kwin/plugins/platforms
Vlad Zahorodnii 389407805c platforms/drm: Properly clean up the shadow framebuffer object
In case hardware transforms can be used again, the shadow framebuffer
must be destroyed; otherwise rendered results will be distorted due to a
mismatch between the dimensions of the shadow framebuffer and the mode
size.
2020-12-02 16:05:08 +00:00
..
drm platforms/drm: Properly clean up the shadow framebuffer object 2020-12-02 16:05:08 +00:00
fbdev Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
hwcomposer Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
virtual Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
wayland Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
x11 Move Scene::isPerScreenRenderingEnabled() to Platform 2020-12-02 15:32:30 +00:00
CMakeLists.txt Cleanup style in CMakeLists.txt files 2019-09-17 16:03:05 +03:00