD_ACTIVITIES
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#include "activities.h"
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#endif
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#include "atoms.h"
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#include "client.h"
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#include "client_machine.h"
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#include "effects.h"
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#include "screens.h"
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#include "shadow.h"
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#include "xcbutils.h"
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#include <KWayland/Server/surface_interface.h>
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#include <QDebug>
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namespace KWin
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{
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Toplevel::Toplevel()
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: m_visual(XCB_NONE)
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, bit_depth(24)
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, info(NULL)
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, ready_for_painting(true)
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, m_isDamaged(false)
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, m_internalId(QUuid::createUuid())
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, m_client()
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, damage_handle(None)
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, is_shape(false)
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, effect_window(NULL)
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, m_clientMachine(new ClientMachine(this))
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, wmClientLeaderWin(0)
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, m_damageReplyPending(false)
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, m_screen(0)
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, m_skipCloseAnimation(false)
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{
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connect(this, SIGNAL(damaged(KWin::Toplevel*,QRect)), SIGNAL(needsRepaint()));
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connect(screens(), SIGNAL(changed()), SLOT(checkScreen()));
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connect(screens(), SIGNAL(countChanged(int,int)), SLOT(checkScreen()));
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setupCheckScreenConnection();
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}
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Toplevel::~Toplevel()
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{
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assert(damage_handle == None);
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delete info;
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}
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QDebug& operator<<(QDebug& stream, const Toplevel* cl)
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{
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if (cl == NULL)
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return stream << "\'NULL\'";
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cl->debug(stream);
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return stream;
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}
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QDebug& operator<<(QDebug& stream, const ToplevelList& list)
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{
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stream << "LIST:(";
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bool first = true;
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for (ToplevelList::ConstIterator it = list.begin();
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it != list.end();
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++it) {
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if (!first)
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stream << ":";
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first = false;
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stream << *it;
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}
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stream << ")";
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return stream;
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}
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QRect Toplevel::decorationRect() const
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{
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return rect();
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}
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void Toplevel::detectShape(Window id)
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{
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const bool wasShape = is_shape;
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is_shape = Xcb::Extensions::self()->hasShape(id);
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if (wasShape != is_shape) {
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emit shapedChanged();
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}
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}
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// used only by Deleted::copy()
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void Toplevel::copyToDeleted(Toplevel* c)
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{
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m_internalId = c->internalId();
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geom = c->geom;
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m_visual = c->m_visual;
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bit_depth = c->bit_depth;
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info = c->info;
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m_client.reset(c->m_client, false);
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ready_for_painting = c->ready_for_painting;
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damage_handle = None;
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damage_region = c->damage_region;
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repaints_region = c->repaints_region;
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is_shape = c->is_shape;
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effect_window = c->effect_window;
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if (effect_window != NULL)
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effect_window->setWindow(this);
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resource_name = c->resourceName();
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resource_class = c->resourceClass();
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m_clientMachine = c->m_clientMachine;
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m_clientMachine->setParent(this);
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wmClientLeaderWin = c->wmClientLeader();
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opaque_region = c->opaqueRegion();
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m_screen = c->m_screen;
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m_skipCloseAnimation = c->m_skipCloseAnimation;
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m_internalFBO = c->m_internalFBO;
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}
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// before being deleted, remove references to everything that's now
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// owner by Deleted
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void Toplevel::disownDataPassedToDeleted()
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{
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info = NULL;
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}
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QRect Toplevel::visibleRect() const
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{
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QRect r = decorationRect();
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if (hasShadow() && !shadow()->shadowRegion().isEmpty()) {
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r |= shadow()->shadowRegion().boundingRect();
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}
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return r.translated(geometry().topLeft());
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}
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Xcb::Property Toplevel::fetchWmClientLeader() const
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{
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return Xcb::Property(false, window(), atoms->wm_client_leader, XCB_ATOM_WINDOW, 0, 10000);
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}
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void Toplevel::readWmClientLeader(Xcb::Property &prop)
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{
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wmClientLeaderWin = prop.value<xcb_window_t>(window());
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}
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void Toplevel::getWmClientLeader()
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{
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auto prop = fetchWmClientLeader();
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readWmClientLeader(prop);
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}
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/*!
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Returns sessionId for this client,
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taken either from its window or from the leader window.
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*/
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QByteArray Toplevel::sessionId() const
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{
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QByteArray result = Xcb::StringProperty(window(), atoms->sm_client_id);
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if (result.isEmpty() && wmClientLeaderWin && wmClientLeaderWin != window())
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result = Xcb::StringProperty(wmClientLeaderWin, atoms->sm_client_id);
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return result;
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}
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/*!
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Returns command property for this client,
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taken either from its window or from the leader window.
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*/
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QByteArray Toplevel::wmCommand()
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{
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QByteArray result = Xcb::StringProperty(window(), XCB_ATOM_WM_COMMAND);
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if (result.isEmpty() && wmClientLeaderWin && wmClientLeaderWin != window())
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result = Xcb::StringProperty(wmClientLeaderWin, XCB_ATOM_WM_COMMAND);
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result.replace(0, ' ');
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return result;
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}
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void Toplevel::getWmClientMachine()
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{
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m_clientMachine->resolve(window(), wmClientLeader());
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}
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/*!
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Returns client machine for this client,
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taken either from its window or from the leader window.
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*/
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QByteArray Toplevel::wmClientMachine(bool use_localhost) const
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{
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if (!m_clientMachine) {
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// this should never happen
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return QByteArray();
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}
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if (use_localhost && m_clientMachine->isLocal()) {
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// special name for the local machine (localhost)
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return ClientMachine::localhost();
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}
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return m_clientMachine->hostName();
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}
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/*!
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Returns client leader window for this client.
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Returns the client window itself if no leader window is defined.
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*/
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Window Toplevel::wmClientLeader() const
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{
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if (wmClientLeaderWin)
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return wmClientLeaderWin;
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return window();
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}
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void Toplevel::getResourceClass()
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{
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setResourceClass(QByteArray(info->windowClassName()).toLower(), QByteArray(info->windowClassClass()).toLower());
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}
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void Toplevel::setResourceClass(const QByteArray &name, const QByteArray &className)
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{
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resource_name = name;
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resource_class = className;
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emit windowClassChanged();
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}
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double Toplevel::opacity() const
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{
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if (info->opacity() == 0xffffffff)
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return 1.0;
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return info->opacity() * 1.0 / 0xffffffff;
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}
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void Toplevel::setOpacity(double new_opacity)
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{
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double old_opacity = opacity();
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new_opacity = qBound(0.0, new_opacity, 1.0);
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if (old_opacity == new_opacity)
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return;
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info->setOpacity(static_cast< unsigned long >(new_opacity * 0xffffffff));
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if (compositing()) {
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addRepaintFull();
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emit opacityChanged(this, old_opacity);
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}
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}
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void Toplevel::setReadyForPainting()
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{
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if (!ready_for_painting) {
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ready_for_painting = true;
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if (compositing()) {
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addRepaintFull();
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emit windowShown(this);
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if (Client *cl = dynamic_cast<Client*>(this)) {
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if (cl->tabGroup() && cl->tabGroup()->current() == cl)
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cl->tabGroup()->setCurrent(cl, true);
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}
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}
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}
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}
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void Toplevel::deleteEffectWindow()
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{
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delete effect_window;
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effect_window = NULL;
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}
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void Toplevel::checkScreen()
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{
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if (screens()->count() == 1) {
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if (m_screen != 0) {
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m_screen = 0;
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emit screenChanged();
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}
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} else {
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const int s = screens()->number(geometry().center());
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if (s != m_screen) {
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m_screen = s;
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emit screenChanged();
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}
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}
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qreal newScale = screens()->scale(m_screen);
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if (newScale != m_screenScale) {
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m_screenScale = newScale;
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emit screenScaleChanged();
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}
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}
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void Toplevel::setupCheckScreenConnection()
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{
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connect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), SLOT(checkScreen()));
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connect(this, SIGNAL(geometryChanged()), SLOT(checkScreen()));
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checkScreen();
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}
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void Toplevel::removeCheckScreenConnection()
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{
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disconnect(this, SIGNAL(geometryShapeChanged(KWin::Toplevel*,QRect)), this, SLOT(checkScreen()));
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disconnect(this, SIGNAL(geometryChanged()), this, SLOT(checkScreen()));
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}
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int Toplevel::screen() const
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{
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return m_screen;
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}
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qreal Toplevel::screenScale() const
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{
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return m_screenScale;
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}
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bool Toplevel::isOnScreen(int screen) const
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{
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return screens()->geometry(screen).intersects(geometry());
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}
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bool Toplevel::isOnActiveScreen() const
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{
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return isOnScreen(screens()->current());
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}
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void Toplevel::getShadow()
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{
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QRect dirtyRect; // old & new shadow region
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const QRect oldVisibleRect = visibleRect();
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if (hasShadow()) {
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dirtyRect = shadow()->shadowRegion().boundingRect();
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effectWindow()->sceneWindow()->shadow()->updateShadow();
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} else {
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Shadow::createShadow(this);
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}
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if (hasShadow())
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dirtyRect |= shadow()->shadowRegion().boundingRect();
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if (oldVisibleRect != visibleRect())
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emit paddingChanged(this, oldVisibleRect);
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if (dirtyRect.isValid()) {
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dirtyRect.translate(pos());
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addLayerRepaint(dirtyRect);
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}
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}
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bool Toplevel::hasShadow() const
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{
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if (effectWindow() && effectWindow()->sceneWindow()) {
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return effectWindow()->sceneWindow()->shadow() != NULL;
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}
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return false;
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}
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Shadow *Toplevel::shadow()
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{
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if (effectWindow() && effectWindow()->sceneWindow()) {
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return effectWindow()->sceneWindow()->shadow();
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} else {
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return NULL;
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}
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}
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const Shadow *Toplevel::shadow() const
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{
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if (effectWindow() && effectWindow()->sceneWindow()) {
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return effectWindow()->sceneWindow()->shadow();
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} else {
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return NULL;
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}
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}
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bool Toplevel::wantsShadowToBeRendered() const
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{
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return true;
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}
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void Toplevel::getWmOpaqueRegion()
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{
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const auto rects = info->opaqueRegion();
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QRegion new_opaque_region;
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for (const auto &r : rects) {
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new_opaque_region += QRect(r.pos.x, r.pos.y, r.size.width, r.size.height);
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}
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opaque_region = new_opaque_region;
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}
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bool Toplevel::isClient() const
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{
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return false;
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}
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bool Toplevel::isDeleted() const
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{
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return false;
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}
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bool Toplevel::isOnCurrentActivity() const
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{
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#ifdef KWIN_BUILD_ACTIVITIES
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if (!Activities::self()) {
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return true;
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}
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return isOnActivity(Activities::self()->current());
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#else
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return true;
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#endif
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}
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void Toplevel::elevate(bool elevate)
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{
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if (!effectWindow()) {
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return;
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}
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effectWindow()->elevate(elevate);
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addWorkspaceRepaint(visibleRect());
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}
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pid_t Toplevel::pid() const
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{
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return info->pid();
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}
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xcb_window_t Toplevel::frameId() const
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{
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return m_client;
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}
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Xcb::Property Toplevel::fetchSkipCloseAnimation() const
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{
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return Xcb::Property(false, window(), atoms->kde_skip_close_animation, XCB_ATOM_CARDINAL, 0, 1);
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}
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void Toplevel::readSkipCloseAnimation(Xcb::Property &property)
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{
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setSkipCloseAnimation(property.toBool());
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}
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void Toplevel::getSkipCloseAnimation()
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{
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Xcb::Property property = fetchSkipCloseAnimation();
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readSkipCloseAnimation(property);
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}
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bool Toplevel::skipsCloseAnimation() const
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{
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return m_skipCloseAnimation;
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}
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void Toplevel::setSkipCloseAnimation(bool set)
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{
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if (set == m_skipCloseAnimation) {
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return;
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}
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m_skipCloseAnimation = set;
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emit skipCloseAnimationChanged();
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}
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void Toplevel::setSurface(KWayland::Server::SurfaceInterface *surface)
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{
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if (m_surface == surface) {
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return;
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}
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using namespace KWayland::Server;
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if (m_surface) {
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disconnect(m_surface, &SurfaceInterface::damaged, this, &Toplevel::addDamage);
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disconnect(m_surface, &SurfaceInterface::sizeChanged, this, &Toplevel::discardWindowPixmap);
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}
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m_surface = surface;
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connect(m_surface, &SurfaceInterface::damaged, this, &Toplevel::addDamage);
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connect(m_surface, &SurfaceInterface::sizeChanged, this, &Toplevel::discardWindowPixmap);
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connect(m_surface, &SurfaceInterface::subSurfaceTreeChanged, this,
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[this] {
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// TODO improve to only update actual visual area
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if (ready_for_painting) {
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addDamageFull();
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m_isDamaged = true;
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}
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}
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);
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connect(m_surface, &SurfaceInterface::destroyed, this,
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[this] {
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m_surface = nullptr;
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}
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);
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emit surfaceChanged();
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}
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void Toplevel::addDamage(const QRegion &damage)
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{
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m_isDamaged = true;
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damage_region += damage;
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for (const QRect &r : damage.rects()) {
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emit damaged(this, r);
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}
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}
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QByteArray Toplevel::windowRole() const
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{
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return QByteArray(info->windowRole());
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}
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void Toplevel::setDepth(int depth)
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{
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if (bit_depth == depth) {
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return;
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}
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const bool oldAlpha = hasAlpha();
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bit_depth = depth;
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if (oldAlpha != hasAlpha()) {
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emit hasAlphaChanged();
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}
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}
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QRegion Toplevel::inputShape() const
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{
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if (m_surface) {
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return m_surface->input();
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} else {
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// TODO: maybe also for X11?
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return QRegion();
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}
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}
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void Toplevel::setInternalFramebufferObject(const QSharedPointer<QOpenGLFramebufferObject> &fbo)
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{
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if (m_internalFBO != fbo) {
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discardWindowPixmap();
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m_internalFBO = fbo;
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}
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setDepth(32);
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}
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QMatrix4x4 Toplevel::inputTransformation() const
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{
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QMatrix4x4 m;
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m.translate(-x(), -y());
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return m;
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}
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quint32 Toplevel::windowId() const
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{
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return window();
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}
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QRect Toplevel::inputGeometry() const
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{
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return geometry();
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}
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} // namespace
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